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POWERS
Cost Power END
47 Earth and Metal, Stone and Rock: Elemental Control, 94-point powers
42 1) Metal From: (Total: 94 Active Cost, 83 Real Cost) Armor (18 PD/18 ED) (54 Active Points); Visible (-1/4) (Real Cost: 43) plus Density Increase (1,100 kg mass, +20 STR, +4 PD/ED, -4″ KB), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (40 Active Points) (Real Cost: 40) 0
47 2) True Tunneling: Tunneling 9″ through 10 DEF material, Fill In Hole, x4 Noncombat, Reduced Endurance (0 END; +1/2) 0
64 Power of the Earth: Multipower, 80-point reserve, all slots Power Only Works While Character Is Touching The Ground (-1/4)
6u 1) Razor Hands: Killing Attack – Hand-To-Hand 3d6 (3 1/2d6 / 6d6 w/STR), Reduced Endurance (1/2 END; +1/4), Armor Piercing x1 (+1/2) (79 Active Points) 3
5u 2) Dome of Stone: Force Wall (10 PD/10 ED; 2″ long and 1″ tall) (Opaque Sight Group), Reduced Endurance (1/2 END; +1/4) (77 Active Points); Restricted Shape (Dome; -1/4) 3
5u 3) Stronger Earthmoving: Telekinesis (40 STR), Affects Porous, Fine Manipulation (80 Active Points); Only Versus Earth/Rock (-1/2) 8
4u 4) Earthquake: Energy Blast 9d6, Personal Immunity (+1/4), Explosion (+1/2) (79 Active Points); No Range (-1/2), Only Affects Grounded Targets (-1/4) 8
5u 5) Mud Blob: Sight Group and Normal Hearing Flash 12d6, Reduced Endurance (1/2 END; +1/4); Does Not Work Against Desolidified Characters (-1/4) 3
6u 6) Powerful Rock Blast: Energy Blast 12 1/2d6, Reduced Endurance (1/2 END; +1/4) 3
4u 7) Stony Prison: Entangle 5d6, 7 DEF; Only Versus Grounded Targets (-1/4) 6
6u 8) Essence Of The Mountain: Growth (+45 STR, +9 BODY, +9 STUN, -9″ KB, 33,675 kg, -6 DCV, +6 PER Rolls to perceive character, 14 m tall, 7 m wide), Reduced Endurance (1/2 END; +1/4) (56 Active Points) plus +24 PRE; Linked (Growth; -1/2) 2
10 Toughness of the Earth: Damage Resistance (10 PD/10 ED) 0
7 See Through The Earth: N-Ray Perception (Sight Group) (Sight Group); Only To See Through Earth/Stone -1/2) 0
258 Total Powers Cost
SKILLS
Cost Name
0 AK: Native Country 8-
0 Acting 8-
9 Climbing 17-
3 Concealment 12-
0 Conversation 8-
0 Deduction 8-
0 Language: English (Idiomatic)
0 PS: Player’s Choice 8-
3 Paramedics 12-
0 Persuasion 8-
3 SS: Geology 12-
3 SS: Mineralogy 12-
3 Shadowing 12-
3 Stealth 14-
0 TF: Small Motorized Ground Vehicles
27 Total Skills Cost
DISADVANTAGES
Cost Disadvantage
15 Distinctive Features: Earth Mother figure (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
20 Hunted: To be defined 8- (Mo Pow, NCI, Capture)
10 Hunted: To be defined 8- (As Pow, Harshly Punish)
15 Psychological Limitation: Code against killing (Common, Strong)
20 Psychological Limitation: Nurturing (Very Common, Strong)
20 Psychological Limitation: Fear of heights (Very Common, Strong)
20 Susceptibility: In strong winds: anything over about 40 mph 2d6 damage per Phase (Uncommon)
15 Vulnerability: 1 1/2 x STUN Air and Water Attacks (Very Common)
15 Vulnerability: 1 1/2 x BODY Air and Water Attacks (Very Common)
150 Total Disadvantages Cost
APPEARANCE
Hair Color: Earth Brown
Eye Color: Brown
Height: 5′ 11″
Weight: 145 lbs
Description:
BACKGROUND
POWERS/TACTICS
PERSONALITY/MOTIVATION