Shangshi (f)

Shangshi (f)

 

 

 

 

 

 

Val      Char   Cost    Roll     Notes
15        STR         5          12-       Lift 200.0kg; 3d6 [1]
23        DEX       39        14-       OCV:  8/DCV:  8
18        CON        16        13-
10        BODY     0          11-
13        INT         3          12-       PER Roll 12-
11        EGO        2          11-       ECV:  4
13        PRE         3          12-       PRE Attack:  2 1/2d6
14        COM       2          12-
8          PD          5          Total:  8 PD (0 rPD)
4          ED         0          Total:  4 ED (0 rED)
4          SPD       7          Phases:  3, 6, 9, 12
7          REC      0
36        END     0
27        STUN   0          Total Characteristic Cost:  82

Movement:
Running:         6″/12″
Leaping:          3″/6″
Swimming:      2″/4″

Cost    Powers            END
Tai Ch’i Ch’uan
            Maneuver       OCV   DCV   Notes
4          Block                    +2        +2        Block, Abort
4          Disarm                  -1         +1        Disarm; 35 STR to Disarm roll
5          Escaping Throw +0        +0        25 STR vs. Grabs; Target Falls
3          Grab                      -1         -1         Grab Two Limbs, 35 STR for holding on
5          Joint Break          -1         -2         Grab One Limb; HKA 2d6 , Disable
5          Palm Slap/Kick   -2        +1        9d6 Strike
4          Root                     +0        +0        40 STR to resist Shove; Block, Abort
3          Strike                   +1        +2        4d6 Strike, Must Follow Block
4          Sword Finger      -1         +1        3d6 NND
3          Throw                  +0        +1        5d6 +v/5, Target Falls
1          Weapon Element:  Blades
1          Weapon Element:  Staffs
8          +2 HTH Damage Class(es)

            Perks
2          Fringe Benefit:  Gang/organized crime group member of prominence or importance

            Skills
0          AK: Home Town Area 8-
3          Acrobatics 14-
3          Acting 12-
3          Breakfall 14-
3          Climbing 14-
3          Concealment 12-
3          Contortionist 14-
3          Conversation 12-
0          CuK: Home Culture 8-
0          Deduction 8-
3          Fast Draw 14-
2          KS: Tai Ch’i Ch’uan 11-
0          Language:  Wu (Idiomatic)
4          Language:  English (completely fluent)
3          Lockpicking 14-
0          PS: Player’s Choice 11-
3          Paramedics 12-
3          Persuasion 12-
3          Security Systems 12-
3          Seduction 12-
3          Shadowing 12-
3          Stealth 14-
0          TF:  Bicycles, Small Motorized Ground Vehicles
4          WF:  Blades, Handguns, Off Hand, Staffs
9          +3 with Tai Ch’i
2          +1 with handguns

Total Powers & Skill Cost:  118
Total Cost:  200
 
100+    Disadvantages
20        Hunted:  Local Police 11- (Mo Pow, NCI, Limited Geographical Area, Capture)
10        Hunted:  Rival Gang 8- (Mo Pow, Limited Geographical Area, Harshly Punish)
25        Hunted:  State Police 11- (Mo Pow, NCI, Capture)
10        Psychological Limitation:  Varies (Common, Moderate)
5          Psychological Limitation:  Varies (Uncommon, Moderate)
10        Rivalry:  Professional, Rival Gang, Rival is As Powerful, Seek to Harm , Rival Aware of Rivalry
20        Social Limitation:  Subject to Orders (Very Frequently, Major)

Total Disadvantage Points:  200

Background/History:

Personality/Motivation:

Quote:

Powers/Tactics:

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