Carrie Read

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
25 STR 10 15 25 14- HTH Damage 5d6 END [2]
23 DEX 10 39 23 14- OCV 8 DCV 8
23 CON 10 26 23 14-
11 BODY 10 2 11 11-
18 INT 10 8 18 13- PER Roll 13-
11 EGO 10 2 11 11- ECV: 4
13 PRE 10 3 13 12- PRE Attack: 2 1/2d6
12 COM 10 1 12 11-
21 PD 5 16 21 21 PD (12 rPD)
21 ED 5 16 21 21 ED (12 rED)
5 SPD 3.3 17 5 Phases: 3, 5, 8, 10, 12
10 REC 10 0 10
46 END 46 0 46
36 STUN 36 0 36
7″ Running 6 2 7″
1″ Swimming 2 -1 1″
6″ Leaping 5 1 6″ 147 Total Characteristics Points
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Basic Strike 1/2 +1 +0 7d6 Strike
Flying Dodge 1/2 +4 Dodge All Attacks, Abort; FMove
POWERS
Cost  Power END
30 Cat’s Claws: Killing Attack – Hand-To-Hand 2d6 (3 1/2d6 w/STR)

Notes: 4d6+1 with Martial Bonus.
3
17 Lucky Strike: Hand-To-Hand Attack +5d6 (25 Active Points); Hand-To-Hand Attack (-1/2)

Notes: With this, her strength and her martial bonus, will do 12d6 normal damage with a non killing ‘swipe’.
2
4 Cat Flexibility: Double Jointed
12 Daughter of the Monkey Queen: Damage Resistance (12 PD/12 ED) 0
10 Cat’s Eyes: Nightvision, +5 to PER Roll 0
73 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost  Maneuver
3 Basic Strike: 1/2 Phase, +1 OCV, +0 DCV, 7d6 Strike

Notes: OCV 9, DCV 8, 12d6 ‘swipe’ or 4d6 Killing ‘claws’.
5 Flying Dodge: 1/2 Phase, — OCV, +4 DCV, Dodge All Attacks, Abort; FMove
8 Total Martial Arts Cost
SKILLS
Cost  Name
0 Acting 8-
0 Climbing 8-
0 Deduction 8-
0 AK 8-
3 Contortionist 14-
0 Language: English (completely fluent; literate) (4 Active Points)
0 Language: Chinese (completely fluent; literate) (4 Active Points)
0 Paramedics 8-
0 Persuasion 8-
0 Shadowing 8-
3 Stealth 14-
3 Streetwise 12-
3 PS: Painter 13-
3 Acrobatics 14-
0 TF: Everyman Skill, Small Motorized Ground Vehicles
15 Total Skills Cost
TALENTS
Cost  Name
4 Universal Translator 13- (20 Active Points); Only with Cats (-2), Extra Time (Extra Phase, Only to Activate, -1/2), Costs Endurance (-1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2)
3 Cats instinctively like and trust her, and will often follow her around.
7 Total Talents Cost
DISADVANTAGES
Cost  Disadvantage
10 Distinctive Features: Cat ears and cat tail (Concealable; Noticed and Recognizable; Detectable By Virtually Everyone)
15 Psychological Limitation: Apprehension Towards Canines (Very Common, Moderate)
15 Psychological Limitation: Cat Like Instincts (ie Chase mice and laser pointers) (Very Common, Moderate)
10 Physical Limitation: Can’t Swim (Infrequently, Greatly Impairing)
15 Psychological Limitation: Fear of any body of water perceived to be ‘over her head’ (Common, Strong)
10 Reputation: Graffiti Artist, Banned from buildings she’s tagged, 11-
10 Social Limitation: Cannot help but smell like cat, even when she bathes. She also causes allergeris to people wwho are allergic to cats (Frequently, Minor)
85 Total Disadvantages Cost
EXPERIENCE POINTS
Total earned: 15
Spent: 15
Unspent: 0
Base Points: 150
Disad Points: 85
Total Points: 250

APPEARANCE
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BACKGROUND

POWERS/TACTICS

PERSONALITY/MOTIVATION

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