Captain Zayne Arroyo

Captain Zayne Arroyo
Player: Isosheepington

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
18 STR 10 8 18 13- HTH Damage 3 1/2d6 END [2]
20 DEX 10 30 20 13- OCV 7 DCV 7
13 CON 10 6 13 12-
14 BODY 10 8 14 12-
18 INT 10 8 18 13- PER Roll 13-
15 EGO 10 10 15 12- ECV: 5
20 PRE 10 10 20 13- PRE Attack: 4d6
8 COM 10 -1 8 11-
6 PD 4 2 6/16 6/16 PD (0/10 rPD)
5 ED 3 2 5/15 5/15 ED (0/10 rED)
4 SPD 3.0 10 4 Phases: 3, 6, 9, 12
7 REC 7 0 7
26 END 26 0 26
30 STUN 30 0 30
6″ Running 6 0 13″
2″ Swimming 2 0 2″
4″ Leaping 4 1 8 1/2″ 94 Total Characteristics Points
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Light Sabre       (innate force knowledge): Empty Hand, Gauss Guns
Basic Shot 1/2 +0 +0 Strike, +2 DC
Block 1/2 +2 +2 Block, Abort
Dodge 1/2 +5 Dodge, Affects All Attacks, Abort
Punch 1/2 +0 +2 5 1/2d6 Strike
18 Total Martial Arts Cost
POWERS
Cost  Power END
15 Force Powers: Multipower, 15-point reserve
1u
1) Force Sense: Detect the Force (position & strength) 13- (Mental Group), Sense, Targeting (15 Active Points)
0
1u
2) Telekinesis (10 STR) (15 Active Points)
1
1u
3) Running +7″ (13″ total) (14 Active Points)
1
1u
4) Leaping +4″ (8 1/2″ forward, 4″ upward) (Accurate, x4 Noncombat) (14 Active Points)
1
19 Total Powers Cost
EQUIPMENT
Equipment END
Gauss Pistol
1) Killing Attack – Ranged 1 1/2d6, Autofire (3 shots; +1/4), Armor Piercing (+1/2) (44 Active Points); OAF (-1), 10STR Minimum 6-14 (STR Min. Cannot Add/Subtract Damage; -1)
4
Shield Projector
1) Force Field (10 PD/10 ED), Reduced Endurance (0 END; +1/2) (30 Active Points)
0
Translator
1) Universal Translator 13-
SKILLS
Cost  Name
3 Tactics 13-
3 KS Military Procedures 13-
4 WF: Beam Weapons, Small Arms
3 KS: Jedi and Sith Lore 13-
3 Teamwork 13-
3 Interrogation 13-
3 Persuasion 13-
4 Navigation (Astral, Hyperspace, Space) 13-
26 Total Skills Cost
DISADVANTAGES
Cost  Disadvantage
15 Hunted: Empire 8- (Mo Pow, Harshly Punish)
10 Social Limitation: FOmer Imperial Officer (Occasionally, Major)
15 Distinctive Features: Force Sensitive (Concealable; Extreme Reaction; Detectable By Uncommonly-Used Senses)
10 Enraged: Witnessing the empire being cruel (Common), go 8-, recover 14-
10 Psychological Limitation: Code against killing will only kill imperial forces (Common, Moderate)
15 Rivalry: Professional (Grand admeral Thrawn; Rival is More Powerful; Seek to Harm or Kill Rival; Rival Aware of Rivalry)
75 Total Disadvantages Cost
EXPERIENCE POINTS
Total earned: 7
Spent: 7
Unspent: 0
Base Points: 75
Disad Points: 75
Total Points: 157

APPEARANCE
Hair Color:
Eye Color:
Height:
Weight:
Description:

BACKGROUND

POWERS/TACTICS

PERSONALITY/MOTIVATION

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