Burrower

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
25 STR 10 15 25 14- HTH Damage 5d6 END [2]
13 DEX 10 9 13 12- OCV 4 DCV 4
15 CON 10 10 15 12-
13 BODY 10 6 13 12-
5 INT 10 -5 5 10- PER Roll 10-
5 EGO 10 -10 5 10- ECV: 2
15 PRE 10 5 15 12- PRE Attack: 3d6
0 COM 10 -5 0 9-
5 PD 5 0 5 5 PD (5 rPD)
6 ED 3 3 6 6 ED (0 rED)
4 SPD 2.3 17 4 Phases: 3, 6, 9, 12
8 REC 8 0 8
30 END 30 0 30
34 STUN 34 0 34
10″ Running 6 8 10″
2″ Swimming 2 0 2″
5″ Leaping 5 0 5″ 53 Total Characteristics Points

Combat Skill Levels: +5 with any single attack with one specific weapon

POWERS
Cost  Power END
38 Sense Vibrations: Detect Physical Vibrations 13- (Unusual Group), Discriminatory, Analyze, Range, Targeting Sense 0
33 Sting Venom: Drain CON 3d6, Personal Immunity (+1/4), Delayed Return Rate (5 Points per Hour; +1), NND (defense is appropriate LS: Immunity) (Standard; +1); Extra Time (onset time begins 5 Minutes after victim is bitten, -2), 4 Charges (-1), Gradual Effect (15 Minutes; 1d6/5 Minutes; -3/4), HKA Must Do Body (-1/2) plus RKA 2d6, Personal Immunity (+1/4), NND (defense is appropriate LS: Immunity) (Standard; +1), Does BODY (+1); Extra Time (onset time begins 5 Minutes after victim is bitten, -2), 4 Charges (-1), Gradual Effect (10 Minutes; 1d6/5 minutes; -3/4), No Range (-1/2), HKA Must Do Body (-1/2), Linked (Drain; -1/2) [4]
25 Bury Itself In the Dirt/Sand: Tunneling 3″ through 3 DEF material, Fill In 2
20 Fore-leg Blades: Killing Attack – Hand-To-Hand 1d6-1 (1d6+1 w/STR)

Notes: (x4 number of items)
1
6 Heavy: Knockback Resistance -3″ 0
5 10 Legs and a Tail: Extra Limbs (9) 0
5 Sting: HKA 1 point (1/2d6 w/STR) 1
4 Reach: Stretching 1″, Reduced Endurance (0 END; +1/2); Always Direct (-1/4), No Noncombat Stretching (-1/4), No Velocity Damage (-1/4) 0
2 Chitinous Shell: Damage Resistance (5 PD) 0
138 Total Powers Cost
SKILLS
Cost  Name
5 +5 with any single attack with one specific weapon
5 Total Skills Cost
DISADVANTAGES
Cost  Disadvantage
20 Physical Limitation: Instinctive Intelligence (All the Time, Greatly Impairing)
15 Physical Limitation: Poor Eyesight, suffers -2 to all Sight PER Rolls Frequently, Greatly Impairing
15 Physical Limitation: Very Limited Manipulation (Frequently, Greatly Impairing)
10 Reputation: Buries Itself In Loose Dirt/Sand, 8- (Extreme)
15 Reputation: Dangerous Ambush Attacker, 11- (Extreme)
75 Total Disadvantages Cost
EXPERIENCE POINTS
Total earned: 47
Spent: 46
Unspent: 1
Base Points: 75
Disad Points: 75
Total Points: 196

 

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