WF: Beam Weapons, Energy Weapons, Small Arms, Clubs
6
+2 with Martial Maneuvers
10
+1 Overall
3
Breakfall 13-
3
Criminology 12-
3
Deduction 12-
3
Fast Draw 13-
3
Interrogation 12-
3
Paramedics 12-
3
Riding 13-
5
Rapid Attack (Ranged)
3
Security Systems 12-
3
Streetwise 12-
3
Tactics 12-
3
Teamwork 13-
3
Tracking 12-
63
Total Skills Cost
PERKS
Cost
Name
2
Reputation: An honest Sheriff (A medium-sized group) 14-, +1/+1d6
3
Contact (Contact has useful Skills or resources) 11-
6
Contact: Madame De Gracie (Contact has extremely useful Skills or resources, Contact has significant Contacts of his own) 11-
Notes: Has an arrangement with Madame De Gracie. She keeps the underworld from messing with the common folk and the innocent, and he doesn’t meddle in her affairs.
11
Total Perks Cost
TALENTS
Cost
Name
6
Combat Luck (3 PD/3 ED)
2
Lightning Reflexes: +2 DEX to act first with Fast Draw
8
Total Talents Cost
DISADVANTAGES
Cost
Disadvantage
20
Normal Characteristic Maxima
10
Psychological Limitation: Maleable with the rules if it serves the greater good. (Common, Moderate)
20
Psychological Limitation: Committed to Justice, but not necessarily the law. (Very Common, Strong)
BACKGROUND: A tired, but effective middle-age lawman looking forward to retirement. Suspects Doc is an alien, but looks the other way since he helps people. Usually the one responsible for arresting and locking up Leaner.