
| CHARACTERISTICS | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| MARTIAL ARTS MANEUVERS | ||
| Cost | Maneuver | |
| 5 | Flying Dodge: 1/2 Phase, — OCV, +4 DCV, Dodge All Attacks, Abort; FMove | |
| 5 | Defensive Strike: 1/2 Phase, +1 OCV, +3 DCV, 15d6 Strike
Notes: OCV 10, DCV 12, 15d6 Damage
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| 3 | Martial Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 85 STR for holding on
Notes: 8 OCV, 8 DCV, Squeeze Damage (Optionally) 15d6
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| 4 | Reversal: var Phase, -1 OCV, -2 DCV, 90 STR to Escape; Grab Two Limbs
Notes: 8 OCV, 7 DCV, Squeeze Damage (Optionally) 15d6
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| 17 | Total Martial Arts Cost | |
| POWERS | ||
| Cost | Power | END |
| 15 | Shockwave: Explosion (+1/2), Nonselective Target (-1/4) for up to 75 Active Points of Strength (19 Active Points); Linked to Jump (-1/4)
Notes: Pierre can jump without using this. However in order to use this, he must jump.
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2 |
| 25 | Damage Resistance (20 PD/20 ED), Hardened (+1/4) (25 Active Points) | 0 |
| 7 | Mental Defense (10 points total) | 0 |
| 15 | Detect Mass A Single Thing 11- (Mental Group), Sense, Targeting | 0 |
| 62 | Total Powers Cost | |
| SKILLS | |
| Cost | Name |
| 3 | Teamwork 14- |
| 3 | Breakfall 14- |
| 3 | Streetwise 14- |
| 3 | Conversation 14- |
| 3 | Persuasion 14- |
| 2 | KS 11- |
| 2 | KS 11- |
| 0 | Language: English (idiomatic; literate) (5 Active Points) |
| 2 | Language: French (completely fluent; literate) (4 Active Points) |
| 21 | Total Skills Cost |
| PERKS | |
| Cost | Name |
| 1 | Money: Well Off |
| 1 | Total Perks Cost |
| DISADVANTAGES | |||||||||||||||||||||||||||||||||||||||
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| EXPERIENCE POINTS | ||||||||||||
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APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 2.50 m
Weight: 150.00 kg
Description:
BACKGROUND
Pierre: standard brick, 36 years old, his skin is made out of rock, he isn’t too bright but he’s a good man, a bit of a flirt and is fluent in French and English.
POWERS/TACTICS
Pierre gets around by using his strength to jump. He strikes stuff with his fists, or grabs and squeezes if immobilizing a target is useful. He can also optionally strike the ground with his strength to generate a shockwave when he lands from a jump that causes an area effect explosion from his strength. It will do damage to everything and everyone in the area, that includes teammates, so he has to be very careful about when and where he uses the ability. Great to use against large numbers of relatively weak enemies when there is not property nearby that shouldn’t be destroyed.
PERSONALITY/MOTIVATION