Damned Soul: Life Support (Eating: Character does not eat; Immunity: All terrestrial poisons and chemical warfare agents; Longevity: Immortal; Sleeping: Character does not sleep)
0
83
Total Powers Cost
SKILLS
Cost
Name
0
AK 8-
3
Acting 13-
0
Climbing 8-
0
Concealment 8-
0
Conversation 8-
0
Deduction 8-
0
Language: English (completely fluent)
3
Oratory 13-
2
PS: Circus Ringmaster 13-
0
Paramedics 8-
3
Persuasion 13-
0
Shadowing 8-
0
Stealth 8-
0
TF: Bicycles, Small Motorized Ground Vehicles
11
Total Skills Cost
DISADVANTAGES
Cost
Disadvantage
5
Distinctive Features: Body Scarring (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)
10
Distinctive Features: Infernally Touched (Not Concealable; Always Noticed and Causes Major Reaction [Fear/Loathing]; Detectable Only By Unusual Senses)
15
Enraged: Beatrix in Danger (Common), go 8-, recover 11-
10
Hunted: Local Police 8- (Less Pow, PC has a Public ID or is otherwise very easy to find, Capture)
Psychological Limitation: Must Fulfill Master’s Purpose (Very Common, Strong)
10
Reputation: Henpecked , 11-
20
Rivalry: Professional and Romantic (Beatrix; Rival is More Powerful; Rival is a Player Character; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)