Angel Dean 350

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
13 STR 10 3 13 12- HTH Damage 2 1/2d6 END [1]
20 DEX 10 30 20 13- OCV 7 DCV 7
13 CON 10 6 13 12-
18 BODY 10 16 18 13-
13 INT 10 3 13 12- PER Roll 12-
18 EGO 10 16 18 13- ECV: 6
18 PRE 10 8 18 13- PRE Attack: 3 1/2d6
14 COM 10 2 14 12-
6 PD 3 3 6/18 6/18 PD (0/12 rPD)
6 ED 3 3 6/18 6/18 ED (0/12 rED)
4 SPD 3.0 10 4 Phases: 3, 6, 9, 12
6 REC 6 0 6
26 END 26 0 26
32 STUN 32 0 32
6″ Running 6 0 6″
2″ Swimming 2 0 2″
2″ Leaping 3 0 2 1/2″ 100 Total Characteristics Points
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +2 +2 Block, Abort
Elbow Strike 1/2 +0 +2 4 1/2d6 Strike
Escape 1/2 +0 +0 28 STR vs. Grabs
Groin Blow 1/2 -1 +1 2d6 NND
Knee Strike 1/2 -2 +1 6 1/2d6 Strike
Takedown 1/2 +1 +1 2 1/2d6 Strike; Target Falls
24 Total Martial Arts Cost
POWERS
Cost  Power END
30 Force Field (12 PD/12 ED), Usable By Other (Any one person she is holding. ; +1/4) (30 Active Points) 3
65 Spell list: Multipower, 65-point reserve
2u
1) Invisibility to Sight Group (20 Active Points)
2
3u
2) Flight 6″, x16 Noncombat (27 Active Points)
3
3u
3) Healing BODY 3d6 (30 Active Points)
3
3u
4) Detect Lies: Telepathy (61 points) 7d6, Requires A Conversation Skill Roll (No Active Point penalty to Skill Roll; +0), Reduced Endurance (1/2 END; +1/4), Invisible Power Effects (Fully Invisible; +1/2) (61 Active Points); Only to tell if target believes what they are saying. (-1), Does Not Provide Mental Awareness (-1/4)
2
5u
5) Magic Missles (52 points): Killing Attack – Ranged 2d6, Autofire (3 shots; +1/4), Reduced Endurance (1/2 END; +1/2) (52 Active Points)
2
6u
6) Fireball: Killing Attack – Ranged 2d6, Area Of Effect (3″ Radius; +1) (60 Active Points)
6
117 Total Powers Cost
EQUIPMENT
Equipment END
.38 Special (S&W Model 10): Killing Attack – Ranged 1d6+1 (20 Active Points); STR Minimum (STR Min. Cannot Add/Subtract Damage; -1), OAF (-1), 6 Charges (-3/4), Real Weapon (-1/4), Beam (-1/4) [6]
Taser: EB 6d6, NND (defense is insulated rED; +1) (60 Active Points); 6 Charges (-3/4), No Range (-1/2)
SKILLS
Cost  Name
0 Acting 8-
3 AK: Hudson City 12-
3 AK: Hudson City Criminal Territories 12-
0 Climbing 8-
8 Computer Programming (Computer Networks, Hacking and Computer Security, Personal Computers, Mainframes and Supercomputers) 12-
0 Concealment 8-
3 Conversation 13-
2 CuK: Underworld Culture 11-
3 Deduction 12-
3 Forgery 12-
0 Language: English (Idiomatic)
2 PS: Appraisal 11-
0 PS: Fence 11-
3 Paramedics 12-
3 Persuasion 13-
2 SS: Anthropology 11-
2 SS: Archaeology 11-
3 Scholar
2
1) KS: Card Shark and his Organization 12-
2
2) KS: Chinese Organized Crime 12-
2
3) KS: Data Analysis 12-
2
4) KS: Data Mining 12-
2
5) KS: Drug Cartels and Drug Trafficking 12-
2
6) KS: Logistics 12-
2
7) KS: Mexican Organized Crime 12-
2
8) KS: Street Gangs and Posses 12-
2
9) KS: The Mafia 12-
2
10) KS: The Vice World 12-
2
11) KS: The Yakuza 12-
0 Shadowing 8-
0 Stealth 8-
3 Streetwise 13-
0 TF: Bicycles, Small Motorized Ground Vehicles
3 Trading 13-
2 WF: Small Arms
10 +10 with any single attack with one specific weapon
80 Total Skills Cost
PERKS
Cost  Name
6 Access: Hidden Dark Web Server (Hidden (-1 to Skill Rolls))
3 Anonymity
1 False Identity
3 Well-Connected
1
1) Contact: Bartender at local hotspot 11-
1
2) Contact: Beat Cop 11-
1
3) Contact: Biker Brawler 11-
1
4) Contact: City Beat Reporter 8-
1
5) Contact: Drug Dealer 11-
1
6) Contact: Mafia Goon 11-
1
7) Contact: Sleezy Gumshoe 11-
1
8) Contact: Street Bum 11-
1
9) Contact: Street Gang Flunkly 11-
1
10) Contact: Streetwalker 11-
1
11) Contact: Tong Chopper 11-
1
12) Contact: Yakuza Thug 11-
25 Total Perks Cost
DISADVANTAGES
Cost  Disadvantage
10 Social Limitation: College Student Frequently, Minor
10 Reputation: Has Petty Criminal Family, 11-
15 Social Limitation: n: Public Identity (Character Name) (Frequently, Major)
5 Distinctive Features: Blue Hair and face piercings (Easily Concealed)
15 Psychological Limitation: Loyal To Clan (Common, Strong)
20 Psychological Limitation: Need To Prove Self (Very Common, Strong)
75 Total Disadvantages Cost
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 275
Disad Points: 75
Total Points: 346

APPEARANCE
Hair Color: Blue
Eye Color: Brown
Height:
Weight:
Description:

BACKGROUND

POWERS/TACTICS

PERSONALITY/MOTIVATION

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