Dr Richard Emmerson

Dr. Richard Emmerson
Code Name:
Four Arms

 

 

 

 

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
50 STR 10 40 50 19- HTH Damage 10d6 END [5]
15 DEX 10 15 15 12- OCV 5 DCV 5
23 CON 10 26 23 14-
13 BODY 10 6 13 12-
20 INT 10 10 20 13- PER Roll 13-
12 EGO 10 4 12 11- ECV: 4
16 PRE 10 6 16 12- PRE Attack: 3d6
12 COM 10 1 12 11-
15 PD 10 5 15 15 PD (5 rPD)
15 ED 5 10 15 15 ED (5 rED)
4 SPD 2.5 15 4 Phases: 3, 6, 9, 12
15 REC 15 0 15
50 END 46 2 50
50 STUN 50 0 50
6″ Running 6 0 6″
2″ Swimming 2 0 2″
10″ Leaping 10 0 15″ 140 Total Characteristics Points

POWERS
Cost Power END
7   Triple Punch: Autofire (3 shots; +1/4) for up to 30 Active Points of STR 1
5   Extra Arms: Extra Limbs (2) 0
5   Powerful Legs: Leaping +5″ (15″ forward, 7 1/2″ upward) 1
5   Tough Skin: Damage Resistance (5 PD/5 ED) 0
22  Total Powers Cost 

COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block/Chin Block 1/2 +2 +2 Block, Abort
Disarm 1/2 -1 +1 Disarm; 60 STR to Disarm roll
Hoist ‘n’ Heave 1/2 -2 -2 Grab Two Limbs, 20 STR to Throw
Kidney Blow 1/2 -2 +0 HKA 1d6 +1
Low Blow 1/2 -1 +1 2d6 NND
Punch/Backhand 1/2 +0 +2 12d6 Strike
Roundhouse/Two-Fisted Smash 1/2 -2 +1 14d6 Strike
Tackle 1/2 +0 +0 +v/5; You Fall, Target Falls
Throw 1/2 +0 +1 10d6 +v/5, Target Falls

36 Total Martial Arts Cost 

SKILLS
Cost Name
3 AK: Basin 13-
3 AK: Isla del Oro 13-
3 Acting 12-
3 Analyze: Medical Condition 13-
3 Breakfall 12-
3 Bureaucratics 12-
3 Climbing 12-
3 Concealment 13-
3 Conversation 12-
3 Deduction 13-
3 Hoist 13-
0 Language: English (idiomatic)
3 PS: Doctor 13-
3 Paramedics 13-
3 Persuasion 12-
3 Medical Research 13-
3 Scientist
2 1) SS: Anatomy 13-
2 2) SS: Anesthesiology 13-
2 3) SS: Medicine 13-
2 4) SS: Surgery 13-
3 Shadowing 13-
3 Sleight Of Hand 12-
3 Stealth 12-
3 Streetwise 12-
10 +2 with all medical skills
78 Total Skills Cost
PERKS
Cost Name
1 Fringe Benefit: Licensed Doctor
1 Total Perks Cost 

DISADVANTAGES
Cost Disadvantage
15 Distinctive Features: Four Arms (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
10 Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
20 Hunted: Geno Corps/Genocide 8- (Mo Pow, PC has a Public ID or is otherwise very easy to find, Capture)
15 Hunted: MLM 8- (Mo Pow, Harshly Punish)
25 Psychological Limitation: Code Against Killing (Very Common, Total)
20 Psychological Limitation: Willing To Do Just About Anything To Protect Basin (Very Common, Strong)
5 Psychological Limitation: Air of Superiority (Uncommon, Moderate)
15 Social Limitation: Secret ID (Frequently, Major)
10 Social Limitation: Subject to Orders (Occasionally, Major)
15 Vulnerability: 1 1/2 x STUN Gas Attacks (Very Common)
150 Total Disadvantages Cost 

APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 6′ 2″
Weight: 220 lbs
Description:
BACKGROUND (250, 100 base, 150 disads)

Dr. Richard Emmerson was born with four arms. He hide two arms under his shirt through out life till he moved to Basin to give medical care to the mutant settlement.

POWERS/TACTICS

PERSONALITY/MOTIVATION

 

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