Minds Eye

Minds Eye
John Harris

Player: ABC

 

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
20 STR 10 10 20 13- HTH Damage 4d6 END [2]
23 DEX 10 39 23 14- OCV 8 DCV 8
18 CON 10 16 18 13-
10 BODY 10 0 10 11-
13 INT 10 3 13 12- PER Roll 12-
22 EGO 10 24 22 13- ECV: 7
10 PRE 10 0 10/20 11- / 13- PRE Attack: 2d6 / 4d6
10 COM 10 0 10 11-
10 PD 4 6 20/30 20/30 PD (10 rPD)
10 ED 4 6 20/30 20/30 ED (10 rED)
4 SPD 3.3 7 4/6 Phases: 3, 6, 9, 12/2, 4, 6, 8, 10, 12
8 REC 8 0 8/14
40 END 36 2 40/52
30 STUN 29 1 30/50
6″ Running 6 0 6″
2″ Swimming 2 0 2″
4″ Leaping 4 0 4″ 114 Total Characteristics Points

POWERS
Cost Power END

20 Mind Powers: Elemental Control, 50-point powers, all slots Concentration (1/2 DCV; -1/4)

20 1) As Fast As Thought: Teleportation 25″ (50 Active Points) 5

20 2) Mind Over Injury: Healing BODY 5d6 (50 Active Points) 5

17 3) Brain Pain: Ego Attack 5d6 (50 Active Points); Does Not Provide Mental Awareness (-1/4) 5

17 4) Mind Search: Mind Scan 10d6 (50 Active Points); Does Not Provide Mental Awareness (-1/4) 5

17 5) Telepathy 10d6 (50 Active Points); Concentration (1/2 DCV; -1/4), Does Not Provide Mental Awareness (-1/4) 5

30 Internalized Dragon Armor: Armor (10 PD/10 ED) 0

Battlesuit, all slots Only In Heroic Identity (-1/4)
36 1) Fire Breath: Killing Attack – Ranged 3d6 (45 Active Points) 4

24 2) Dragon Wings: Flight 15″ (30 Active Points) 3

11 3) Comm Unit: Mind Link , Any Willing Target, Number of Minds (x4) (25 Active Points); Only With Others Who Have Mind Link (-1) 0
8 4) Internal Padding: +10 PD (10 Active Points)

8 5) Internal Padding: +10 ED (10 Active Points)

8 6) Damned Scary Dragon : +10 PRE (10 Active Points)

16 7) Enhanced Servos: +2 SPD (20 Active Points)

10 8) Energy Recharger: +6 REC (12 Active Points)

5 9) Energy Booster: +12 END (6 Active Points)

16 10) Internal Padding: +20 STUN (20 Active Points)

4 11) Starlight Amplifier: Nightvision (5 Active Points)0

13 Hard-Headed: Mental Defense (17 points total) 0

8 Instant Change (any clothing): Cosmetic Transform 2d6 (Clothing into costume and vice-versa), Improved Target Group (+1/4); Limited Target Limited (-1/2) 1
308 Total Powers Cost 

COMBAT MANEUVERS -Resplendent Dragon Kung Fu
Maneuver Phase OCV DCV Effect
Dragon’s Tail Brushes the Ground 1/2 +2 -1 5d6 Strike, Target Falls
The Fist of the Scarlet Dragon 1/2 +0 +2 6d6 Strike
The Golden Dragon Strike 1/2 +1 +3 4d6 Strike
The Moon Dragon’s Shining Scales 1/2 +2 +2 Block, Abort
The Sublime Avoidance 1/2 +5 Dodge, Affects All Attacks, Abort

20 Total Martial Arts Cost 

SKILLS
Cost Name
3 Acrobatics 14-
0 Acting 8-
0 AK: Native Country 8-
3 Breakfall 14-
0 Climbing 8-
0 Concealment 8-
0 Conversation 8-
0 Deduction 8-
3 Linguist
0 1) Language: English (Idiomatic)
2 2) Language: Japanese (completely fluent)
2 3) Language: Spanish (completely fluent)
2 4) Language: Unspecified Native American (completely fluent)
3 Lockpicking 14-
0 PS: Lab Assistant 11-
3 Paramedics 12-
0 Persuasion 8-
0 Shadowing 8-
3 SS: Xenobiology 12-
3 Stealth 14-
0 TF: Small Motorized Ground Vehicles
27 Total Skills Cost 

DISADVANTAGES
Cost Disadvantage
20 Code vs Killing: (Common, Total)
20 Honorable: (Common, Total)
15 Will never break his word: (Common, Strong)
5 Weirdness Magnet: (Infrequently, Slightly Impairing)
10 Watched by Government: 8- (Mo Pow, NCI, Watching)
20 Hunted by Hojo (mad scientist that created him): 8- (Mo Pow, NCI, Harshly Punish)
20 Hunted by Shinra INC. (The company funding Hojo’s research) : 8- (Mo Pow, NCI, Harshly Punish)
10 Claustrophobia: (Uncommon, Strong)
10 Paranoid: (Uncommon, Strong)
15 Secret Identity: (Frequently, Major)
5 DF: Numerical Tattoo on Arm: (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)
150 Total Disadvantages Cost 

APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 6′ 0″
Weight: 201 lbs
Description:

BACKGROUND
(Concept: when in normal daily human form he has all the POWERS listed in powers up to battle suit,. The battle suit is what he changes into and is his “HERO ID”. What happened was he was Hojo’s lab assisant and didn’t give it a thought when his boss had him try on the “suit” the suit binding to him giving him a reptile/dragonman look. It was only when he went to take it off that he found that it was now part of him. The fabric of of the suit melted into his body. At first he had no control over it but soon he became able to summons the suit to bleed back through his skin and cover him giving him even more extornary powers than he had normally.)

POWERS/TACTICS

PERSONALITY/MOTIVATION

 

 

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