Gambler
Jean-Pierre Baptiste

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POWERS
Cost Power END
49 Charge It Up: Multipower, 99-point reserve, all slots OAF (Focus: Any Item at hand; -1)
7m 1) Energy Blast 11d6, Area Of Effect (One Hex; +1/2); Range Based On Strength (-1/4) 8
9m 2) Energy Blast 6 1/2d6, Area Of Effect (One Hex; +1/2), Autofire (5 shots; +1 1/2); Range Based On Strength (-1/4) 10
37 Bluff or Not?: Mind Control 9d6, Reduced Endurance (1/2 END; +1/4); Requires A Persuasion Skill Roll (-1/2) 2
22 Endurance Reserve (200 END, 2 REC) 0
14 Staff: Hand-To-Hand Attack +7d6; OAF (-1), Hand-To-Hand Attack (-1/2) 3
10 Padded Coat: Armor (5 PD/5 ED); OIF (-1/2) 0
8 Instant Change (any clothing): Cosmetic Transform 2d6 (Clothing into costume and vice-versa), Improved Target Group (+1/4); Limited Target Limited (-1/2)
3 I Can Read the Cards: N-Ray Perception (Sight Group); Only to ‘read’ cards (-2) 0
3 Padded Coat: Life Support (Safe in Intense Cold; Safe in Intense Heat); OIF (-1/2) 0
162 Total Powers Cost
| Maneuver | Phase | OCV | DCV | Effect |
| Defensive Strike | 1/2 | +1 | +3 | 4 1/2d6 Strike |
| Offensive Strike | 1/2 | -2 | +1 | 8 1/2d6 Strike |
| Killing Strike | 1/2 | -2 | +0 | HKA 1d6 +1 |
| Martial Dodge | 1/2 | — | +5 | Dodge, Affects All Attacks, Abort |
| Martial Strike | 1/2 | +0 | +2 | 6 1/2d6 Strike |
| Martial Throw | 1/2 | +0 | +1 | 4 1/2d6 +v/5, Target Falls |
SKILLS
Cost Name
3 Acting 13-
3 Acrobatics 15-
0 AK: Sothern Louisiana 8-
3 Breakfall 15-
3 Climbing 15-
3 Concealment 14-
3 Conversation 13-
3 Criminology 14-
3 Deduction 14-
3 Gambling 14-
3 Jack of All Trades
2 1) PS: Gambler 13-
3 Linguist
0 1) Language: Arcadian French (imitate dialects)
1 2) Language: English (fluent conversation)
2 3) Language: French (completely fluent)
1 4) Language: German (fluent conversation)
1 5) Language: Italian (fluent conversation)
1 6) Language: Japanese (fluent conversation)
1 7) Language: Korean (fluent conversation)
0 8) Language: Louisiana Creole French (imitate dialects)
1 9) Language: Spanish (fluent conversation)
3 Lockpicking 15-
3 Paramedics 14-
3 Persuasion 13-
3 Seduction 13-
3 Shadowing 14-
3 Sleight Of Hand 15-
0 Stealth 8-
3 Streetwise 13-
0 TF: Small Motorized Ground Vehicles
3 Traveler
10 +2 with various ‘Gambling’ skills
Notes: Conversation, Gambling, Persuasion, Sleight of Hand, PS: Gambler
3 +1 with any Martial Arts involving Staff
80 Total Skills Cost
DISADVANTAGES
Cost Disadvantage
15 Distinctive Features: Magical Being (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Uncommonly-Used Senses)
20 Hunted: Genocide 8- (Mo Pow, NCI, Harshly Punish)
20 Hunted: Viper 8- (Mo Pow, NCI, Harshly Punish)
20 Psychological Limitation: Compulsive Gambler (Common, Total)
15 Psychological Limitation: Doesn’t take Orders Well (Common, Strong)
15 Psychological Limitation: Greedy (Very Common, Moderate)
15 Psychological Limitation: Overconfident (Very Common, Moderate)
10 Reputation: Card Shark, 14- (Known Only fellow gamblers)
5 Rivalry: Professional (other gamblers; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
15 Social Limitation: Secret ID: Jean-Pierre Baptiste (Frequently, Major)
150 Total Disadvantages Cost
APPEARANCE
Hair Color: Red
Eye Color: Jade
Height: 6′ 4″
Weight: 220 lbs
Description:
Red hair, jade green eyes, pale skin, tall, wears black trench coat over sturdy boots, tough jeans and silk shirts with red lace garters above the elbows.
BACKGROUND
Raised near New Orleans grew up hearing of the riverboat gamblers and decided to follow in their somewhat dubious footsteps.
POWERS/TACTICS
PERSONALITY/MOTIVATION