Crusader

Hans
Code name: Crusader

Player: Jacob

 

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
75 STR 10 65 75 24- HTH Damage 15d6 END [7]
23 DEX 10 39 23 14- OCV 8 DCV 8
30 CON 10 40 30 15-
20 BODY 10 20 20 13-
15 INT 10 5 15 12- PER Roll 12-
13 EGO 10 6 13 12- ECV: 4
18 PRE 10 8 18 13- PRE Attack: 3 1/2d6
14 COM 10 2 14 12-
30 PD 15 15 30 30 PD (30 rPD)
15 ED 6 9 15 15 ED (15 rED)
5 SPD 3.3 17 5 Phases: 3, 5, 8, 10, 12
21 REC 21 0 21
60 END 60 0 60
73 STUN 73 0 73
6″ Running 6 0 6″
2″ Swimming 2 0 2″
15″ Leaping 15 0 15″ 226 Total Characteristics Points

POWERS
Cost Power END
22 Battle-Hardened: Damage Resistance (30 PD/15 ED) 0
20 Angelic Wings: Flight 15″; Restrainable (-1/2) 3
5 Blessed or Cursed?: Life Support (Longevity: Immortal) 0
47 Total Powers Cost
EQUIPMENT
Equipment END
Zweihander: Killing Attack – Hand-To-Hand 2d6 (4d6 w/STR), Reduced Endurance (0 END; +1/2); Required Hands Two-Handed (-1/2), Side Effect: Always: -1 OCV, (-1/2) 0
Battlenet Earplug Comm Units: Mind Link , Specific Group of Minds, No LOS Needed, Number of Minds (x32); Only With Other In Battlenet Who Have Mind Link (-1), Affected As Radio And Hearing Group, Not Mental Group (-1/2), IIF (-1/4), Conditional Power Power Does Not Work In Water (-1/4), Does Not Provide Mental Awareness (-1/4)
Notes: Notes: This is a highly secure system that provides communications between all members carrying the identical device. It cannot be tapped or intercepted. If a unit is stolen the system is then open and vulnerable to the stolen unit. 0
State Police Warrant Card and Badge: Fringe Benefit: State Police Powers; OAF (-1)
Notes: These items are ‘proof’ of law reinforcement association and can be stolen or forged.

MARTIAL ARTS MANEUVERS
Cost  Maneuver
Weapons Combat
5
1) All-Out: 1/2 Phase, +1 OCV, -2 DCV, Weapon +4 DC Strike
4
2) Attack: 1/2 Phase, +0 OCV, +2 DCV, Weapon +2 DC Strike
4
3) Charge: 1/2 Phase, +0 OCV, -2 DCV, Weapon +2 DC +v/5 Strike, FMove
4
4) Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, Weapon +2 DC Strike, Must Follow Block
4
5) Defend: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
5
6) Probe: 1/2 Phase, +1 OCV, +3 DCV, Weapon Strike
4
7) Resist: 1/2 Phase, +0 OCV, +0 DCV, 90 STR to resist Shove; Block, Abort
4
8) Shove: 1/2 Phase, +0 OCV, +0 DCV, 90 STR to Shove
1
9) Weapon Element: Axes, Maces, and Picks
1
10) Weapon Element: Blades
1
11) Weapon Element: Clubs
1
12) Weapon Element: Polearms
1
13) Weapon Element: Shields
1
14) Weapon Element: Staffs
40 Total Martial Arts Cost

SKILLS
Cost Name
3 Acting 13-
3 Climbing 14-
3 Concealment 12-
3 Conversation 13-
3 Deduction 12-
3 Linguist
2 1) Language: Arabic (Modern) (completely fluent)
0 2) Language: English (idiomatic)
1 3) Language: French (completely fluent)
1 4) Language: German (completely fluent)
2 5) Language: Hebrew (completely fluent)
2 6) Language: Italian (completely fluent)
2 7) Language: Spanish (completely fluent)
2 PS: History Professor: Medival European History 11-
3 Paramedics 12-
3 Persuasion 13-
3 Riding 14-
3 Scholar
3 1) KS: Catholic Doctrine 13-
3 2) KS: European History 13-
3 3) KS: The Crusades 13-
3 Shadowing 12-
3 Stealth 14-
2 Survival (Desert) 12-
2 TF: Equines, Small Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles
3 Tactics 12-
3 WF: Common Melee Weapons, Staffs
3 Traveler
1 1) AK: Europe 11-
2 2) AK: Middle East 12-
1 3) CuK: Arabic Culture 11-
1 4) CuK: European Culture 11-
6 +2 with Weapons Combat
3 +3 with Zweihander
84 Total Skills Cost

 DISADVANTAGES
Cost Disadvantage
10 Distinctive Features: Carries a huge sword (Easily Concealed; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
15 Hunted: Blood Letters 11- (As Pow, Harshly Punish)
15 Hunted: Krypt Keepers 11- (As Pow, Harshly Punish)
15 Hunted: Sanguinarios (Low Riders) 11- (As Pow, Harshly Punish)
10 Physical Limitation: Sterile (Frequently, Slightly Impairing)
15 Psychological Limitation: Conceited and Self-centered (Common, Strong)
20 Psychological Limitation: Show Off (Very Common, Strong)
10 Psychological Limitation: Touched in the Head, slightly Nuts (Common, Moderate)
10 Reputation: Crazy German, 11-
0 Social Limitation: Bounty put on By Sanguinarios (Low Riders) (Frequently, Major)
10 Social Limitation: Strange out-of-date manners (Frequently, Minor)
20 Social Limitation: Subject to Orders (Very Frequently, Major)
150 Total Disadvantages Cost

APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 5′ 8″
Weight: 218 lbs
Description:
BACKGROUND

POWERS/TACTICS

PERSONALITY/MOTIVATION

CAMPAIGN USE

4 thoughts on “Crusader

  1. Yes, the character is german, in story a somehow immortal crusader, who is a little nuts. As for the wings… they were a joking suggestion taken too seriously

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