Valoki

Valoki

 

 

 

 

 

 

 

Val      Char               Cost    Roll     Notes
0          STR                 -10       9-         Lift 25.0kg; 0d6
20        DEX                30        13-       OCV:  7/DCV:  7
18        CON               16        13-
6          BODY            -8         10-
10        INT                 0          11-       PER Roll 14-
13        EGO                6          12-       ECV:  4
13        PRE                 3          12-       PRE Attack:  2 1/2d6
18        COM               4          13-
5/8       PD                   5          Total:  5/8 PD (0/3 rPD)
5/8       ED                   1          Total:  5/8 ED (0/3 rED)
4          SPD                 10        Phases:  3, 6, 9, 12
8          REC                 8
50        END                7
40        STUN              25        Total Characteristic Cost:  97
Movement:
Running:         6″/12″
Flight:  15″/30″
Swimming:      2″/4″
Cost    Powers            END

40        Magical Resistance:  Suppress Magic 4d6, all Magic powers simultaneously (+2), Reduced Endurance (0 END; +1/2), Persistent (+1/2); Always On (-1/2), No Range (-1/2)

36        Tail Stinger Venom:  HKA 1 point plus Drain CON 3d6, Delayed Return Rate (5 Points per Hour; +1), NND (defense is appropriate LS: Immunity) (Standard; +1); Extra Time (onset time begins 5 Minutes after victim is stung, -2), 4 Charges (-1), Gradual Effect (15 Minutes; 1d6/5 Minutes; -3/4), HKA Must Do Body (-1/2) plus RKA 2d6, NND (defense is appropriate LS: Immunity) (Standard; +1), Does BODY (+1); Extra Time (onset time begins 5 Minutes after victim is stung, -2), 4 Charges (-1), Gradual Effect (10 Minutes; 1d6/5 minutes; -3/4), No Range (-1/2), HKA Must Do Body (-1/2), Linked (Drain; -1/2)          1

30        Chameleon Blending:  Invisibility to Sight Group , No Fringe, Reduced Endurance (0 END; +1/2); Chameleon (-1/2)

25        Bite:  Killing Attack – Hand-To-Hand 1/2d6, Penetrating (+1/2), Continuous (+1)  2

30        Dragons  Wings:  Flight 15″   3

14        Hard to Get Anything Past Me:  Detect Invisible Things 20-/17- (Sight Group), Discriminatory

10        Hard To Hit:  +2 with DCV

9          Dragon Scales:  Armor (3 PD/3 ED)

9          Enhanced Perception:  +3 PER with all Sense Groups

4          Hard To Perceive:  +2 to Stealth

3          Easily Hidden:  +2 to Concealment ; Self Only (-1/2)

            Talents
12        Combat Luck (6 PD/6 ED)
5          Lightning Reflexes: +3 DEX to act first with All Actions
5          Magesight

            Skills
3          Acrobatics 13-
3          Breakfall 13-
3          Climbing 13-
3          Concealment 11-
3          Contortionist 13-
3          Shadowing 11-
3          Stealth 13-

Total Powers & Skill Cost:  253
Total Cost:  350
 
200+    Disadvantages
25        Distinctive Features:  Minature red dragon (Not Concealable; Extreme Reaction; Detectable By Commonly-Used Senses)
30        Enraged:  Berserk If Raven is injured (Uncommon), go 14-, recover 11-
25        Enraged:  If Raven threatened (Very Common), go 11-, recover 11-
20        Hunted:  DEMON 8- (Mo Pow, NCI, Capture)
15        Psychological Limitation:  Greedy (Common, Strong)
20        Psychological Limitation:  Loyal to Raven (Common, Total)
15        Psychological Limitation:  Prankster (Common, Strong)

Total Disadvantage Points:  350

Background/History:

Personality/Motivation:

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Powers/Tactics:

Campaign Use:

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