Xiashi (m)

Xiashi (m)

 

 

 

 

 

 

 

Val      Char   Cost    Roll     Notes
13        STR          3        12-       Lift 151.6kg; 2 1/2d6 [1]
18        DEX         24      13-       OCV:  6/DCV:  6
13        CON         6       12-
10        BODY       0       11-
10        INT           0        11-       PER Roll 11-
10        EGO         0        11-       ECV:  3
11        PRE          1        11-       PRE Attack:  2d6
10        COM        0        11-
6          PD            3          Total:  6 PD (0 rPD)
3          ED            0          Total:  3 ED (0 rED)
3          SPD          2          Phases:  4, 8, 12
6          REC          0
26        END         0
24        STUN       0
Total Characteristic Cost:  42

Movement:
Running:         7″/14″
Leaping:          3″/6″
Swimming:      2″/4″

Cost    Powers            END
Kung Fu (Wu Shu)
            Maneuver       OCV   DCV   Notes
5          Block                   +1        +3        Block, Abort
4          Dodge                 —         +5        Dodge, Affects All Attacks, Abort
4          Escape                +0        +0        28 STR vs. Grabs
5          Flying Kick         +1        -2         6 1/2d6 Strike
5          Kick                     -2         +1        6 1/2d6 Strike
4          Knife Hand        -2         +0        HKA 1d6 +1
3          Legsweep          +2        -1         3 1/2d6 Strike, Target Falls
4          Punch                +0        +2        4 1/2d6 Strike
3          Throw                +0        +1        2 1/2d6 +v/5, Target Falls
0          Weapon Element:  Favored Weapon

            Skills
0          AK: Home Town Area 8-
3          Acrobatics 13-
0          Acting 8-
3          Breakfall 13-
0          Climbing 8-
3          Concealment 11-
0          Conversation 8-
0          CuK: Home Culture 8-
0          Deduction 8-
1          KS: Kung Fu 8-
0          Language:  English (Idiomatic)
3          Language:  Wu (Fluent Conversation)
0          PS: Player’s Choice 11-
0          Paramedics 8-
0          Persuasion 8-
3          Shadowing 11-
1          Sleight Of Hand 8-
3          Stealth 13-
0          TF:  Bicycles, Small Motorized Ground Vehicles
1          WF:  Preferred Weapon

Total Powers & Skill Cost:  58
Total Cost:  100
 
50+      Disadvantages
10        Hunted:  Local Police 8- (As Pow, NCI, Limited Geographical Area, Capture)
10        Hunted:  Rival Gang 8- (Mo Pow, Limited Geographical Area, Harshly Punish)
10        Rivalry:  Professional, Rival Gang, Rival is As Powerful, Seek to Harm , Rival Aware of Rivalry
20        Social Limitation:  Subject to Orders (Very Frequently, Major)

Total Disadvantage Points:  100

Background/History:

Personality/Motivation:

Quote:

Powers/Tactics:

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