Yousiff_Argyros

Yousiff Argyros

 

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
30 STR 10 20 30/60 15- / 21- HTH Damage 6d6/12d6 END [3/6]
23 DEX 10 39 23 14- OCV 8 DCV 8
23 CON 10 26 23 14-
13 BODY 10 6 13 12-
13 INT 10 3 13 12- PER Roll 12-
11 EGO 10 2 11 11- ECV: 4
15 PRE 10 5 15 12- PRE Attack: 3d6
20 COM 10 5 20 13-
10 PD 6 4 10/25 10/25 PD (0/15 rPD)
10 ED 5 5 10/25 10/25 ED (0/15 rED)
5 SPD 3.3 17 5 Phases: 3, 5, 8, 10, 12
11 REC 11 0 11
46 END 46 0 46
40 STUN 40 0 40
6″ Running 6 0 6″
2″ Swimming 2 0 2″
6″ Leaping 6 0 6″/12″ 132 Total Characteristics Points

Combat Skill Levels: +1 with HTH Combat

POWERS
Cost  Power END
60 Multipower, 90-point reserve, (90 Active Points); all slots Requires a full phase to change powers (-1/2)
2u
1) Killing Attack – Hand-To-Hand 2d6 (4d6 w/STR) (30 Active Points); Requires a full phase to change powers (-1/2)
3
1u
2) +30 STR (30 Active Points); No Figured Characteristics (-1/2), Requires a full phase to change powers (-1/2)
3
1u
3) Clinging (normal STR) (10 Active Points); Requires a full phase to change powers (-1/2)
0
6m
4) Armor (15 PD/15 ED) (45 Active Points); Requires a full phase to change powers (-1/2)
0
1u
5) Healing BODY 4d6 (40 Active Points); Out of combat only, Requires eating biomass (-1), Not usable on others (-1), Requires a full phase to change powers (-1/2)
4
3m
6) Stretching 4″, x4 Noncombat (25 Active Points); Requires a full phase to change powers (-1/2)
2
1u
7) Extra Limbs (2) (5 Active Points); Requires a full phase to change powers (-1/2)
0
1u
8) Desolidification (40 Active Points); Limited Power Power loses about two-thirds of its effectiveness (Only for discarding limbs.; -1 1/2), Requires a full phase to change powers (-1/2)
4
2u
9) Wings: Flight 15″ (30 Active Points); Requires a full phase to change powers (-1/2)
3
78 Total Powers Cost
SKILLS
Cost  Name
1 WF: Blades, Clubs
5 +1 with HTH Combat
3 Linguist
1
1) Language: Dari (fluent conversation) (2 Active Points)
2
2) Language: English (completely fluent) (3 Active Points)
1
3) Language: Mandarin (fluent conversation) (2 Active Points)
0
4) Language: Persian (idiomatic; literate) (5 Active Points)
3 Mechanics 12-
2 KS: Zoroastrianism 11-
3 Acrobatics 14-
3 Breakfall 14-
3 Concealment 12-
3 Contortionist 14-
3 Forgery 12-
1 Navigation 8-
3 Seduction 12-
3 Streetwise 12-
40 Total Skills Cost
DISADVANTAGES
Cost  Disadvantage
15 Social Limitation: Secret Identity (Occasionally, Severe)
10 Distinctive Features: (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)
15 Vulnerability: 1 1/2 x STUN Fire (Very Common)
15 Vulnerability: 1 1/2 x BODY Fire (Very Common)
5 Hunted: Iranians 8- (As Pow, Limited Geographical Area, Capture)
15 Psychological Limitation: Code of Honor, Keeps his word, etc. (Common, Strong)
5 Psychological Limitation: Compulisvely secretive (Uncommon, Moderate)
10 Psychological Limitation: Entomophobia (Uncommon, Strong)
10 Rivalry: Professional, Emile Ambrose, Rival is As Powerful, Rival is a Player Character, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry
100 Total Disadvantages Cost
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 150
Disad Points: 100
Total Points: 250

APPEARANCE
Hair Color:
Eye Color:
Height:
Weight:
Description:

BACKGROUND

POWERS/TACTICS

PERSONALITY/MOTIVATION

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