Shadow

Grace Normington
Player: Pear

 

 

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
13 STR 10 3 13 12- HTH Damage 2 1/2d6 END [1]
25 DEX 10 45 25 14- OCV 8 DCV 8
26 CON 10 32 26 14-
20 BODY 10 20 20 13-
10 INT 10 0 10 11- PER Roll 11-
15 EGO 10 10 15 12- ECV: 5
20 PRE 10 10 20 13- PRE Attack: 4d6
13 COM 10 2 13 12-
5 PD 3 2 5/17 5/17 PD (0/12 rPD)
11 ED 5 6 11/19 11/19 ED (0/8 rED)
4 SPD 3.5 5 4 Phases: 3, 6, 9, 12
8 REC 8 0 8
52 END 52 0 52
40 STUN 40 0 40
8″ Running 6 4 8″
2″ Swimming 2 0 2″
2″ Leaping 3 0 2 1/2″ 139 Total Characteristics Points
POWERS
Cost  Power END
17 Smith & Wesson Model 29 .44 Magnum Revolver: Killing Attack – Ranged 2d6, +1 Increased STUN Multiplier (+1/4) (37 Active Points); OAF (-1), 2 clips of 6 Charges (-1/2), Real Weapon (-1/4), Beam (-1/4)

Notes: (x2 number of items) Based on original information, as designed, this weapon is equivalent to the Smith & Wesson Model 29. Note: when using her Shadow Form the pistols become part of the shadow and so she is able to ‘shoot from the shadows’.
[6]
37 Shadow Form: Shape Shift (Sight, Hearing, Touch and Smell/Taste Groups, a shadow of anything), Imitation, Instant Change, Costs END Only To Change Shape (+1/4); Must copy an existing shadow (-1/2)

Notes: This allows her to become just like a shadow i.e. two dimensional, and conform to any surface (Clinging). The shadow can be any shape, a person, a tree, a mailbox. She must take the shape of an existing shadow so she cannot appear as a random shadow that doesn’t have a corrisponding physical object. In all respect she looks like nothing but a shadow, and even feels, smells and sounds like the surface beneath the shadow. Think of her as a coat of paint on whatever. She is still able to speak, and be heard, touch something and effect it, and fart and be smelled. These are all things that she can consciously control.
4
7 Shadows on the Wall: Clinging (normal STR) (10 Active Points); Linked (Shadow Form; -1/2) 0
27 Multipower, 40-point reserve, (40 Active Points); all slots Gestures (Requires both hands; -1/2)
2u
1) Shadow Drain: Energy Blast 8d6 (40 Active Points); No Range (-1/2), Gestures (Requires both hands; -1/2)
4
3u
2) Restore Light: Healing BODY 4d6 (40 Active Points); Gestures (Requires both hands; -1/2)
4
13 Life Support (Self-Contained Breathing; Sleeping: Character does not sleep) 0
25 Insubstantial: Force Field (12 PD/8 ED), Costs END Only To Activate (+1/4) 2
131 Total Powers Cost
SKILLS
Cost  Name
0 AK: Home Town Area 8-
3 Acrobatics 14-
0 Acting 8-
11 Analyze: Magic 15-
0 Climbing 8-
7 Concealment 13-
3 Contortionist 14-
3 Conversation 13-
0 CuK: Home Culture 8-
0 Deduction 8-
0 Language: English (Idiomatic)
3 Lockpicking 14-
0 PS: Player’s Choice 11-
0 Paramedics 8-
0 Persuasion 8-
5 Rapid Attack (Ranged)
3 Seduction 13-
11 Shadowing 15-
3 Sleight Of Hand 14-
3 Stealth 14-
3 Streetwise 13-
0 TF: Bicycles, Small Motorized Ground Vehicles
10 Two-Weapon Fighting (Ranged)
68 Total Skills Cost
PERKS
Cost  Name
3 Anonymity
3 Access
6 Total Perks Cost
TALENTS
Cost  Name
3 Ambidexterity (-2 Off Hand penalty)
2 Trackless Stride
4 Double Jointed
9 Total Talents Cost
DISADVANTAGES
Cost  Disadvantage
15 Dependent NPC: Perry Normington 8- (Normal; Unaware of character’s adventuring career/Secret ID)

Notes: Poly Husband
10 Distinctive Features: Large scar across both eyes (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)

Notes: Reduced COM
20 Distinctive Features: No Shadow (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
5 Watched: White Witches 8- (Mo Pow, Watching)
10 Hunted: Local Police 8- (As Pow, NCI, Limited Geographical Area, Harshly Punish)
5 Watched: Black Witches 8- (Mo Pow, Watching)
15 Psychological Limitation: Will preserve the white/black balance of the witches (Uncommon, Total)
20 Psychological Limitation: Will not hurt kids/Will preserve innocense (Common, Total)
15 Psychological Limitation: Will help the destitute/poor (Very Common, Moderate)
5 Reputation: The Timeless Dark, 11- (Known Only To A Small Group)

Notes: Known to some magic users. The title she has was used in the past by EXTREMELY evil people trying to cover the world in dark, or using thier powers for only evil, etc.
10 Social Limitation: Orders from the grey (Occasionally, Major)
10 Unluck: 2d6
10 Vulnerability: 1 1/2 x STUN Light Based Powers and Attacks (Common)
150 Total Disadvantages Cost
EXPERIENCE POINTS
Total earned: 3
Spent: 3
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 353

APPEARANCE
Hair Color:
Eye Color:
Height:
Weight:
Description:
BACKGROUND

POWERS/TACTICS

PERSONALITY/MOTIVATION

 

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