Queen Bee

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
15 STR 10 5 15 12- HTH Damage 3d6 END [1]
18 DEX 10 24 18 13- OCV 6 DCV 6
23 CON 10 26 23 14-
16 BODY 10 12 16 12-
18 INT 10 8 18 13- PER Roll 14-
23 EGO 10 26 23 14- ECV: 8
15 PRE 10 5 15 12- PRE Attack: 3d6
15 COM 10 3 15 12-
7 PD 3 4 7/23 7/23 PD (0/16 rPD)
7 ED 5 2 7/23 7/23 ED (0/16 rED)
3 SPD 2.8 2 3 Phases: 4, 8, 12
8 REC 8 0 8
50 END 46 2 50
50 STUN 36 14 50 Mental Defense: 10
6″ Running 6 0 6″
2″ Swimming 2 0 2″
3″ Leaping 3 0 3″ 133 Total Characteristics Points
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Flying Dodge 1/2 +4 Dodge All Attacks, Abort; FMove
Fast Strike 1/2 +2 +0 5d6 Strike
POWERS
Cost  Power END
24 Flight 12″ 2
10 Clinging (normal STR) 0
5 Extra Limbs (2) 0
24 Armor (8 PD/8 ED) 0
40 Multipower, 32-point reserve, all slots Reduced Endurance (1/2 END; +1/4) (40 Active Points)
3u
1) Ego Attack 3d6 (30 Active Points)
1
3u
2) Mind Control 6d6 (30 Active Points)
1
3u
3) Telepathy 6d6 (30 Active Points)
1
5 Mental Defense (10 points total) 0
30 Mind Link , Specific Group of Minds (Hive), Number of Minds (x16) 0
25 Active Sonar (Hearing Group), Discriminatory, Increased Arc Of Perception (360 Degrees) 0
3 +1 PER with all Sense Groups 0
175 Total Powers Cost
EQUIPMENT
Equipment END
2 swords and an axe. : Hand-To-Hand Attack +1d6, Autofire (3 shots; +1/4) (6 Active Points); OAF (-1), Hand-To-Hand Attack (-1/2) 1
Shield: Armor (8 PD/8 ED) (24 Active Points); Activation Roll 11- (-1), OAF (-1) 0
MARTIAL ARTS MANEUVERS
Cost  Maneuver
5 Flying Dodge: 1/2 Phase, — OCV, +4 DCV, Dodge All Attacks, Abort; FMove
4 Fast Strike: 1/2 Phase, +2 OCV, +0 DCV, 5d6 Strike
2 Weapon Element: Axes, Maces, Hammers, and Picks, Blades
11 Total Martial Arts Cost
SKILLS
Cost  Name
0 Acting 8-
3 Bureaucratics 12-
3 Climbing 13-
0 Concealment 8-
3 Conversation 12-
3 Deduction 13-
3 Oratory 12-
3 Persuasion 12-
5 Tactics 14-
23 Total Skills Cost
TALENTS
Cost  Name
25 Danger Sense (self only, any danger) 14-/13-
25 Total Talents Cost
DISADVANTAGES
Cost  Disadvantage
5 Aloof and Superior: (Uncommon, Moderate)
20 Ambitious and Manipulative: (Common, Total)
20 Arrogant and Unfriendly: (Very Common, Strong)
10 Callous: (Common, Moderate)
20 Psychological Limitation: Protective Of Subjects (Very Common, Strong)
15 Psychological Limitation: Protective of Home Terrain (Uncommon, Total)
10 Psychological Limitation: Vengeful (Uncommon, Strong)
20 Takes His Responsibilities Seriously: (Very Common, Strong)
15 Vicious Fighter: (Common, Strong)
15 Reputation: Demanding queen, 14- (Extreme; Known Only To A Small Group)
150 Total Disadvantages Cost
EXPERIENCE POINTS
Total earned: 112
Spent: 17
Unspent: 95
Base Points: 200
Disad Points: 150
Total Points: 367

 

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