Imperial Commander

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
15 STR 10 5 15 12- HTH Damage 3d6 END [3]
17 DEX 10 21 17 12- OCV 6 DCV 6
15 CON 10 10 15 12-
13 BODY 10 6 13 12-
13 INT 10 3 13 12- PER Roll 12-
13 EGO 10 6 13 12- ECV: 4
15 PRE 10 5 15 12- PRE Attack: 3d6
10 COM 10 0 10 11-
6 PD 3 3 6/16 6/16 PD (0/10 rPD)
6 ED 3 3 6/16 6/16 ED (0/10 rED)
3 SPD 2.7 3 3 Phases: 4, 8, 12
6 REC 6 0 6
30 END 30 0 30
30 STUN 29 1 30
6″ Running 6 0 6″
2″ Swimming 2 0 2″
3″ Leaping 3 0 3″ 66 Total Characteristics Points
Combat Skill Levels: +1 with Blasters , +2 Overall
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Fast Strike 1/2 +2 +0 5d6 Strike
Basic Shot 1/2 +0 +0 Strike, +2 DC
Martial Escape 1/2 +0 +0 30 STR vs. Grabs
EQUIPMENT
Equipment END
High Quality Plasma Blaster: Energy Blast 8d6, Autofire (2 shots; +1/4), 4 clips of 32 Charges (+1/2), Armor Piercing (+1/2) (90 Active Points); OAF (-1), Beam (-1/4), Real Weapon (-1/4) [32]
Force Field (10 PD/10 ED), Reduced Endurance (0 END; +1/2) (30 Active Points); IAF (-1/2) 0
MARTIAL ARTS MANEUVERS
Cost  Maneuver
4 Fast Strike: 1/2 Phase, +2 OCV, +0 DCV, 5d6 Strike
4 Basic Shot: 1/2 Phase, +0 OCV, +0 DCV, Range +2, Strike, +2 DC
4 Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, 30 STR vs. Grabs
12 Total Martial Arts Cost
SKILLS
Cost  Name
6 WF: Beam Weapons, Emplaced Weapons, Energy Weapons
3 +1 with Blasters
20 +2 Overall
3 Bureaucratics 12-
3 Combat Driving 12-
3 Deduction 12-
3 Demolitions 12-
3 KS: Imperial Military 12-
4 Navigation (Hyperspace, Land, Space) 12-
3 Paramedics 12-
0 PS: Imperial Officer 8-
3 Riding 12-
3 Security Systems 12-
3 Systems Operation 12-
3 Tactics 12-
3 Teamwork 12-
66 Total Skills Cost
PERKS
Cost  Name
6 Fringe Benefit: Federal/National Police Powers, Low Justice: Character has the right to mete out justice.
6 Total Perks Cost
DISADVANTAGES
Cost  Disadvantage
25 Social Limitation: Subject to military life and orders (Very Frequently, Severe)
20 Reputation: Universally hated, 14- (Extreme)
5 Distinctive Features: Looks and acts like a sholder. (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)
50 Total Disadvantages Cost
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 100
Disad Points: 50
Total Points: 150

 

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