
Player: Allen
| CHARACTERISTICS | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| COMBAT MANEUVERS | ||||||||||||||||||||||||||||||
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| EQUIPMENT | ||
| Equipment | END | |
| Blaster Pistol: Energy Blast 8d6, 2 clips of 12 Charges (+0), STUN Only (+0), Autofire (3 shots; +1/4) (50 Active Points); OAF (-1), STR Minimum: 9 (STR Minimum Doesn’t Add to Damage) (-1), Limited Range: 50″ (-1/4), Real Weapon (-1/4) | [12] | |
| Stun Baton: Hand-To-Hand Attack, Stun only +3d6 (15 Active Points); OAF (-1), Hand-To-Hand Attack (-1/2), Real Weapon (-1/4) | 1 | |
| body armor: Armor (12 PD/12 ED) (36 Active Points); OIF (-1/2) | 0 | |
| utiltiy belt: Multipower, 30-point reserve, (30 Active Points); OIF (-1/2) | ||
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1) Laser Cutting Beam: Killing Attack – Ranged 1d6, Penetrating (x2; +1) (30 Active Points)
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2) med kity: Healing BODY 3d6 (30 Active Points)
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3 | |
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3) tool kit: +3 with all non-combat Skills (24 Active Points)
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4) flash light: Change Environment 16″ radius, Alterable Size (30 Active Points)
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3 | |
| MARTIAL ARTS MANEUVERS | ||
| Cost | Maneuver | |
| 2 | Empty Hand: Clubs, Ion Blasters | |
| 4 | Martial Dodge: 1/2 Phase, — OCV, +5 DCV, Dodge, Affects All Attacks, Abort | |
| 4 | Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 5d6 Strike | |
| 4 | Basic Shot: 1/2 Phase, +0 OCV, +0 DCV, Range +2, Strike, +2 DC | |
| 14 | Total Martial Arts Cost | |
| SKILLS | |
| Cost | Name |
| 6 | WF: Beam Weapons, Energy Weapons, Small Arms |
| 20 | +2 Overall |
| 3 | Streetwise 12- |
| 3 | Interrogation 12- |
| 3 | Acrobatics 13- |
| 3 | Computer Programming 13- |
| 3 | Electronics 13- |
| 3 | Mechanics 13- |
| 3 | Systems Operation 13- |
| 3 | Security Systems 13- |
| 3 | Armorsmith 13- |
| 4 | Weaponsmith (Energy Weapons, Firearms, Missiles & Rockets) 13- |
| 0 | TF: Custom Adder, Small Motorized Ground Vehicles, Two-Wheeled Muscle-Powered Ground Vehicles |
| 0 | PS: ? 8- |
| 2 | CuK: ? 11- |
| 0 | AK: ? 8- |
| 0 | Deduction 8- |
| 0 | Shadowing 8- |
| 0 | Concealment 8- |
| 0 | Acting 8- |
| 59 | Total Skills Cost |
| PERKS | |
| Cost | Name |
| 1 | Contact 8- |
| 6 | Money: Wealthy |
| 1 | Bases |
| 8 | Total Perks Cost |
| DISADVANTAGES | ||||||||||||||||||||||||
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| EXPERIENCE POINTS | ||||||||||||
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Thanks for your tips about this blog.