Camilla

Camilla

 

 

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
10 STR 10 0 10 11- HTH Damage 2d6 END [1]
12 DEX 10 6 12 11- OCV 4 DCV 4
11 CON 10 2 11 11-
10 BODY 10 0 10 11-
18 INT 10 8 18 13- PER Roll 13-
11 EGO 10 2 11 11- ECV: 4
21 PRE 10 11 21 13- PRE Attack: 4d6
21 COM 10 6 21 13-
2 PD 2 0 2 2 PD (0 rPD)
2 ED 2 0 2 2 ED (0 rED)
2 SPD 2.2 0 2 Phases: 6, 12
4 REC 4 0 4
22 END 22 0 22 Mental Defense 22
21 STUN 21 0 21
6″ Running 6 0 6″
2″ Swimming 2 0 2″
2″ Leaping 2 0 2″ 35 Total Characteristics Points
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +2 +2 Block, Abort
Clinch 1/2 -1 -1 Grab Two Limbs, 20 STR for holding on
Cross 1/2 +0 +2 4d6 Strike
Hook 1/2 -2 +1 6d6 Strike
Jab 1/2 +2 +1 Strike
Small Arms Training
Basic Shot 1/2 +0 +0 Strike, +2 DC
Quick Shot 1/2 +1 +0 Strike, +2 DC
Defensive Shot 1/2 -1 +2 Strike
30 Total Martial Arts Cost
POWERS
Cost  Power END
20 Pseudo Vampiric Control: Multipower, 35-point reserve, all slots Requires A Seduction Skill Roll (-1/2), Only works on someone attracted to her (-1/4)
2u
1) Drain EGO 3 1/2d6 (35 Active Points); Requires A Seduction Skill Roll (-1/2), Only works on those attracted to her (-1/4), Only works on someone attracted to her (-1/4)
3
2u
2) Mind Control 7d6; Requires A Seduction Skill Roll (-1/2), Only works on those attracted to her (-1/4), Only works on someone attracted to her (-1/4)
3
20 Mental Defense (22 points total) 0
44 Total Powers Cost
Equipment END
Smith & Wesson M&P R8, .357 magnum Revolver, 5″ barrel: Killing Attack – Ranged 1 1/2d6, +1 OCV (+1/4) (31 Active Points); OAF (-1), 8 Charges (-1/2), Beam (-1/4), Real Weapon (-1/4), STR Minimum 1-5 (-1/4)

Notes: Ultra modern, lightweight, 8 shot revolver with a rail beneath the barrel to hold a laser sight or flashlight.
SKILLS
Cost  Name
0 AK: Hudson City 8-
3 Acting* 13-
3 Bribery* 13-
3 Bureaucratics* 13-
0 Climbing 8-
0 Concealment 8-
3 Conversation* 13-
0 Deduction 8-
3 High Society* 13-
3 Interrogation* 13-
3 Lipreading 13-
2 Musical Instrument Familiarity (Chordophones) 11-
3 Oratory* 13-
0 PS: Personal Assistant 11-
3 PS: Psychological Profiler 13-
0 Paramedics 8-
3 Persuasion* 13-
3 Riding 11-
3 Scholar
2
1) KS: Business Management 13-
2
2) KS: Chess 13-
2
3) KS: Monster Lore 13-
2
4) KS: Vampire Lore 13-
5 Seduction* 14-
0 Shadowing 8-
3 Sleight Of Hand 11-
3 SS: Clinical Psychology 13-
0 Stealth 8-
3 Streetwise* 13-
0 TF: Small Motorized Ground Vehicles
3 Trading* 13-
2 WF: Small Arms
5 +1 with all PRE-based Skills

Notes: The effects all skills marker with an *
3 Linguist
1
1) Language: German (fluent conversation; literate) (3 Active Points)
2
2) Language: Japanese (fluent conversation; literate) (3 Active Points)
1
3) Language: Mandarin (fluent conversation; literate) (3 Active Points)
1
4) Language: Spanish (fluent conversation; literate) (3 Active Points)
0
5) Language: English (idiomatic)
1
6) Language: Latin (completely fluent)
79 Total Skills Cost
PERKS
Cost  Name
5 Money: Well Off
3 Well-Connected
1
1) Contact: Black Mike (Italian mafia) 8-
1
2) Contact: Candace Vanderburg (High Society) 8-
1
3) Contact: Captain Ann Newport (police) 8-
1
4) Contact: Mario Maneti (Head of Itaian Mob Commission) 8-
1
5) Contact: Police Commissioner Alex Ringwald 8-
1
6) Contact: William Oakalloam (Museum Curator) 8-
1 Fringe Benefit: Weapon Permit
15 Total Perks Cost
DISADVANTAGES
Cost  Disadvantage
20 Psychological Limitation: Overprotective of Lucius (Common, Total)
20 Psychological Limitation: In love with Lucius (Common, Total)
10 Psychological Limitation: Dislikes Human Contact (Common, Moderate)
5 Reputation: Known to be loyal to Lucian, 8-
20 Social Limitation: Subject To Orders (Very Frequently, Major)
75 Total Disadvantages Cost
EXPERIENCE POINTS
Total earned: 53
Spent: 53
Unspent: 0
Base Points: 75
Disad Points: 75
Total Points: 203

APPEARANCE
Hair Color: Black
Eye Color: Gray
Height: 1.68 m
Weight: 54.00 kg
Description:

BACKGROUND
It’s an interesting meditation looking back on the transitional times in one’s life. Remembering time when you were so vastly different then your current self it almost like remembering the life of a stranger. Still it is always good to remember where one has come from.

I remember the one night it was all different, I was so much younger and so much smaller than I am now. The shadows the dark it all frighten me. Even now despite so much time passing a spike of fear lances my heart with each remembrance. The night was a hot oppressing one, the type that wild animals run loose in hunting prey and the homeless seek little shelter. My parents… my old neglectful parents had gambled themselves onto the street in some family’s back room and offered me up as collateral the debtee. I was merely a child almost in the my teens. The brute dragged me out the back of the house into the alley. I bite, fought, and screamed worming loose. I bolted down the alley toward the open road only for him to grab me by the hair and drag me back. Then a pair of burning red eyes appeared behind that wretched man. They were filled with rage, but that voice was so calm… so cold. The man drew a gun then his neck split open showering the alleyway in his blood. I fainted and next thing I knew I awoke in a new bed, in a new home with Lucius standing over me with a bowl of warm soup.

POWERS/TACTICS

PERSONALITY/MOTIVATION

 

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