Keith Portis

Keith Portis

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
50 STR 10 40 50 19- HTH Damage 10d6 END [5]
20 DEX 10 30 20 13- OCV 7 DCV 7
30 CON 10 40 30 15-
12 BODY 10 4 12 11-
15 INT 10 5 15 12- PER Roll 12-
10 EGO 10 0 10 11- ECV: 3
15 PRE 10 5 15 12- PRE Attack: 3d6
14 COM 10 2 14 12-
20 PD 10 10 20 20 PD (10 rPD)
16 ED 6 10 16 16 ED (8 rED)
4 SPD 3.0 10 4 Phases: 3, 6, 9, 12
16 REC 16 0 16
60 END 60 0 60
52 STUN 52 0 52
6″ Running 6 0 6″
2″ Swimming 2 0 2″
10″ Leaping 10 0 10″ 156 Total Characteristics Points
Combat Skill Levels: +1 OCV (5 Active Points); OAF (-1), Real Weapon (-1/4) , +1 OCV (5 Active Points); OAF (-1), Real Weapon (-1/4) , +1 with HTH Combat; OAF (-1), Only for a tight group of maneuvers (-1/2), Real Weapon (-1/4)
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +2 +2 Block, Abort
Disarm 1/2 -1 +1 Disarm; 60 STR to Disarm roll
Kidney Blow 1/2 -2 +0 HKA 1d6 +1
Low Blow 1/2 -1 +1 2d6 NND
Punch/Backhand 1/2 +0 +2 12d6 Strike
Roundhouse/Two-Fisted Smash 1/2 -2 +1 14d6 Strike
Weapon Element: Clubs
POWERS
Cost  Power END
9 Tough As Nails: Damage Resistance (10 PD/8 ED) 0
9 Total Powers Cost
EQUIPMENT
Equipment END
.380A (Walther PPK S): Killing Attack – Ranged 1d6 (15 Active Points); STR Minimum (STR Min. Cannot Add/Subtract Damage; -1), OAF (-1), 7 Charges (-1/2), Beam (-1/4), Real Weapon (-1/4) plus +1 OCV (5 Active Points); OAF (-1), Real Weapon (-1/4) plus +1 vs Range (3 Active Points); OAF (-1) [7]
.50 (Desert Eagle): Killing Attack – Ranged 2d6+1, +1 STUN Multiplier (+1/4) (44 Active Points); STR Minimum (STR Min. Cannot Add/Subtract Damage; -1 1/4), OAF (-1), Beam (-1/4), Real Weapon (-1/4), 9 Charges (-1/4) plus +1 OCV (5 Active Points); OAF (-1), Real Weapon (-1/4) [9]
Kevlar Vest: Armor (6 PD/6 ED); Standard Vest (Protects Locations 11-13; -1 1/2), OIF (-1/2), Half Mass (-1/2), Real Armor (-1/4) 0
Knife: Killing Attack – Hand-To-Hand 1/2d6, Reduced Endurance (0 END; +1/2), Ranged (+1/2); OAF (-1), Real Weapon (-1/4), STR Minimum (-1/4)

Notes: Can Be Thrown
0
Tonfa: Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2); OAF (-1), Hand-To-Hand Attack (-1/2), STR Minimum (-1/2), Real Weapon (-1/4) plus +1 with HTH Combat; OAF (-1), Only for a tight group of maneuvers (-1/2), Real Weapon (-1/4)
SKILLS
Cost  Name
0 Acting 8-
3 Breakfall 13-
3 Bugging 12-
5 CK: Seattle 14-
0 Climbing 8-
3 Combat Driving 13-
3 Concealment 12-
0 Conversation 8-
0 Deduction 8-
0 Language: English (Idiomatic)
0 PS: Bodyguard 11-
0 Paramedics 8-
0 Persuasion 8-
3 Security Systems 12-
0 Shadowing 8-
0 Stealth 8-
3 Streetwise 12-
0 TF: Small Motorized Ground Vehicles
4 WF: Common Melee Weapons, Small Arms
27 Total Skills Cost
DISADVANTAGES
Cost  Disadvantage
15 Dependent NPC: Gabrille, wife 11- (Normal)
10 Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
20 Hunted: Genocide 8- (Mo Pow, NCI, Harshly Punish)
25 Psychological Limitation: Overprotective of family (Very Common, Total)
70 Total Disadvantages Cost
EXPERIENCE POINTS
Total earned: 48
Spent: 48
Unspent: 0
Base Points: 100
Disad Points: 70
Total Points: 218

APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 6′ 5″
Weight: 220 lbs
Description:
BACKGROUND

POWERS/TACTICS

PERSONALITY/MOTIVATION

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