Stitch

Matt Doppler

Player: Wayne

 

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
40 STR 10 30 40 17- HTH Damage 8d6 END [4]
28 DEX 10 54 28 15- OCV 9 DCV 9
20 CON 10 20 20 13-
12 BODY 10 4 12 11-
23 INT 10 13 23 14- PER Roll 16-/21-
18 EGO 10 16 18 13- ECV: 6
19 PRE 10 9 19 13- PRE Attack: 3 1/2d6
16 COM 10 3 16 12-
20 PD 8 12 20 20 PD (20 rPD)
20 ED 4 16 20 20 ED (20 rED)
5 SPD 3.8 12 5 Phases: 3, 5, 8, 10, 12
12 REC 12 0 12
42 END 40 1 42
42 STUN 42 0 42
6″ Running 6 0 6″
2″ Swimming 2 0 2″
8″ Leaping 8 0 8″ 190 Total Characteristics Points

Combat Skill Levels: +2 with DCV

POWERS
Cost  Power END
101 Shape-Shifting Forms: Variable Power Pool, 72 base + 29 control cost, Animal Powers Only (-1/4)
0
1) Bear Form: Growth (+20 STR, +4 BODY, +4 STUN, -4″ KB, 1,161 kg, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide), Costs END Only To Activate (+1/4) plus Killing Attack – Hand-To-Hand 1d6 (2d6 w/STR) plus Hand-To-Hand Attack +3d6; Hand-To-Hand Attack (-1/2) plus Killing Attack – Hand-To-Hand 1/2d6 (1d6+1 w/STR); Reduced Penetration (-1/4) plus Damage Resistance (8 PD/7 ED) Real Cost: 65
5
0
2) Cheetah Form: Running 8″, x8 Noncombat plus Killing Attack – Hand-To-Hand 1d6+1 (2 1/2d6 w/STR) plus Killing Attack – Hand-To-Hand 1d6 (2d6 w/STR); Reduced Penetration (-1/4) plus +10 PRE; Only To Cause Fear (-1), Incantations: Must Roar (-1/4) Real Cost: 62
6
0

3) Carrot Form: Running 4″, x8 Noncombat plus Killing Attack – Hand-To-Hand 1 point (1/2d6 w/STR); Reduced Penetration (-1/4) plus Tracking with Smell/Taste Group plus +2 PER with Smell/Taste Group plus Shrinking (0.889 m tall, 9.0718 kg mass, -2 PER Rolls to perceive character, +2 DCV, takes +3″ KB) plus Density Increase (100 kg mass, +5 STR, +1 PD/ED, -1″ KB) plus +2 with DCV plus +10 PRE; Only To Cause Fear (-1), Incantations: Must Growl (-1/4) Real Cost: 65

Notes: Carrot is Matt’s first form, that ofhis fanilly’s Golden Retriever.
5
0
4) Dolphin Form: Swimming 20″ plus Active Sonar (Hearing Group) plus Killing Attack – Hand-To-Hand 1d6 (2d6 w/STR); Reduced Penetration (-1/4) plus Hand-To-Hand Attack +3d6; Hand-To-Hand Attack (-1/2) plus Life Support (Extended Breathing: 1 END per 5 Minutes) plus Life Support (Safe in Intense Cold) plus Life Support (Safe in High Pressure) Real Cost: 63
4
0

5) Stitch Form: Shrinking (0.4445 m tall, 1.134 kg mass, -4 PER Rolls to perceive character, +4 DCV, takes +6″ KB), Costs END Only To Activate (+1/4) plus Killing Attack – Hand-To-Hand 1d6 (2d6 w/STR) plus Density Increase (300 kg mass, +10 STR, +2 PD/ED, -2″ KB), Costs END Only To Activate (+1/4) plus Clinging (normal STR) plus Extra Limbs (2) plus Damage Resistance (5 PD/5 ED) Real Cost: 72

Notes: This is Matt’s preferred form when girls are around.
4
0
6) Sabertooth Tiger Form: Killing Attack – Hand-To-Hand 2d6 (4d6 w/STR) plus Killing Attack – Hand-To-Hand 1d6 (2d6 w/STR); Reduced Penetration (-1/4) plus Density Increase (300 kg mass, +10 STR, +2 PD/ED, -2″ KB), Costs END Only To Activate (+1/4) plus Damage Resistance (5 PD/5 ED) plus +10 PRE; Only To Cause Fear (-1), Incantations: Must Roar (-1/4) Real Cost: 63
5
0
7) Otter Form: Shrinking (0.889 m tall, 9.0718 kg mass, -2 PER Rolls to perceive character, +2 DCV, takes +3″ KB) plus Swimming 15″ plus Life Support (Extended Breathing: 1 END per Minute) plus +3 PER with Sight Group; Only Underwater (-1) plus Life Support (Safe in Intense Cold) Real Cost: 32
2
0
8) Monkey Form: Shrinking (0.889 m tall, 9.0718 kg mass, -2 PER Rolls to perceive character, +2 DCV, takes +3″ KB), Costs END Only To Activate (+1/4) plus Clinging (normal STR) plus +5 with Climbing plus Extra Limb (1) plus Swinging 5″ plus Leaping 5″ Real Cost: 47
3
12 Animal Toughness: Damage Resistance (12 PD/12 ED) 0
6 Enhanced Animal Senses: +2 PER with all Sense Groups 0
3 Animal Hearing: Ultrasonic Perception (Hearing Group) 0
122 Total Powers Cost
SKILLS
Cost  Name
3 Acrobatics 15-
3 Acting 13-
3 Breakfall 15-
0 CK: Detroit 8-
3 Climbing 15-
0 Computer Programming 8-
0 Concealment 8-
0 Conversation 8-
0 Deduction 8-
0 Language: English (Idiomatic)
0 Language: Mandarin (Idiomatic)
1 Mimicry 8-
0 PS: Student 11-
0 Paramedics 8-
0 Persuasion 8-
3 Seduction 13-
0 Shadowing 8-
3 Stealth 15-
19 Power 22-
0 TF: Small Motorized Ground Vehicles
38 Total Skills Cost
DISADVANTAGES
Cost  Disadvantage
10 Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
15 Hunted: Genocide 8- (Mo Pow, Harshly Punish)
5 Physical Limitation: Heavy Sleeper (Infrequently, Slightly Impairing)
10 Psychological Limitation: Absent Minded (Common, Moderate)
10 Psychological Limitation: Always Has The Answer (Uncommon, Strong)
15 Psychological Limitation: Childishly Naive (Common, Strong)
10 Psychological Limitation: Questions Orders (Common, Moderate)
10 Rivalry: Professional and Romantic (Nat Ryan aka Goliath; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
5 Social Limitation: Minor (16 or 17) (Occasionally, Minor: Cannot vote, buy alcohol, see a doctor without a parent’s knowledge, etc.)
5 Social Limitation: Minor (16 or 17) (Occasionally, Minor: Cannot vote, buy alcohol, see a doctor without a parent’s knowledge, etc.)
15 Social Limitation: Secret ID (Frequently, Major)
15 Social Limitation: Subject to parental/guardian orders (17 or less only) (Frequently, Major)
25 Watched: Spock 14- (Mo Pow, NCI, PC is very easy to find, Watching)
150 Total Disadvantages Cost
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 350

APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 5′ 10″
Weight: 160 lbs
Description:
In human form, Matt is above average in height and a bit lanky. Though he was born with brown hair and eyes, this is changeable from form to form. Archer surmises it will be possible for Matt to make smaller changes in his own appearance at some point in the future.
BACKGROUND  

RPG Version of Matt’s background

POWERS/TACTICS
Matt has the ability to shift into any number of animal forms and in doing so, gains a number of appropriate powers. Saber tooth tiger fangs, cheetah’s amazing running speed, even Carrot’s doggie sense of smell and ability to track be scent. He is still young and experimenting with his powers. Since arriving at the Academy he has taken a number of new forms including a monkey, dolphin and sea otter. His favorite will always be Stitch, however. Not only does this form previde with with increased strength but also a powerful claw attack … oh, and it makes all the girls want to cuddle him.
PERSONALITY/MOTIVATION
As a typical teen, Matt has a little growing up to do and tends to sleep until noonish. He did discover a dislike for Nat Ryan during that young man’s time at the school … He was Team Jessy, not Team Wren and felt Nat treated Jessy like shit, and he wasn’t intimidated by Nat’s huge size … since he can be a bear of greater size if he wanted. Their adventures off-world did nothing to improve Matt’s relationship with Nat and the other’s departure from the Valley hasn’t hurt his feelings any.

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