IQ

Minna Lucinda Octavia Welsh

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
18 STR 10 8 18 13- HTH Damage 3 1/2d6 END [2]
29 DEX 10 57 29 15- OCV 10 DCV 10
23 CON 10 26 23 14-
12 BODY 10 4 12 11-
18 INT 10 8 18 13- PER Roll 13-
13 EGO 10 6 13 12- ECV: 4
20 PRE 10 10 20 13- PRE Attack: 4d6
20 COM 10 5 20 13-
4 PD 4 0 4 4 PD (0 rPD)
5 ED 5 0 5 5 ED (0 rED)
6 SPD 3.9 21 6 Phases: 2, 4, 6, 8, 10, 12
9 REC 9 0 9
46 END 46 0 46
33 STUN 33 0 33
6″ Running 6 0 6″
2″ Swimming 2 0 2″
3″ Leaping 4 0 3 1/2″ 145 Total Characteristics Points
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Disarm 1/2 -1 +1 Disarm; 28 STR to Disarm roll
Kidney Blow 1/2 -2 +0 HKA 1d6 +1
Low Blow 1/2 -1 +1 2d6 NND
Punch/Backhand 1/2 +0 +2 5 1/2d6 Strike
Roundhouse/Two-Fisted Smash 1/2 -2 +1 7 1/2d6 Strike
21 Total Martial Arts Cost
POWERS
Cost  Power END
84 Smoke Powers: Multipower, 70-point reserve, all slots Reduced Endurance (1/2 END; +1/4), Personal Immunity (+1/4); all slots Not in high winds (25 mph+) Power loses about a fourth of its effectiveness (-1/4)
4u
1) Smoldering Soot: Energy Blast 14d6; Side Effects, occurs automatically whenever Power is used (only affects the environment near the character (4 1/2d6 EB, AOE 1 hex); -1/2)
3
6u
2) Blinding Smoke: Sight Group Flash 14d6
3
5u
3) Acid Smoke: Killing Attack – Ranged 2d6+1, Area Of Effect (4″ Radius; +1); Conditional Power Power Does Not Against Appropriate Life Support (-1/4)
3
5u
4) Bank of Smoke: Darkness to Sight and Smell/Taste Groups 5″ radius (10″ long and 2″ wide Line; +1/4)
3
7 Smoke Form: Elemental Control, 40-point powers, all slots Not in high winds (25 mph+) Power loses almost all of its effectiveness (-2)
6

1) Blending Smoke: Invisibility to Sight Group , Reduced Endurance (1/2 END; +1/4), Usable Simultaneously (up to 4 people at once; +3/4); Only works in a shadow (-1/4)

Notes: The Fringe effect is the scent of wood smoke.
1
6

2) Smoke Form: Desolidification ; Cannot Pass Through Solid Objects (-1/2)

Notes: When used she appears as a small cloud of smoke and smells like burning leaves.
4
6

3) Smoke Travel: Teleportation 20″; Cannot travel to air tight spaces (-1/4)

Notes: When used, she appears to disappear in a puff of smoke and reforms by coalescing from smoke. The smoke smells of burning leaves.
4
12

4) Smoke Form: Physical Damage Reduction, Resistant, 75%; Costs Endurance (Only Costs END to Activate; -1/4)

Notes: When used she reappear to be writhed in thin smoke.
6
12

5) Smoke Form: Energy Damage Reduction, Resistant, 75%; Costs Endurance (Only Costs END to Activate; -1/4)

Notes: When used she reappear to be writhed in thin smoke.
6
5 Can Breathe Smoke: Life Support (Expanded Breathing) 0
158 Total Powers Cost
SKILLS
Cost  Name
3 Acrobatics 15-
0 AK: Detroit 8-
0 Acting 8-
3 Breakfall 15-
3 Climbing 15-
0 Concealment 8-
3 Contortionist 15-
0 Conversation 8-
0 Deduction 8-
0 Language: English (Idiomatic)
0 PS: Cooking 11-
0 Paramedics 8-
0 Persuasion 8-
3 Shadowing 13-
3 Sleight Of Hand 15-
3 Stealth 15-
3 Streetwise 13-
2 Survival (Urban) 13-
0 TF: Small Motorized Ground Vehicles
26 Total Skills Cost
DISADVANTAGES
Cost  Disadvantage
15 Distinctive Features: Smells like wood smoke (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)

Notes: Since her escape from the house fire this seems to have become IQ natural scent, even right after a shower, though it is greatly reduced.
10 Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
15 Hunted: Genocide 8- (Mo Pow, Harshly Punish)
20 Psychological Limitation: Honorable (Common, Total)
15 Psychological Limitation: Overconfident (Common, Strong)
15 Psychological Limitation: Vengeful (Common, Strong)
15 Social Limitation: Subject to parental/guardian orders (17 or less only) (Frequently, Major)
15 Social Limitation: Secret ID (Frequently, Major)
5 Social Limitation: Minor (16 or 17) (Occasionally, Minor: Cannot vote, buy alcohol, see a doctor without a parent’s knowledge, etc.)
25 Watched: Spock 14- (Mo Pow, NCI, PC is very easy to find, Watching)
150 Total Disadvantages Cost
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 350

APPEARANCE
Hair Color: Dark Red
Eye Color: Grey
Height: 5′ 8″
Weight: 135 lbs
Description:
A beautiful redhead with a smattering of freckles, IQ is 16, of average height and weight with a very well toned body.
BACKGROUND

RPG version of background

POWERS/TACTICS
IQ’s powers are smoke and soot. Where is comes from or how she generates it without a true flame, no one can explain. Since coming to the Wild Hunt she has discovered a number of powers, the most startling to her being her ability to become smoke.
PERSONALITY/MOTIVATION
She says to call her IQ but Raven and Archer know her real name is Minna Lucinda Octavia Welsh and that she was abandon with little more than that name stitched into the onesie she was wearing when found. She has spent her entire life in foster home, not one of them a happy experience for the girl. She has been deprived all of her life and resents what others have and thinks everyone else had a wonderful childhood. She is sarcastic, sometimes in a mean way, and resentful but through all that, she has found someone that really, honestly cares for her. The big-hearted and even bigger bodied Angel, the Seattle Hunt’s favorite chef. He has become the mother AND father she never had and spends every moment she can hanging out with him. He swears that she will fill his chef’s hat one day and make him proud.

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