Ashley Read

Ashley Read
Code Name: Wukung

Player : Power Phantom

 

 

 

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
15 STR 10 5 15/25 12- / 14- HTH Damage 3d6/5d6 END [1/2]
20 DEX 10 30 20/30 13- / 15- OCV 7/10 DCV 7/10
20 CON 10 20 20/30 13- / 15-
12 BODY 10 4 12/17 11- / 12-
13 INT 10 3 13 12- PER Roll 12-
13 EGO 10 6 13 12- ECV: 4
15 PRE 10 5 15 12- PRE Attack: 3d6
12 COM 10 1 12 11-
3 PD 3 0 3/20 3/20 PD (3/10 rPD)
5 ED 4 1 5/22 5/22 ED (5/10 rED)
3 SPD 3.0 0 3/6 Phases: 4, 8, 12/2, 4, 6, 8, 10, 12
7 REC 7 0 7/11
40 END 40 0 40/60
35 STUN 30 5 35/50
6″ Running 6 0 6″/11″
0″ Swimming 2 -2 0″
3″ Leaping 3 0 3″/10″ 78 Total Characteristics Points
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +1 +3 Block, Abort
Disarm 1/2 -1 +1 Disarm; 43 STR / 53 STR to Disarm roll
Dodge 1/2 +5 Dodge, Affects All Attacks, Abort
Escape 1/2 +0 +0 48 STR / 58 STR vs. Grabs
Eye Gouge 1/2 -1 -1 Flash 8d6
Flying Kick 1/2 +1 -2 10 1/2d6 / 12 1/2d6 Strike
Joint Lock/Grab 1/2 -1 -1 Grab Two Limbs, 43 STR / 53 STR for holding on
Kick 1/2 -2 +1 10 1/2d6 / 12 1/2d6 Strike
Legsweep 1/2 +2 -1 7 1/2d6 / 9 1/2d6 Strike, Target Falls
Monkey Bite 1/2 -2 +0 HKA 2d6 / HKA 2 1/2d6
Punch 1/2 +0 +2 8 1/2d6 / 10 1/2d6 Strike
Throw 1/2 +0 +1 6 1/2d6 / 8 1/2d6 +v/5, Target Falls
Tien-hsueh Strike 1/2 -1 +1 4d6 NND
Uproot/Sand
Palm
1/2 +0 +0 48 STR / 58 STR to Shove
Weapon Element: Axes, Maces, and Picks
Weapon Element: Blades
Weapon Element: Chain Weapons
Weapon Element: Clubs
Weapon Element: Hook Sword
Weapon Element: Polearms
Weapon Element: Staffs
Weapon Element: Three-Section Staff
Weapon Element: Whips
Weapon Element: Wind and Fire Wheels
+4 HTH Damage Class(es)
82 Total Martial Arts Cost
POWERS
Cost  Power END
48 Monkey Screech: Multipower, 60-point reserve, all slots Only In Heroic Identity (-1/4)
5u
1) Energy Blast 12d6; Only In Heroic Identity (-1/4)
6
5u
2) Energy Blast 6d6, No Normal Defense (Deafness, Hard Ear Cover, Flash Defense Hearing; +1); Only In Heroic Identity (-1/4)
6
22 Monkey Form: Shape Shift (Sight and Touch Groups), Instant Change, Costs END Only To Change Shape (+1/4) 2
Monkey Form, all slots Only In Heroic Identity (-1/4)
8
1) Tough Skin: Damage Resistance (10 PD/10 ED); Only In Heroic Identity (-1/4)
0
4
2) Tail: Extra Limb (1); Only In Heroic Identity (-1/4)
0
5
3) +10 STR (10 Active Points); Only In Heroic Identity (-1/4) (Modifiers affect Base Characteristic)
1
24
4) +10 DEX; Only In Heroic Identity (-1/4)
16
5) +10 CON; Only In Heroic Identity (-1/4)
8
6) +5 BODY; Only In Heroic Identity (-1/4)
16
7) +2 SPD; Only In Heroic Identity (-1/4)
12
8) +15 PD; Only In Heroic Identity (-1/4)
12
9) +15 ED; Only In Heroic Identity (-1/4)
4
10) Monkey Leaping: Leaping +5″ (3″/10″ forward, 1 1/2″/5″ upward); Only In Heroic Identity (-1/4)
1
4
11) Monkey Swinging: Swinging 5″; Only In Heroic Identity (-1/4)
1
8
12) Monkey Climbing: Clinging (normal STR); Only In Heroic Identity (-1/4)
0
8
13) Monkey Running: Running +5″ (6″/11″ total); Only In Heroic Identity (-1/4)
1
16
14) Cloud Riding: Flight 10″; Only In Heroic Identity (-1/4)
2
16
15) Monkey’s Glare: Killing Attack – Ranged 1d6+1; Only In Heroic Identity (-1/4)
2
8
16) Energy Damage Reduction, Resistant, 25% (15 Active Points); Only Works Against Limited Type of Attack (Fire bassed attacks; -1/2), Only In Heroic Identity (-1/4)
0
249 Total Powers Cost
Equipment END
Battlenet Earplug Comm Units: Mind Link , Specific Group of Minds, No LOS Needed, Number of Minds (x32); Only With Other In Battlenet Who Have Mind Link (-1), Affected As Radio And Hearing Group, Not Mental Group (-1/2), IIF (-1/4), Conditional Power Power Does Not Work In Water (-1/4), Does Not Provide Mental Awareness (-1/4)

Notes: Notes: This is a highly secure system that provides communications between all members carrying the identical device. It cannot be tapped or intercepted. If a unit is stolen the system is then open and vulnerable to the stolen unit.
0
Federal Police Warrant Card and Badge: Fringe Benefit: State Police Powers; OAF (-1)

Notes: Notes: These items are ‘proof’ of law enforcement association and can be stolen or forged.
SKILLS
Cost  Name
0 AK: Home Town Area 8-
3 Acrobatics* 13- (15-)
0 Acting 8-
3 Breakfall* 13- (15-)
3 Climbing* 13- (15-)
3 Concealment 12-
3 Contortionist* 13- (15-)
3 Conversation 12-
0 CuK: Home Culture 8-
3 Deduction 12-
2 KS: Chinese Healing 11-
2 KS: Chinese Philosophy 11-
2 KS: Kung Fu 11-
0 Language: English (Idiomatic)
3 Language: Mandarin (fluent conversation)
3 Lockpicking* 13- (15-)
3 PS: Pickpocket* 13- (15-)
0 Paramedics 8-
3 Persuasion 12-
3 Security Systems 12-
3 Shadowing 12-
3 Sleight Of Hand* 13- (15-)
3 Stealth* 13- (15-)
3 Streetwise 12-
0 TF: Bicycles, Small Motorized Ground Vehicles
3 Trading 12-
2 WF: Common Martial Arts Melee Weapons
2 WF: Common Melee Weapons
1 WF: Hook Sword
1 WF: Off Hand
1 WF: Three-Section Staff
1 WF: Wind and Fire Wheels
3 +2 with Lockpicking; IAF (-1/2)
5 +1 with DEX-based Skills
3 +1 Martial Arts
76 Total Skills Cost
DISADVANTAGES
Cost  Disadvantage
20 Hunted: Importers 11- (Mo Pow, Harshly Punish)
10 Money: Destitute
10 Physical Limitation: Sinks like a stone in water, cant swim or float (Infrequently, Greatly Impairing)
10 Psychological Limitation: Code Against Killing (Common, Moderate)
15 Psychological Limitation: Fear of any body of water perceived to be ‘over her head’ (Common, Strong)
20 Psychological Limitation: Insecure About Herself (Very Common, Strong)
5 Reputation: Petty Thief, 8-
15 Social Limitation: In Debt (Frequently, Major)
15 Social Limitation: Secret ID (Frequently, Major)
20 Social Limitation: Subject to Orders (Very Frequently, Major)
10 Watched: Government 8- (Mo Pow, NCI, Watching)
150 Total Disadvantages Cost
EXPERIENCE POINTS
Total earned: 135
Spent: 135
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 485

APPEARANCE
Hair Color: Red
Eye Color: Amber
Height: 5′ 8″
Weight: 120 lbs
Description:
BACKGROUND
Old Chinese man bestowed the power of Sun Wukung on her, giving her an amulet. The amulet only symbolic as the power resides in her
POWERS/TACTICS

PERSONALITY/MOTIVATION

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