
| CHARACTERISTICS | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Combat Skill Levels: +1 with Multipower
| POWERS | ||
| Cost | Power | END |
| 47 | Life Energy Powers: Multipower, 70-point reserve, all slots Limited Power Power Cannot Be Pushed (-1/4), Only In Heroic Identity (-1/4) | |
| 5u |
1) Energy Blast 14d6; Limited Power Power Cannot Be Pushed (-1/4), Only In Heroic Identity (-1/4)
|
7 |
| 5u |
2) Energy Blast 9d6+1, Armor Piercing (+1/2); Limited Power Power Cannot Be Pushed (-1/4), Only In Heroic Identity (-1/4)
|
7 |
| 5u |
3) Energy Blast 9d6+1, Explosion (+1/2); Limited Power Power Cannot Be Pushed (-1/4), Only In Heroic Identity (-1/4)
|
7 |
| 5u |
4) Energy Blast 9d6+1, Area Of Effect (One Hex; +1/2); Limited Power Power Cannot Be Pushed (-1/4), Only In Heroic Identity (-1/4)
|
7 |
| 5u |
5) Energy Blast 7d6, No Normal Defense ([Standard]; +1); Limited Power Power Cannot Be Pushed (-1/4), Only In Heroic Identity (-1/4)
|
7 |
| 5u |
6) Energy Blast 9d6+1, Autofire (5 shots; +1/2); Limited Power Power Cannot Be Pushed (-1/4), Only In Heroic Identity (-1/4)
|
7 |
| 5u |
7) Healing (Simplified) BODY 7d6; Limited Power Power Cannot Be Pushed (-1/4), Only In Heroic Identity (-1/4) Notes: This one power actually feeds off the user’s personal life force, i.e. END.
|
7 |
| 16 | Life Energy Powers: Elemental Control, 40-point powers, all slots Only In Heroic Identity (-1/4) | |
| 16 |
1) Force Field (20 PD/20 ED); Only In Heroic Identity (-1/4)
|
4 |
| 16 |
2) Flight 20″; Only In Heroic Identity (-1/4)
|
4 |
| 16 |
3) Endurance Reserve (300 END, 10 REC); Only In Heroic Identity (-1/4)
|
0 |
| 16 |
4) +13 DEX; Only In Heroic Identity (-1/4)
|
|
| 3 | +1 PER with all Sense Groups | 0 |
| 165 | Total Powers Cost | |
| EQUIPMENT | ||
| Equipment | END | |
| Battlenet Earplug Comm Units: Mind Link , Specific Group of Minds, No LOS Needed, Number of Minds (x32); Only With Other In Battlenet Who Have Mind Link (-1), Affected As Radio And Hearing Group, Not Mental Group (-1/2), IIF (-1/4), Conditional Power Power Does Not Work In Water (-1/4), Does Not Provide Mental Awareness (-1/4)
Notes: Notes: This is a highly secure system that provides communications between all members carrying the identical device. It cannot be tapped or interecepted. If a unit is stolen the system is then open and vulnerable to the stolen unit.
|
0 | |
| State Police Warrant Card and Badge: Fringe Benefit: State Police Powers; OAF (-1)
Notes: Notes: These items are ‘proof’ of law enforcemnt association and can be stolen or forged.
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| SKILLS | |
| Cost | Name |
| 0 | AK: Home Area 8- |
| 3 | Acrobatics 12- (15-) |
| 3 | Breakfall 12- (15-) |
| 3 | Climbing 12- (15-) |
| 1 | Combat Driving 8- |
| 6 | Computer Programming (Computer Networks, Hacking and Computer Security, Personal Computers) 13- |
| 3 | Concealment 13- |
| 3 | Conversation 12- |
| 3 | Criminology 13- |
| 0 | CuK: Native Culture 8- |
| 3 | Deduction 13- |
| 3 | Forensic Medicine 13- |
| 3 | Interrogation 12- |
| 0 | Language: English (idiomatic) |
| 0 | Language: Japanese (idiomatic) |
| 3 | Lipreading 13- |
| 3 | Lockpicking 12- (15-) |
| 3 | PS: Detective 13- |
| 3 | Paramedics 13- |
| 3 | Persuasion 12- |
| 3 | Scholar |
| 2 |
1) KS: Criminal Law 13-
|
| 2 |
2) KS: Known Criminals 13-
|
| 2 |
3) KS: Local Underworld 13-
|
| 2 |
4) KS: Organized Crime 13-
|
| 3 | Scientist |
| 2 |
1) SS: Ballistics 13-
|
| 2 |
2) SS: Criminal Psychology 13-
|
| 2 |
3) SS: Physics 13-
|
| 3 | Security Systems 13- |
| 3 | Seduction 12- |
| 3 | Shadowing 13- |
| 3 | Sleight Of Hand 12- (15-) |
| 3 | Stealth 12- (15-) |
| 3 | Streetwise 12- |
| 0 | TF: Bicycles, Small Motorized Ground Vehicles |
| 3 | +1 with Multipower |
| 90 | Total Skills Cost |
| PERKS | |
| Cost | Name |
| 1 | Fringe Benefit: Licensed Private Investigator |
| 1 | Total Perks Cost |
| DISADVANTAGES | ||||||||||||||||||||||||||||||||||||
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| EXPERIENCE POINTS | ||||||||||||
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Background/History:
Personality/Motivation:
Quote:
“Can I blast it?”
Powers/Tactics:
Campaign Use:
Appearance: