
Val Char Cost Roll Notes
6 STR -4 10- Lift 57.4kg; 1d6
23 DEX 39 14- OCV: 8/DCV: 8
18 CON 16 13-
8 BODY -4 11-
21 INT 11 13- PER Roll 13-
15 EGO 10 12- ECV: 5
10 PRE 0 11- PRE Attack: 2d6
20 COM 5 13-
1 PD 0 Total: 1 PD (0 rPD)
4 ED 0 Total: 4 ED (0 rED)
5 SPD 17 Phases: 3, 5, 8, 10, 12
5 REC 0
36 END 0
20 STUN 0 Total Characteristic Cost: 90
Movement:
Running: 6″/12″
Leaping: 1″/2″
Swimming: 2″/4″
Cost Powers END
112 Visions of Probabilities: Precognitive Clairsentience (Sight Group, Normal Smell And Normal Hearing), x1,024 Range (1,341,440″), Increased Arc Of Perception (360 Degrees), Perceive into any dimension, Uncontrolled (+1/2), Reduced Endurance (0 END; +1/2), No Range Modifier (+1/2), MegaScale (1″ = 1,000 km; +1), Can Be Scaled Down 1″ = 1km (+1/4); No Conscious Control (-2), Precognition Only (-1)
7 Extra-Dimensional Movement (Related Group of Dimensions (only to dimensions she has visited), Any Location), x8 Increased Weight, Safe Blind Travel (+1/4); Increased Endurance Cost (x8 END; -3 1/2), Side Effects (2d6 END Drain), automatically whenever Power is used (affects everyone involved; -1 1/2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), (Requires both her brothers; -1/2), Gestures: All must hold hands completing a circle (Requires both hands; -1/2), Concentration (0 DCV; -1/2) 48
Notes: Both brothers must be conscious and part of the circle for this power to work. It takes a full turn to activate during which time Luthien can do nothing else. To this point the use of this power has always exhausted Luthien to unconsciousness and tires all involved.
16 Wakizashi: Killing Attack – Hand-To-Hand 1 1/2d6, Required Hands One-Handed (+0), +1 Increased STUN Multiplier (+1/4); OAF Unbreakable (-1), Real Weapon (-1/4) plus +1 OCV 3
22 The Joining: Mind Link , Any Member Of Her Family, Any Dimension/Any Distance, Number of Minds (x16), Psychic Bond; Only With Others Who Have Mind Link (-1)
10 Elvish Immunity: Life Support (Immunity All terrestrial diseases and biowarfare agents)
10 Elvish Eyes: Sight Group Flash Defense (10 points)
10 Eyes of the Fireoak Elves: Infrared Perception (Sight Group), Discriminatory
10 Elvish Will: Mental Defense (13 points total)
5 Elvish Lifespan: Life Support (Longevity Immortal)
5 Lungs of a Sea Elf: Life Support (Can Breath Water)
10 Elvish Eyes: Ultraviolet Perception (Sight Group), Discriminatory
2 immunity of the Fireoak Elves: Life Support (Safe in Intense Heat)
Kenjutsu
Maneuver OCV DCV Notes
4 Bind +1 +0 Bind, 31 STR
4 Block +2 +2 Block, Abort
4 Disarm -1 +1 Disarm; 31 STR to Disarm roll
4 Evade — +5 Dodge, Affects All Attacks, Abort
4 Lightning Stroke +2 +0 Weapon +5 DC Strike
5 Running Stroke +1 +0 Weapon +3 DC +v/5; FMove
5 Sacrifice Stroke +1 -2 Weapon +7 DC Strike
5 Slashing Stroke -2 +1 Weapon +7 DC Strike
5 Takeaway +0 +0 Grab Weapon, 31 STR to take weapon away
0 Weapon Element: Blades
1 Weapon Element: Empty Hand (Bind, Block, Disarm, Evade, Takeaway maneuvers only)
12 +3 HTH Damage Class(es)
Skills
3 Acrobatics 14-
3 AK: The Valley 13-
0 Acting 8-
3 Breakfall 14-
3 Climbing 14-
3 Concealment 13-
0 Conversation 8-
0 Deduction 8-
3 Defense Maneuver I
3 Fast Draw (Iaijutsu) 14-
2 KS: Kenjutsu 11-
0 Native Language: English (idiomatic; Literate) (4 Active Points)
0 Native Language: Quenya (idiomatic; Literate) (4 Active Points)
0 Native Language: Sindarin (idiomatic; Literate) (4 Active Points)
0 PS: Student 11-
0 Paramedics 8-
0 Persuasion 8-
3 Riding 14-
3 Shadowing 13-
3 Sleight Of Hand 14-
3 Stealth 14-
10 Two-Weapon Fighting (HTH)
1 WF: Blades
1 WF: Off Hand
1 WF: Thrown Sword
15 Gifted Master of Kenjutsu: +5 with Kenjutsu
Total Powers & Skill Cost: 335
Total Cost: 425
200+ Disadvantages
10 Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
10 Distinctive Features: The Knowning Look (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
15 Hunted: Genocide 8- (Mo Pow, Harshly Punish)
20 Psychological Limitation: Protective of Brothers (Aaron and Nicky) (Common, Total)
15 Psychological Limitation: Secretive (Common, Strong)
10 Psychological Limitation: Somber and Melancholy (Common, Moderate)
15 Social Limitation: Subject to parental/guardian orders (17 or less only) (Frequently, Major)
15 Social Limitation: Secret ID (Frequently, Major)
10 Social Limitation: Minor ( 15 and under) (Occasionally, Major: Cannot vote, buy alcohol, drive, drop out of school, get into R rated movies, see a doctor without a parent’s knowledge, etc.)
5 Social Limitation: Comes across as very Goth (Occasionally, Minor)
25 Watched: Spock 14- (Mo Pow, NCI, PC is very easy to find, Watching)
75 Experience Points
Total Disadvantage Points: 425
Background/History:
Personality/Motivation: Think Wednesday Addams, without the penchant for mayhem. She is quiet, usually unobtrusive … unless she knows something, then she’s creepy. Behind the appearance, however, is a sweet, caring young girl who has just plain seen too much in her short lifetime. The constant awareness of what might be just around the corner makes her seem almost blaise. This awareness has fostered in her a love for truly scary movies as she see them as her only real chance of ever being surprised.
Quote: “It will all be fine.”
Powers/Tactics: Luthien is gifted, or cursed, with the ability to see probabilities over a huge range and across dimensions. Generally what she ‘sees’ will in some way, sooner or later, have some direct effect on a member of her family. She is also the keystone for the triplets’ ability to travel dimension but to do so requires both of her brothers must be part of the ring they form to activate the power. It is a slow process and both siblings must be conscious for it to function.
Like all of the Fireoak children, Luthien is trained in Kenjutsu and is more than competent, much to Nicky’s dismay.
Luthien is extremely fragile, which will lead either of her brothers to throw themselves bodily between her and danger. Either would take a hit for her without hesitation.
Campaign Use:
Appearance: Luthien is a darkly beautiful child that appears a couple of years younger than her actual age. She is slender to the point of looking fragile, and even shorter than her diminutive mother. Her long black hair is straight to the small of her back and she has this green-eyed ‘thousand yard stare’ that can be spooky. She always looks like she knows something. Simply because of her dark looks, many will mislabel her as a Goth and she does nothing to dissuade the assumption.
Thanks for sharing with us and making it public
Glad you liked