Ed

Ed
Ed Rodgers
Mechanic/Handyman

 

 

 

 

 

 

 

 

Val      Char   Cost    Roll     Notes
60        STR      50        21-       Lift 102.4tons; 12d6 [6]
20        DEX     30        13-       OCV:  7/DCV:  7
40        CON    60        17-
15        BODY  10        12-
15        INT      5           12-       PER Roll 12-
14        EGO     8          12-       ECV:  5
18        PRE      8          13-       PRE Attack:  3 1/2d6
12        COM    1          11-
12/22   PD       0          Total:  12/22 PD (0/10 rPD)
8/18     ED       0          Total:  8/18 ED (0/10 rED)
6          SPD     30        Phases:  2, 4, 6, 8, 10, 12
20        REC    0
80        END    0
65        STUN  0          Total Characteristic Cost:  202

Movement:
Running:         6″/12″
Leaping:          12″/24″
Swimming:      2″/4″

Cost    Powers            END

30        Tougher Than He Looks:  Armor (10 PD/10 ED)

10        Mentally Tough:  Mental Defense (13 points total)

10        Life Support  (Self-Contained Breathing)

3          Life Support  (Eating: Character does not eat)

3          Life Support  (Sleeping: Character does not sleep)
Boxing, Modern
            Maneuver       OCV   DCV   Notes
4          Block                   +2        +2        Block, Abort
3          Clinch                  -1         -1         Grab Two Limbs, 70 STR for holding on
4          Cross                   +0        +2        14d6 Strike
5          Hook                    -2         +1        16d6 Strike
3          Jab                       +2        +1        Strike
1          Weapon Element:  Cestus
            Talents
3          Bump Of Direction

            Skills
0          AK: Home Town Area 8-
3          Acting 13-
3          Armorsmith 13-
3          Climbing 13-
3          Combat Driving 13-
0          Concealment 8-
3          Conversation 13-
0          CuK: Army Culture 8-
0          Deduction 8-
3          Inventor 12-
3          Jack of All Trades
2          1)  PS: Carpenter 12-
1          2)  PS: Electrician 12-
2          3)  PS: Machinist 12-
2          4)  PS: Plumber 12-
0          Language:  English (Idiomatic)
3          Mechanics 12-
3          Paramedics 12-
0          Persuasion 8-
3          Scholar
1          1)  KS: Army History And Customs 11-
2          2)  KS: Internal Combustion Engines 12-
2          3)  KS: Metals and Alloys 12-
2          4)  KS: Tracked Drive Systems 12-
2          5)  KS: Vehicular Drive Systems 12-
2          6)  KS: Vehicular Electrical Systems 12-
0          Shadowing 8-
0          Stealth 8-
5          TF:  Bicycles, Large Motorized Ground Vehicles, Small Motorized Ground Vehicles, Tracked Military Vehicles, Two-Wheeled Motorized Ground Vehicles, Wheeled Military Vehicles
3          Tactics 12-
5          WF:  Small Arms, Knives, Vehicle Weapons (AFV)
5          Weaponsmith (Chemical Weapons, Firearms, Missiles & Rockets, Vehicle Weapons Systems) 12-
3          Tanker:  +1 with AFV weapons
Total Powers & Skill Cost:  148
Total Cost:  350
 200+    Disadvantages
5          Distinctive Features:  Ex-Military (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)
10        Physical Limitation:  Binge Drinker (Infrequently, Greatly Impairing)
15        Psychological Limitation:  Can’t Stand Kids – will avoid or lash out verbally (Common, Strong)
15        Psychological Limitation:  Doesn’t believe relationships last (Common, Strong)
15        Psychological Limitation:  Doesn’t talk about his past (Common, Strong)
15        Psychological Limitation:  PTSD (Common, Strong)
5          Reputation:  Hostile Expert Automechanic, 11- (Known Only To Gearheads)
5          Rivalry:  Professional (Other Well-Known Mechanics; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
5          Social Limitation:  Has an Active Restraining Order Out Against Him (Occasionally, Major, Limited Area Of Effect)
5          Social Limitation:  Seen As Homophobic (Occasionally, Minor)
5          Social Limitation:  Seen as a Flirt (Occasionally, Minor)
15        Social Limitation:  Harmful Secret: Actually a Super Strong Metahuman Infrequently, Severe
20        Social Limitation:  Subject to Orders (Very Frequently, Major)
15        Watched:  8- (Mo Pow, NCI, very easy to find, Watching)

Total Disadvantage Points:  350

Background/History:

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