Gordon Battle

Gordon (Gordam) Battle

 

 

 

 

 

 

 

CHARACTERISTICS
Val Char Base Points Total Roll Notes
55 STR 10 45 55 20- HTH Damage 11d6 END [5]
19 DEX 10 27 19 13- OCV 6 DCV 6
27 CON 10 34 27 14-
22 BODY 10 24 22 13-
10 INT 10 0 10 11- PER Roll 11-
13 EGO 10 6 13 12- ECV: 4
18 PRE 10 8 18 13- PRE Attack: 3 1/2d6
12 COM 10 1 12 11-
20 PD 11 9 20 20 PD (15 rPD)
20 ED 5 15 20 20 ED (15 rED)
5 SPD 2.9 21 5 Phases: 3, 5, 8, 10, 12
16 REC 16 0 16
60 END 54 3 60
80 STUN 64 16 80
8″ Running 6 4 8″
2″ Swimming 2 0 2″
11″ Leaping 11 0 11″ 213 Total Characteristics Points

POWERS
Cost Power END
15 Tough Skin: Damage Resistance (15 PD/15 ED) 0
5 Night Sight: Nightvision 0
6 Heavy: Knockback Resistance -3″ 0
10 Inner Eyelid: Hearing Group Flash Defense (10 points) 0
36 Total Powers Cost

Combat Skill Levels: +3 with HTH Combat
COMBAT MANEUVERS – Maashira
Maneuver Phase OCV DCV Effect
Avoidance 1/2 +5 Dodge, Affects All Attacks, Abort
Deprival 1/2 -1 +1 Disarm; 65 STR to Disarm roll
Furious Charge 1/2 +1 +0 Weapon +v/5; FMove
Jab/Thrust 1/2 +1 +3 Weapon Strike
Lunge 1/2 +1 -2 Weapon +4 DC Strike
Parry 1/2 +2 +2 Block, Abort
Reprisal 1/2 +2 +2 Weapon +2 DC Strike, Must Follow Block
Slash/Chop 1/2 -2 +1 Weapon +4 DC Strike
Weapon Element: Blades
Weapon Element: Chain & Rope Weapons
Weapon Element: Polearms
Weapon Element: Staffs

39 Total Martial Arts Cost

SKILLS
Cost Name

0 AK: Native Country 8-
0 Acting 8-
3 Breakfall 13-
3 Climbing 13-
3 Combat Driving 13-
3 Concealment 11-
0 Conversation 8-
0 Deduction 8-
3 Feint 13-
7 Hoist 13-
4 KS: Maashira 13-
0 Language: English (Idiomatic)
2 PS: Gladiator 13-
0 Paramedics 8-
0 Persuasion 8-
3 Shadowing 11-
3 Stealth 13-
8 Survival (Arctic/Subarctic, Temperate/Subtropical, Tropical, Desert) 11-
0 TF: Grav Vehicles/Hovercraft
7 Tactics 13-
7 Tracking 13-
10 Two-Weapon Fighting (HTH)
5 WF: Common Melee Weapons, Chain & Rope Weapons, Off Hand, Staffs
15 +3 with HTH Combat
86 Total Skills Cost

DISADVANTAGES
Cost Disadvantage
10 Distinctive Features: Mutant/Alien (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
15 Distinctive Features: Very Tall and Heavy (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
30 Enraged: If Chase Is Attacked (Common), go 14-, recover 8-
10 Hunted: Geno Corp 8- (As Pow, Capture)
10 Physical Limitation: Large and Heavy (Frequently, Slightly Impairing)
20 Psychological Limitation: Gladiator Mentality: Casual Killer (Common, Total)
20 Psychological Limitation: In Love With Chase (Common, Total)
20 Psychological Limitation: Not Familiar With Current World (Very Common, Strong)
15 Social Limitation: Secretly an Alien (Frequently, Major)
150 Total Disadvantages Cost

EXPERIENCE POINTS
Total earned: 24
Spent: 24
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 374

APPEARANCE
Hair Color: Black
Eye Color: Black
Height: 7′ 6″
Weight: 450 lbs
Description:

BACKGROUND

POWERS/TACTICS

PERSONALITY/MOTIVATION

 

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