Roccol Post

Roccol Post
Code Name: Stitch

Player: Wayne

 

 

 

 

 

 

Combat Skill Levels:
+4 with DCV (Hard to Hit due to size)

CHARACTERISTICS
Val Char Base Points Total Roll Notes
40 STR 10 30 40 17- HTH Damage 8d6 END [4]
28 DEX 10 54 28 15- OCV 9 DCV 9
20 CON 10 20 20 13-
12 BODY 10 4 12 11-
23 INT 10 13 23 14- PER Roll 16-
18 EGO 10 16 18 13- ECV: 6
19 PRE 10 9 19 13- PRE Attack: 3 1/2d6
16 COM 10 3 16 12-
20 PD 8 12 20 20 PD (12 rPD)
20 ED 4 16 20 20 ED (12 rED)
5 SPD 3.8 12 5 Phases: 3, 5, 8, 10, 12
12 REC 12 0 12
40 END 40 0 40
42 STUN 42 0 42
6″ Running 6 0 6″
2″ Swimming 2 0 2″
8″ Leaping 8 0 8″ 189 Total Characteristics Points

POWERS
Cost Power END
108 Shapeshifting Pool: Variable Power Pool, 65 base + 43 control cost, No Skill Roll Required (+1); Appropriate Body-type powers only Limited (-1/2)
0 1) Human Form: Growth (+15 STR, +3 BODY, +3 STUN, -3″ KB, 91 kg, -2 DCV, +2 PER Rolls to perceive character, 2 m tall, 1 m wide), Costs END Only To Activate (+1/4) Real Cost: 19 1

0 2) Bear Form: (Total: 62 Active Cost, 59 Real Cost) Growth (+30 STR, +6 BODY, +6 STUN, -6″ KB, 726 kg, -4 DCV, +4 PER Rolls to perceive character, 3 m tall, 2 m wide), Costs END Only To Activate (+1/4) (Real Cost: 37) plus Killing Attack – Hand-To-Hand 1d6 (2d6 w/STR) (Real Cost: 15) plus Hand-To-Hand Attack +2d6; Hand-To-Hand Attack (-1/2) (Real Cost: 7) Real Cost: 59 5

0 3) Cheetah Form: Growth (+20 STR, +4 BODY, +4 STUN, -4″ KB, 181 kg, -2 DCV, +2 PER Rolls to perceive character, 2 m tall, 1 m wide) plus Running 12″ plus Killing Attack – Hand-To-Hand 1d6+1 (2 1/2d6 w/STR) Real Cost: 64 6

0 4) Dolphin Form: Swimming 20″ plus Growth (+15 STR, +3 BODY, +3 STUN, -3″ KB, 91 kg, -2 DCV, +2 PER Rolls to perceive character, 2 m tall, 1 m wide), Costs END Only To Activate (+1/4) plus Hand-To-Hand Attack +4d6; Hand-To-Hand Attack (-1/2) plus Life Support (Extended Breathing: 1 END per Minute) plus Life Support (Safe in Intense Cold) plus Life Support (Safe in High Pressure) Real Cost: 57 5

0 5) Sabretooth Tiger Form: Killing Attack – Hand-To-Hand 2d6 (4d6 w/STR) plus Growth (+30 STR, +6 BODY, +6 STUN, -6″ KB, 726 kg, -4 DCV, +4 PER Rolls to perceive character, 3 m tall, 2 m wide) plus +5 PRE; Offensive Only (-1), Only to cause fear (-1/2) Real Cost: 62 6

0 6) Otter Form: Swimming 15″ plus Life Support (Safe in Intense Cold) plus Life Support (Extended Breathing: 1 END per Turn) Real Cost: 18 1

0 7) Monkey Form: Clinging (normal STR) plus Leaping 5″ plus Extra Limb (1) Real Cost: 20 1

0 8) Squirrel Form: Shrinking (0.381 m tall, 1.4175 kg mass, -2 PER Rolls to perceive character, +2 DCV, takes +3″ KB), Costs END Only To Activate (+1/4) plus Clinging (normal STR) plus Leaping 2″ Real Cost: 24 2

0 9) Mouse Form: Shrinking (0.0952 m tall, 0.0221 kg mass, -6 PER Rolls to perceive character, +6 DCV, takes +9″ KB), Costs END Only To Activate (+1/4) Real Cost: 37 3

34 Changeling: Shape Shift (Sight, Hearing, Touch and Smell/Taste Groups, limited group of shapes), Instant Change 3

15 Stitch’s Teeth and Claws: Killing Attack – Hand-To-Hand 1d6 (2d6 w/STR) 1

12 Tough: Damage Resistance (12 PD/12 ED) 0

10 Stitch’s Claws: Clinging (normal STR) 0

10 Follow His Nose: Tracking with Smell/Taste Group 0

6 Sharp Senses: +2 PER with all Sense Groups 0

5 Two Extra Arms: Extra Limbs (2) 0

3 Sharp Hearing: Ultrasonic Perception (Hearing Group) 0
203 Total Powers Cost

SKILLS
Cost Name
3 Acrobatics 15-
3 Acting 13-
3 Breakfall 15-
0 CK: New York City 8-
3 Climbing 15-
0 Concealment 8-
0 Conversation 8-
0 Deduction 8-
5 Disguise 15-
0 Language: English (Idiomatic)
0 Language: Greek (idiomatic; literate) (5 Active Points)
9 Mimicry 17-
2 PS: Dancing 11-
2 PS: Singing 11-
0 Paramedics 8-
0 Persuasion 8-
3 Shadowing 14-
3 Stealth 15-
0 TF: Two-Wheeled Muscle-Powered Ground Vehicles
20 +4 with DCV
8 +4 with Stealth
5 +4 with Concealment; Self Only (-1/2)
69 Total Skills Cost
TALENTS
Cost Name
20 Universal Translator 14-
20 Total Talents Cost 

DISADVANTAGES
Cost Disadvantage
10 Dependent NPC: Dad 8- (Normal; Useful Noncombat Position or Skills; Unaware of character’s adventuring career/Secret ID)
15 Dependent NPC: Mom 8- (Normal; Unaware of character’s adventuring career/Secret ID)
10 Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
5 Distinctive Features: Short, six-armed furry blue creature (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)
20 Hunted: Geno Corps 8- (Mo Pow, NCI, Capture)
10 Physical Limitation: Diminutive: 2′ 6″ Tall (Frequently, Slightly Impairing)
5 Physical Limitation: Heavy Sleeper (Infrequently, Slightly Impairing)
5 Physical Limitation: Legal Minor (Infrequently, Slightly Impairing)
10 Psychological Limitation: Absent Minded (Common, Moderate)
15 Psychological Limitation: Novice Hero (Common, Strong)
10 Psychological Limitation: Overconfidence (Common, Moderate)
15 Psychological Limitation: Stubborn (Common, Strong)
10 Social Limitation: Just a kid (Frequently, Minor)
10 Social Limitation: Minor (Frequently, Minor)
150 Total Disadvantages Cost

APPEARANCE
Hair Color: Blue
Eye Color: Black
Height: 2′ 6″
Weight: 25 lbs
Description:
BACKGROUND

POWERS/TACTICS

PERSONALITY/MOTIVATION

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