{"id":4255,"date":"2021-11-16T11:47:21","date_gmt":"2021-11-16T11:47:21","guid":{"rendered":"https:\/\/ravensplayland.com\/wpRAVEN\/?p=4255"},"modified":"2021-11-16T11:47:21","modified_gmt":"2021-11-16T11:47:21","slug":"the-forge","status":"publish","type":"post","link":"https:\/\/ravensplayland.com\/wpRAVEN\/2021\/11\/16\/the-forge\/","title":{"rendered":"The Forge"},"content":{"rendered":"<figure id=\"attachment_4239\" aria-describedby=\"caption-attachment-4239\" style=\"width: 150px\" class=\"wp-caption alignleft\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-4239 size-thumbnail\" src=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2021\/09\/forge-150x150.png\" alt=\"\" width=\"150\" height=\"150\" srcset=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2021\/09\/forge-150x150.png 150w, https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2021\/09\/forge.png 256w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><figcaption id=\"caption-attachment-4239\" class=\"wp-caption-text\">The Forge<br \/>Player: Vertigo Master<\/figcaption><\/figure>\n<figure id=\"attachment_4256\" aria-describedby=\"caption-attachment-4256\" style=\"width: 150px\" class=\"wp-caption alignleft\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-4256 size-thumbnail\" src=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2021\/11\/Rose_Scholtz-150x150.png\" alt=\"\" width=\"150\" height=\"150\" srcset=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2021\/11\/Rose_Scholtz-150x150.png 150w, https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2021\/11\/Rose_Scholtz.png 256w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><figcaption id=\"caption-attachment-4256\" class=\"wp-caption-text\">Current PID: Rose_Scholtz<\/figcaption><\/figure>\n<figure id=\"attachment_4257\" aria-describedby=\"caption-attachment-4257\" style=\"width: 150px\" class=\"wp-caption alignleft\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-4257 size-thumbnail\" src=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2021\/11\/Annabelle_Shinjou-150x150.png\" alt=\"\" width=\"150\" height=\"150\" srcset=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2021\/11\/Annabelle_Shinjou-150x150.png 150w, https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2021\/11\/Annabelle_Shinjou.png 256w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><figcaption id=\"caption-attachment-4257\" class=\"wp-caption-text\">Real PID: Annabelle_Shinjou<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<table style=\"width: 54.6168%;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 1.00402%;\" colspan=\"3\">CHARACTERISTICS<\/td>\n<\/tr>\n<tr>\n<td class=\"content\" style=\"width: 1.00402%;\" colspan=\"3\">\n<table border=\"0\" cellspacing=\"3\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"center\" valign=\"top\"><b>Val<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Char<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Base<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Points<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Total<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Roll<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Notes<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"left\" valign=\"top\">STR<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"center\" valign=\"top\">14-<\/td>\n<td align=\"left\" valign=\"top\">HTH Damage 5d6 END [2]<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">29<\/td>\n<td align=\"left\" valign=\"top\">DEX<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">57<\/td>\n<td align=\"center\" valign=\"top\">29<\/td>\n<td align=\"center\" valign=\"top\">15-<\/td>\n<td align=\"left\" valign=\"top\">OCV 10 DCV 10<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">23<\/td>\n<td align=\"left\" valign=\"top\">CON<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">26<\/td>\n<td align=\"center\" valign=\"top\">23<\/td>\n<td align=\"center\" valign=\"top\">14-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"left\" valign=\"top\">BODY<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">11-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"left\" valign=\"top\">INT<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">8<\/td>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"center\" valign=\"top\">13-<\/td>\n<td align=\"left\" valign=\"top\">PER Roll 13-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">11<\/td>\n<td align=\"left\" valign=\"top\">EGO<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"center\" valign=\"top\">11<\/td>\n<td align=\"center\" valign=\"top\">11-<\/td>\n<td align=\"left\" valign=\"top\">ECV: 4<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"left\" valign=\"top\">PRE<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"center\" valign=\"top\">12-<\/td>\n<td align=\"left\" valign=\"top\">PRE Attack: 3d6<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"left\" valign=\"top\">COM<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"center\" valign=\"top\">13-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"left\" valign=\"top\">PD<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">5\/15<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">5\/15 PD (5\/15 rPD)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"left\" valign=\"top\">ED<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">5\/15<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">5\/15 ED (5\/15 rED)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"left\" valign=\"top\">SPD<\/td>\n<td align=\"center\" valign=\"top\">3.9<\/td>\n<td align=\"center\" valign=\"top\">21<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">Phases: 2, 4, 6, 8, 10, 12<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"left\" valign=\"top\">REC<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">46<\/td>\n<td align=\"left\" valign=\"top\">END<\/td>\n<td align=\"center\" valign=\"top\">46<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">46<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">Mental Defense: 12<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">35<\/td>\n<td align=\"left\" valign=\"top\">STUN<\/td>\n<td align=\"center\" valign=\"top\">35<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">35<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">7&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Running<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"center\" valign=\"top\">19&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Swimming<\/td>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">2&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">5&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Leaping<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">5&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><b>140<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Total Characteristics Points<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 54.6168%;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 100%;\" width=\"100%\">COMBAT MANEUVERS<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 100%;\">\n<table class=\"small\" border=\"0\" width=\"100%\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"small\" nowrap=\"nowrap\"><b>Maneuver<\/b><\/td>\n<td class=\"small\" nowrap=\"nowrap\"><b>Phase<\/b><\/td>\n<td class=\"small\" nowrap=\"nowrap\"><b>OCV<\/b><\/td>\n<td class=\"small\" nowrap=\"nowrap\"><b>DCV<\/b><\/td>\n<td class=\"small\" nowrap=\"nowrap\"><b>Effect<\/b><\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Fast Strike<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+0<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">7d6 Strike<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Offensive Strike<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">-2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+1<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Weapon +4 DC Strike<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Flying Dodge<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">&#8212;<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+4<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Dodge All Attacks, Abort; FMove<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"header\" style=\"width: 100%;\" width=\"100%\">RANGE MODIFIERS<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 100%;\">\n<table class=\"small\" border=\"0\" width=\"100%\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"small\"><b>Range<\/b><\/td>\n<td class=\"small\" align=\"center\">0-4<\/td>\n<td class=\"small\" align=\"center\">5-8<\/td>\n<td class=\"small\" align=\"center\">9-16<\/td>\n<td class=\"small\" align=\"center\">17-32<\/td>\n<td class=\"small\" align=\"center\">33-64<\/td>\n<td class=\"small\" align=\"center\">65-128<\/td>\n<\/tr>\n<tr>\n<td class=\"small\"><b>RMOD<\/b><\/td>\n<td class=\"small\" align=\"center\">0<\/td>\n<td class=\"small\" align=\"center\">-2<\/td>\n<td class=\"small\" align=\"center\">-4<\/td>\n<td class=\"small\" align=\"center\">-6<\/td>\n<td class=\"small\" align=\"center\">-8<\/td>\n<td class=\"small\" align=\"center\">-10<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 54.7189%;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"2\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 106.45%;\" colspan=\"3\" align=\"left\">POWERS<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\"><b>Cost\u00a0<\/b><\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\" width=\"100%\"><b>Power<\/b><\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\"><b>END<\/b><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">15<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Pliable Body Morph: <\/i>Elemental Control, 30-point powers<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">15<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>1) Armor (10 PD\/10 ED) (30 Active Points)<\/div>\n<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">15<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>2) <i>(Pliable): <\/i>Physical Damage Reduction, Resistant, 50% (30 Active Points)<\/div>\n<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">15<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>3) <i>(Pliable): <\/i>Energy Damage Reduction, Resistant, 50% (30 Active Points)<\/div>\n<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">10<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>4) <i>Color Blend: <\/i>Invisibility to Sight Group , Reduced Endurance (0 END; +1\/2) (30 Active Points); Chameleon (-1\/2)<\/div>\n<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">15<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>5) <i>rubber snap: <\/i>Running +12&#8243; (19&#8243; total), Reduced Endurance (1\/2 END; +1\/4) (30 Active Points)<\/div>\n<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\">1<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">43<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Body Manipulation: <\/i>Multipower, 75-point reserve, (75 Active Points); OIF Expendable (Focus of opportunity (requires appropriate material); Easy to obtain new Focus; -1\/2); all slots Extra Time (Delayed Phase, Only to Activate, -1\/4)<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">6u<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>1) <i>Bladed Arms: <\/i>Killing Attack &#8211; Hand-To-Hand 2 1\/2d6 (3 1\/2d6 w\/STR), Reduced Endurance (1\/2 END; +1\/4), Armor Piercing (+1\/2) (70 Active Points); Extra Time (Delayed Phase, Only to Activate, -1\/4)<\/p>\n<div><b>Notes: <\/b>This isn&#8217;t set up to use with martial arts because of the Armor Piercing.<\/div>\n<\/div>\n<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\">3<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">2u<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>2) <i>Hammer: <\/i>Hand-To-Hand Attack +5d6, Reduced Endurance (1\/2 END; +1\/4) (31 Active Points); Hand-To-Hand Attack (-1\/2), Extra Time (Delayed Phase, Only to Activate, -1\/4)<\/p>\n<div><b>Notes: <\/b>Damage 5d6, Damage with strength 10D6. Damage with strength and fast strike 12d6. Damage with strength and offence strike 14d6.<\/div>\n<\/div>\n<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\">1<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">5u<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>3) <i>Expanding staff Range 10&#8243;: <\/i> 12d6, Reduced Endurance (1\/2 END; +1\/4) (75 Active Points); Range Based On Strength (-1\/4), Extra Time (Delayed Phase, Only to Activate, -1\/4)<\/p>\n<div><b>Notes: <\/b>Strength damage is not added do to it being a ranged attack.<\/div>\n<\/div>\n<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\">3<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">1<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Life Support: <\/i>Life Support (Extended Breathing: 1 END per Turn)<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">5<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Resilient body: <\/i>Damage Resistance (5 PD\/5 ED)<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">5<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Sunglasses: <\/i>Sight Group Flash Defense (10 points) (10 Active Points); OAF (-1)<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">10<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">Mental Defense (12 points total)<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">5<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">Nightvision<\/td>\n<td style=\"width: 1.8315%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\"><b>167<\/b><\/td>\n<td style=\"width: 101.832%;\" colspan=\"2\" align=\"left\" valign=\"top\"><b>Total Powers Cost<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 55.2209%;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"2\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 19.6242%;\" colspan=\"3\" align=\"left\">MARTIAL ARTS MANEUVERS<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 1.81818%;\" align=\"center\" valign=\"top\"><b>Cost\u00a0<\/b><\/td>\n<td style=\"width: 17.8061%;\" colspan=\"2\" align=\"left\" valign=\"top\" width=\"100%\"><b>Maneuver<\/b><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 1.81818%;\" align=\"center\" valign=\"top\">4<\/td>\n<td style=\"width: 17.8061%;\" colspan=\"2\" align=\"left\" valign=\"top\" width=\"100%\">Fast Strike: 1\/2 Phase, +2 OCV, +0 DCV, 7d6 Strike<\/p>\n<div><b>Notes: <\/b>Very high probability of hitting. +2 OCV, +0 DCV, 12D6 Hammer Damage: Bared-handed damage is 7d6.<\/div>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 1.81818%;\" align=\"center\" valign=\"top\">5<\/td>\n<td style=\"width: 17.8061%;\" colspan=\"2\" align=\"left\" valign=\"top\" width=\"100%\">Offensive Strike: 1\/2 Phase, -2 OCV, +1 DCV, Weapon +4 DC Strike<\/p>\n<div><b>Notes: <\/b>All out attack used to maximize damage at the cost of chances to hit the target. Does Maximum Damage: -2 OCV, +1 DCV, 3d6+1 Armor Piercing Killing Damage: Bare-handed damage is 9d6.<\/div>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 1.81818%;\" align=\"center\" valign=\"top\">5<\/td>\n<td style=\"width: 17.8061%;\" colspan=\"2\" align=\"left\" valign=\"top\" width=\"100%\">Flying Dodge: 1\/2 Phase, &#8212; OCV, +4 DCV, Dodge All Attacks, Abort; FMove<\/p>\n<div><b>Notes: <\/b>Can be used with FULL running speed. Not effective against an Area Of Effect attack. Most effective if used as an Abort.<\/div>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 1.81818%;\" align=\"center\" valign=\"top\">1<\/td>\n<td style=\"width: 17.8061%;\" colspan=\"2\" align=\"left\" valign=\"top\" width=\"100%\">Weapon Element: Axes, Maces, Hammers, and Picks, Empty Hand<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 1.81818%;\" align=\"center\" valign=\"top\"><b>15<\/b><\/td>\n<td style=\"width: 17.8061%;\" colspan=\"2\" align=\"left\" valign=\"top\"><b>Total Martial Arts Cost<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 55.3213%;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"2\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 59.9398%;\" colspan=\"2\" align=\"left\">SKILLS<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\"><b>Cost\u00a0<\/b><\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" width=\"100%\"><b>Name<\/b><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">0<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">Acting 8-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">Breakfall 15-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">0<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">Climbing 8-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">Computer Programming 13-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">0<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">Concealment 8-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">Contortionist 15-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">0<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">Conversation 8-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">0<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">TF: Small Motorized Ground Vehicles<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">0<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">Deduction 8-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">Inventor 13-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">0<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">AK: Home country or region 8-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">0<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">Native Language (idiomatic; Literate) (4 Active Points)<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">0<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">Paramedics 8-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">0<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">Persuasion 8-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">2<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">PS: Chemist 11-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">2<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">SS: inorganic chemistry 11-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">Shadowing 13-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\">Stealth 15-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\"><b>22<\/b><\/td>\n<td style=\"width: 55.3213%;\" align=\"left\" valign=\"top\"><b>Total Skills Cost<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 55.4217%;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 100%;\" width=\"100%\">DISADVANTAGES<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 100%;\">\n<table class=\"small\" border=\"0\" width=\"100%\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"left\" valign=\"top\"><b>Cost\u00a0<\/b><\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\" width=\"100%\"><b>Disadvantage<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Distinctive Features: Mutant (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">20<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Wached by goverment: 14- (Mo Pow, PC has a Public ID or is otherwise very easy to find, Watching)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Hunted by Ex Boyfriend: 11- (Less Pow, PC has a Public ID or is otherwise very easy to find, Capture)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Overconfident: (Common, Moderate)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Code vs. Killing: Will Kill Only Under Extreme Duress (Common, Strong)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Ambitious : (Common, Moderate)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">20<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Psychological Limitation: Protective Of Innocents (Very Common, Strong)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">20<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Psychological Limitation: Secretive (Very Common, Strong)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Social Limitation: Bad Temper (Frequently, Minor)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Social Limitation: Public ID (Frequently, Major)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\"><b>150<\/b><\/td>\n<td colspan=\"2\" align=\"left\"><b>Total Disadvantages Cost<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 32.4297%;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 100%;\">EXPERIENCE POINTS<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 100%;\">\n<table class=\"small\" border=\"0\" width=\"100%\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"small\"><b>Total earned:<\/b><\/td>\n<td class=\"small\" align=\"right\">0<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Spent:<\/td>\n<td class=\"small\" align=\"right\">0<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Unspent:<\/td>\n<td class=\"small\" align=\"right\">0<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Base Points:<\/td>\n<td class=\"small\" align=\"right\">200<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Disad Points:<\/td>\n<td class=\"small\" align=\"right\">150<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Total Points:<\/td>\n<td class=\"small\" align=\"right\">344<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>APPEARANCE<br \/>\nHair Color:<br \/>\nEye Color:<br \/>\nHeight:<br \/>\nWeight:<br \/>\nDescription:<\/p>\n<p>BACKGROUND<\/p>\n<p>Annabelle Shinjou, daughter of Yggdrasil, who wields a power I call The Forge (will probably be her hero name as well). She has the ability to alchemically modify herself or her immediate surroundings, to a degree, like hardening the carbon in the flesh of her arms into diamond-hard gauntlets, or fashioning a sword or spear out of herself.<\/p>\n<p>Akari joined the team out of a desire to help people, but, due to a sheltered upbringing, is relatively new to the workings of the world. Is being watched by a powerful organization who would like nothing more than to recapture her and utilize her to devise an army of next-gen supersoldiers, and perhaps figure out how to exploit her unique ability<\/p>\n<p>POWERS\/TACTICS<\/p>\n<p>PERSONALITY\/MOTIVATION<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; CHARACTERISTICS Val Char Base Points Total Roll Notes 25 STR 10 15 25 14- HTH Damage 5d6 END [2] 29 DEX 10 57 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[35,4],"tags":[],"class_list":["post-4255","post","type-post","status-publish","format-standard","hentry","category-c5","category-hero-games"],"_links":{"self":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/4255","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/comments?post=4255"}],"version-history":[{"count":4,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/4255\/revisions"}],"predecessor-version":[{"id":4261,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/4255\/revisions\/4261"}],"wp:attachment":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/media?parent=4255"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/categories?post=4255"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/tags?post=4255"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}