{"id":379,"date":"2019-01-11T23:20:12","date_gmt":"2019-01-11T23:20:12","guid":{"rendered":"https:\/\/ravensplayland.com\/wpRAVEN\/?p=379"},"modified":"2019-01-26T23:49:24","modified_gmt":"2019-01-26T23:49:24","slug":"ohmar","status":"publish","type":"post","link":"https:\/\/ravensplayland.com\/wpRAVEN\/2019\/01\/11\/ohmar\/","title":{"rendered":"Ohmar"},"content":{"rendered":"<figure id=\"attachment_334\" aria-describedby=\"caption-attachment-334\" style=\"width: 150px\" class=\"wp-caption alignleft\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-334 size-thumbnail\" src=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/01\/Ohmar-150x150.png\" alt=\"\" width=\"150\" height=\"150\" srcset=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/01\/Ohmar-150x150.png 150w, https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/01\/Ohmar.png 256w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><figcaption id=\"caption-attachment-334\" class=\"wp-caption-text\"><span style=\"font-size: 14pt;\"><strong>Ohmar<\/strong><\/span><\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><strong>Val\u00a0\u00a0\u00a0\u00a0\u00a0 Char\u00a0\u00a0 Cost\u00a0\u00a0\u00a0 Roll\u00a0\u00a0\u00a0\u00a0 Notes<\/strong><br \/>\n20\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 STR\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 10\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 13-\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Lift 400.0kg; 4d6 [2]<br \/>\n23\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 DEX\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 39\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 14-\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 OCV:\u00a0 8\/DCV:\u00a0 8<br \/>\n20\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 CON\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 20\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 13-<br \/>\n10\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 BODY\u00a0\u00a0\u00a0\u00a0 0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 11-<br \/>\n13\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 INT\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 12-\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 PER Roll 12-<br \/>\n10\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 EGO\u00a0\u00a0 \u00a0 \u00a0\u00a0 0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 11-\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 ECV:\u00a0 3<br \/>\n28\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 PRE\u00a0\u00a0\u00a0\u00a0 \u00a0 \u00a0 3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 15-\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 PRE Attack:\u00a0 5 1\/2d6<br \/>\n12\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 COM\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 1\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 11-<br \/>\n4\/24\u00a0\u00a0\u00a0\u00a0 PD\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Total:\u00a0 4\/24 PD (0\/20 rPD)<br \/>\n4\/19\u00a0\u00a0\u00a0\u00a0 ED\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0 \u00a0 0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Total:\u00a0 4\/19 ED (0\/15 rED)<br \/>\n5\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 SPD\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 17\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Phases:\u00a0 3, 5, 8, 10, 12<br \/>\n8\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 REC\u00a0\u00a0 \u00a0 \u00a0\u00a0\u00a0 0<br \/>\n40\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 END\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 0<br \/>\n30\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 STUN\u00a0\u00a0\u00a0\u00a0 0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <strong>Total Characteristic Cost:<\/strong>\u00a0 <strong>93<\/strong><\/p>\n<p><strong>Movement:<\/strong><br \/>\nRunning:\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 6&#8243;\/12&#8243;<br \/>\nLeaping:\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 4&#8243;\/8&#8243;<br \/>\nSwimming:\u00a0\u00a0\u00a0\u00a0\u00a0 2&#8243;\/4&#8243;<\/p>\n<p><strong>Cost\u00a0\u00a0\u00a0 Powers\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 END<\/strong><br \/>\n56\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <em>Telekinetics:<\/em>\u00a0 Multipower, 70-point reserve, all slots Gestures (-1\/4)<\/p>\n<p>6u\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 1)\u00a0 <em>The Big Hand:<\/em>\u00a0 Telekinesis (33 STR), Affects Porous, Fine Manipulation; Gestures (-1\/4)\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 7<\/p>\n<p><strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 Telekinesis that allows the user to flip a switch or pick up 2000 kg of sand or water.\u00a0 A target can be shoved, picked up and dropped, punched, slammed against the ground, or whatever the user desires.\u00a0 As always, used as a grab require a STR vs. STR roll.<\/p>\n<p>6u\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 2)\u00a0 <em>Gut Punch:<\/em>\u00a0 Energy Blast 7d6, No Normal Defense (PD Force Field, Force Wall, or LS: Self-Contained Breathing; +1); Gestures (-1\/4)\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 7<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 This power knocks the breath out of the target.<\/p>\n<p>3u\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 3)\u00a0 <em>Tossing it Point First:<\/em>\u00a0 Killing Attack &#8211; Ranged 3d6, Indirect (Any origin, always fired away from attacker; +1\/2); OIF (Pointed Objects of Opportunity; -1\/2), No Knockback (-1\/4), Gestures (-1\/4)\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 7<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 This power causes objects near the user to be hurled at a target.<\/p>\n<p>3u\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 4)\u00a0 <em>Tossing it Butt-End First:<\/em>\u00a0 Energy Blast 9d6+1, Indirect (Any origin, always fired away from attacker; +1\/2); OIF (Blunt Objects of Opportunity; -1\/2), No Knockback (-1\/4), Gestures (-1\/4)\u00a0\u00a0\u00a0\u00a0\u00a0 7<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 This power causes objects near the user to be hurled at a target.<\/p>\n<p>2u\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 5)\u00a0 <em>Turn Their Guns on Them:<\/em>\u00a0 Telekinesis (16 STR), Fine Manipulation, Area Of Effect (3&#8243; Radius; +1); Only To Disarm\/Grab Objects (-1), No Range (-1\/2), Gestures (-1\/4)\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 7<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 Attempts to disarm any targets within the Area of Effect and with Fine Manipulation, turns the weapons on the original owner.\u00a0 STR vs. STR roll is required for each target in the AOE.<\/p>\n<p>4u\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 6)\u00a0 <em>Everything, Grab Him!:<\/em>\u00a0 Entangle 4d6, 4 DEF, Side Effects (may cause considerable damage to the environment; +0), Indirect (Any origin, any direction; +3\/4); OIF (appropriate materials of opportunity; -1\/2), Gestures (-1\/4)\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 7<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 Causes objects of opportunity to wrap themselves around the target, creating an Entangle at the expense of the surrounding environment.<\/p>\n<p>44\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <em>Telekinetic Shield:<\/em>\u00a0 Force Field (20 PD\/15 ED), Reduced Endurance (1\/2 END; +1\/4)\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 1<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 Standard Force Field with reduced END.<\/p>\n<p>15\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <em>The Ubiquitous Mental Toughness:<\/em>\u00a0 Mental Defense (17 points total)<\/p>\n<p>7\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <em>Nothing Impresses:<\/em>\u00a0 +15 PRE; Defense Only (-1)<\/p>\n<p>3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <em>The Ubiquitous Flash Defense Sunglasses:<\/em>\u00a0 Sight Group Flash Defense (6 points); OAF (-1)<\/p>\n<p><em>Street Fighting<\/em><br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Maneuver\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 OCV\u00a0\u00a0 DCV\u00a0\u00a0 Notes<\/strong><br \/>\n4\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Block\/Chin Block\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 +2\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 +2\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Block, Abort<br \/>\n4\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Disarm\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 -1\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 +1\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Disarm; 30 STR to Disarm roll<br \/>\n4\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Eye Gouge\u00a0\u00a0\u00a0\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 -1\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 -1\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Flash 4d6<br \/>\n5\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Hoist &#8216;n&#8217; Heave\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0\u00a0 -2\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 -2\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Grab Two Limbs, 20 STR to Throw<br \/>\n4\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Kidney Blow\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0\u00a0 -2\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 +0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 HKA 1d6 +1<br \/>\n4\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Low Blow\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0\u00a0 -1\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 +1\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 2d6 NND<br \/>\n4\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Punch\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 +0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 +2\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 6d6 Strike<br \/>\n5\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Roundhouse\u00a0\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 -2\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 +1\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 8d6 Strike<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Tackle \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 +0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 +0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 +v\/5; You Fall, Target Falls<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Throw\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 +0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 +1\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 4d6 +v\/5, Target Falls<br \/>\n1\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Weapon Element:\u00a0 Clubs<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Perks<\/strong><br \/>\n4\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Fringe Benefit:\u00a0 Mid- to high-level organized crime leader<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Talents<\/strong><br \/>\n4\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Speed Reading (x10)<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Skills<\/strong><br \/>\n2\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 AK: Detroit 11-<br \/>\n2\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 SS:\u00a0 Pharmaceuticals 11-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Oratory 15-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Acting 15-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Breakfall 14-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Climbing 8-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Computer Programming 12-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Concealment 8-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Conversation 15-<br \/>\n2\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 CuK: Gang Culture 11-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Deduction 12-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Forgery 12-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 High Society 15-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Language:\u00a0 English (Idiomatic)<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Lipreading 12-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 PS: Business Administration 11-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Paramedics 8-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Persuasion 15-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Shadowing 8-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Stealth 8-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Streetwise 15-<br \/>\n1\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 TF:\u00a0 Bicycles, Large Motorized Ground Vehicles, Small Motorized Ground Vehicles<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Trading 15-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 KS: Accounting\/Bookeeping 12-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 KS: Business Law 12-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 KS: Business Management 12-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 PS: Office Manager 12-<\/p>\n<p><strong>Total Powers &amp; Skill Cost:<\/strong>\u00a0 <strong>253<\/strong><br \/>\n<strong>Total Cost:<\/strong>\u00a0 <strong>346<\/strong><br \/>\n<strong>\u00a0<\/strong><strong>200+\u00a0\u00a0\u00a0 Disadvantages<\/strong><br \/>\n5\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Distinctive Features:\u00a0 Gang tatoos (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)<br \/>\n5\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Distinctive Features: Wearing of Gang Colors:\u00a0 (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)<br \/>\n10\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Hunted: Local Police:\u00a0 11- (As Pow, Limited Geographical Area, Capture)<br \/>\n15\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Hunted: State Police:\u00a0 11- (As Pow, Capture)<br \/>\n15\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Psychological Limitation:\u00a0 Conceited and Self-centered (Common, Strong)<br \/>\n15\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Psychological Limitation:\u00a0 Hatred Of Angel (Common, Strong)<br \/>\n20\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Psychological Limitation:\u00a0 Loyal To Blood Letters (Common, Total)<br \/>\n10\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Psychological Limitation:\u00a0 Quiet And Unobrusive, Tries To Aviod Being Noticed (Common, Moderate)<br \/>\n15\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Reputation:\u00a0 Vicious Fighter, 11- (Extreme)<br \/>\n10\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Rivalry:\u00a0 Professional (Krypt Keepers; Rival is As Powerful; Seek to Harm; Rival Aware of Rivalry)<br \/>\n5\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Rivalry:\u00a0 Professional (Low Riders; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)<br \/>\n15\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Social Limitation:\u00a0 Secret ID (Frequently, Major)<br \/>\n10\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Social Limitation: Subject to Orders:\u00a0 At King&#8217;s beckon call (Frequently, Minor)<br \/>\n<strong>Total Disadvantage Points:<\/strong>\u00a0 <strong>346<\/strong><\/p>\n<p><strong>Background\/History:<\/strong><\/p>\n<p><strong>Personality\/Motivation:<\/strong><\/p>\n<p><strong>Quote:<\/strong><\/p>\n<p><strong>Powers\/Tactics:<\/strong><\/p>\n<p><strong>Campaign Use:<\/strong><\/p>\n<p><strong>Appearance:<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Val\u00a0\u00a0\u00a0\u00a0\u00a0 Char\u00a0\u00a0 Cost\u00a0\u00a0\u00a0 Roll\u00a0\u00a0\u00a0\u00a0 Notes 20\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 STR\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 10\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 13-\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Lift 400.0kg; 4d6 [2] 23\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 DEX\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 39\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 14-\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 OCV:\u00a0 8\/DCV:\u00a0 8 20\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 CON\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 20\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18],"tags":[],"class_list":["post-379","post","type-post","status-publish","format-standard","hentry","category-woodward-bl"],"_links":{"self":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/379","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/comments?post=379"}],"version-history":[{"count":7,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/379\/revisions"}],"predecessor-version":[{"id":810,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/379\/revisions\/810"}],"wp:attachment":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/media?parent=379"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/categories?post=379"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/tags?post=379"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}