{"id":3298,"date":"2019-09-05T11:59:26","date_gmt":"2019-09-05T11:59:26","guid":{"rendered":"https:\/\/ravensplayland.com\/wpRAVEN\/?p=3298"},"modified":"2019-09-05T12:14:13","modified_gmt":"2019-09-05T12:14:13","slug":"dex-zayden","status":"publish","type":"post","link":"https:\/\/ravensplayland.com\/wpRAVEN\/2019\/09\/05\/dex-zayden\/","title":{"rendered":"Dex Zayden"},"content":{"rendered":"<p>Player: <span style=\"font-size: 12pt;\"><span class=\"\"><span class=\"username-_4ZSMR\" tabindex=\"0\" role=\"button\">IsoSheepington<\/span><\/span><\/span><\/p>\n<figure id=\"attachment_3299\" aria-describedby=\"caption-attachment-3299\" style=\"width: 150px\" class=\"wp-caption alignleft\"><img loading=\"lazy\" decoding=\"async\" class=\"size-thumbnail wp-image-3299\" src=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/09\/Dex-150x150.png\" alt=\"\" width=\"150\" height=\"150\" srcset=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/09\/Dex-150x150.png 150w, https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/09\/Dex.png 256w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><figcaption id=\"caption-attachment-3299\" class=\"wp-caption-text\">Dex Zayden<br \/>Code Name: Vauban<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<table style=\"width: 66.1818%; height: 576px;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" colspan=\"3\"><strong>CHARACTERISTICS<\/strong><\/td>\n<\/tr>\n<tr>\n<td class=\"content\" colspan=\"3\">\n<table border=\"0\" cellspacing=\"3\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"center\" valign=\"top\"><b>Val<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Char<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Base<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Points<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Total<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Roll<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Notes<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"left\" valign=\"top\">STR<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\">30<\/td>\n<td align=\"center\" valign=\"top\">15-<\/td>\n<td align=\"left\" valign=\"top\">HTH Damage 6d6 END [3]<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"left\" valign=\"top\">DEX<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">30<\/td>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"center\" valign=\"top\">13-<\/td>\n<td align=\"left\" valign=\"top\">OCV 7 DCV 7<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"left\" valign=\"top\">CON<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"center\" valign=\"top\">12-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"left\" valign=\"top\">BODY<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">11-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"left\" valign=\"top\">INT<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"center\" valign=\"top\">14-<\/td>\n<td align=\"left\" valign=\"top\">PER Roll 14-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"left\" valign=\"top\">EGO<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">16<\/td>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"center\" valign=\"top\">13-<\/td>\n<td align=\"left\" valign=\"top\">ECV: 6<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"left\" valign=\"top\">PRE<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"center\" valign=\"top\">14-<\/td>\n<td align=\"left\" valign=\"top\">PRE Attack: 5d6<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"left\" valign=\"top\">COM<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">11-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">PD<\/td>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">3\/18<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">3\/18 PD (0\/15 rPD)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">ED<\/td>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">3\/19<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">3\/19 ED (0\/16 rED)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"left\" valign=\"top\">SPD<\/td>\n<td align=\"center\" valign=\"top\">3.0<\/td>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">Phases: 3, 5, 8, 10, 12<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"left\" valign=\"top\">REC<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">30<\/td>\n<td align=\"left\" valign=\"top\">END<\/td>\n<td align=\"center\" valign=\"top\">30<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">30<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">26<\/td>\n<td align=\"left\" valign=\"top\">STUN<\/td>\n<td align=\"center\" valign=\"top\">26<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">26<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Running<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">6&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Swimming<\/td>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">2&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Leaping<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">6&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><b>111<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Total Characteristics Points<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 66.1818%; height: 238px;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" width=\"100%\"><strong>COMBAT MANEUVERS<\/strong><\/td>\n<\/tr>\n<tr>\n<td>\n<table class=\"small\" border=\"0\" width=\"100%\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"small\" nowrap=\"nowrap\"><b>Maneuver<\/b><\/td>\n<td class=\"small\" nowrap=\"nowrap\"><b>Phase<\/b><\/td>\n<td class=\"small\" nowrap=\"nowrap\"><b>OCV<\/b><\/td>\n<td class=\"small\" nowrap=\"nowrap\"><b>DCV<\/b><\/td>\n<td class=\"small\" nowrap=\"nowrap\"><b>Effect<\/b><\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Akido Throw<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+0<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+1<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">6d6 +v\/5, Target Falls<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Boxing Cross<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+0<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">8d6 Strike<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Choke<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">-2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+0<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Grab One Limb; 2d6 NND<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Escape<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+0<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+0<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">45 STR vs. Grabs<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Hold<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">-1<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">-1<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Grab Three Limbs, 10 STR for holding on<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Judo Disarm<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">-1<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+1<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Disarm; 40 STR to Disarm roll<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Karate &#8220;Chop&#8221;<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">-2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+0<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">HKA 1d6 +1<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Kung Fu Block<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Block, Abort<\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td><\/td>\n<td><\/td>\n<td>Weapon Element: Clubs<\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td><\/td>\n<td><\/td>\n<td>Weapon Element: Knives<\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td><\/td>\n<td><\/td>\n<td>33 Total Martial Arts Cost<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 66.0606%; height: 1601px;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"2\">\n<tbody>\n<tr>\n<td class=\"header\" colspan=\"3\" align=\"left\"><strong>POWERS<\/strong><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\"><b>Cost\u00a0<\/b><\/td>\n<td align=\"left\" valign=\"top\" width=\"100%\"><b>Power<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>END<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">37<\/td>\n<td align=\"left\" valign=\"top\"><i>Sub Dermal Armor: <\/i>Armor (15 PD\/16 ED) (47 Active Points); IIF (-1\/4)<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"left\" valign=\"top\"><i>Combat System: <\/i>Multipower, 50-point reserve, (50 Active Points); all slots OIF (-1\/2), Each time a power with Charges is used, it will cost 5 END on top of the charges used: END is drawn from the END Reserve (-1\/2)<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>1) <i>Baton Charge: <\/i>Killing Attack &#8211; Hand-To-Hand 2 1\/2d6 (4d6 w\/STR), Power Can Draw END from Character or END Reserve (+1\/4); OIF (-1\/2), Each time a power with Charges is used, it will cost 5 END on top of the charges used: END is drawn from the END Reserve (-1\/2)<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>2) <i>Cutting Disk: <\/i>Killing Attack &#8211; Ranged 3d6+1, 16 Charges (+0); OIF (-1\/2), Each time a power with Charges is used, it will cost 5 END on top of the charges used: END is drawn from the END Reserve (-1\/2)<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">[16]<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>3) <i>Deployable Baton: <\/i>Hand-To-Hand Attack +10d6 (50 Active Points); Hand-To-Hand Attack (-1\/2), OIF (-1\/2), Each time a power with Charges is used, it will cost 5 END on top of the charges used: END is drawn from the END Reserve (-1\/2)<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>4) <i>Drone: <\/i>Clairsentience (Sight Group And Normal Hearing), x2 Range (450&#8243;), +3 to PER Roll, Mobile Perception Point (can move up to 24&#8243; per Phase), Transmit, 3 Continuing Charges lasting 20 Minutes each (+0); OIF (-1\/2), Each time a power with Charges is used, it will cost 5 END on top of the charges used: END is drawn from the END Reserve (-1\/2)<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">[3 cc]<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>5) <i>Energy Chackram: <\/i>Energy Blast 10d6, 16 Charges (+0) (50 Active Points); OIF (-1\/2), Each time a power with Charges is used, it will cost 5 END on top of the charges used: END is drawn from the END Reserve (-1\/2)<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">[16]<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>6) <i>Energy Grenade: <\/i>Energy Blast 6 1\/2d6, 16 Charges (+0), Explosion (+1\/2); OIF (-1\/2), Each time a power with Charges is used, it will cost 5 END on top of the charges used: END is drawn from the END Reserve (-1\/2)<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">[16]<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>7) <i>Flash Disk: <\/i>Sight Group Flash 6 1\/2d6, 16 Charges (+0), Explosion (+1\/2); OIF (-1\/2), Each time a power with Charges is used, it will cost 5 END on top of the charges used: END is drawn from the END Reserve (-1\/2)<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">[16]<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>8) <i>Grapple disk: <\/i>Swinging 20&#8243;, x4 Noncombat, 64 Charges (+1\/2) (37 Active Points); OIF (-1\/2), Each time a power with Charges is used, it will cost 5 END on top of the charges used: END is drawn from the END Reserve (-1\/2)<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">[64]<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>9) <i>Trap Disk: <\/i>Entangle 2d6, 3 DEF, 16 Charges (+0), Area Of Effect (3&#8243; Radius; +1) (50 Active Points); OIF (-1\/2), Each time a power with Charges is used, it will cost 5 END on top of the charges used: END is drawn from the END Reserve (-1\/2)<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">[16]<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"left\" valign=\"top\"><i>Target Scanner: <\/i>Find Weakness 13- with All Attacks, Power Can Draw END from Character or END Reserve (+1\/4) (50 Active Points); OIF (-1\/2), Costs Endurance (-1\/2)<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">14<\/td>\n<td align=\"left\" valign=\"top\"><i>Internal Power Supply: <\/i>Endurance Reserve (120 END, 10 REC) Reserve: IIF (-1\/4); REC: Slow Recovery 5 Minutes (-1), Must Plug In A Power Source (-1\/4)<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">16<\/td>\n<td align=\"left\" valign=\"top\">Life Support (Eating: Character does not eat; Self-Contained Breathing; Sleeping: Character does not sleep)<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">11<\/td>\n<td align=\"left\" valign=\"top\"><i>Regeneration: <\/i>Healing 1d6, Can Heal Limbs, Reduced Endurance (0 END; +1\/2), Persistent (+1\/2); Extra Time (1 Turn (Post-Segment 12), -1 1\/4), Self Only (-1\/2)<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">9<\/td>\n<td align=\"left\" valign=\"top\"><i>STR Augmentation: <\/i>+15 STR, Power Can Draw END from Character or END Reserve (+1\/4); OIF (-1\/2), No Figured Characteristics (-1\/2)<\/td>\n<td align=\"center\" valign=\"top\">2<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\"><b>155<\/b><\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\"><b>Total Powers Cost<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 66.1818%; height: 762px;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"2\">\n<tbody>\n<tr>\n<td class=\"header\" colspan=\"2\" align=\"left\"><strong>SKILLS<\/strong><\/td>\n<\/tr>\n<tr>\n<td align=\"center\"><b>Cost\u00a0<\/b><\/td>\n<td align=\"left\" width=\"100%\"><b>Name<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">Acting 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">Climbing 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">Combat Driving 13-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">Combat Piloting 13-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">Computer Programming 14-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">Concealment 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">Conversation 14-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">Deduction 14-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">Electronics 14-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">Interrogation 14-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">AK: Sydney Australia 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">CuK: Aussie Culture 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">Linguist<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"left\" valign=\"top\">\n<div>1) Language: Japanese (fluent conversation; literate)<\/div>\n<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">\n<div>2) Language: English (idiomatic)<\/div>\n<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"left\" valign=\"top\">\n<div>3) Language: Spanish (fluent conversation; literate)<\/div>\n<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"left\" valign=\"top\">\n<div>4) Language: mandarin (fluent conversation; literate)<\/div>\n<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">Paramedics 14-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">Persuasion 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">4<\/td>\n<td align=\"left\" valign=\"top\">PS: Gadgeteer 13-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">4<\/td>\n<td align=\"left\" valign=\"top\">SS: Robotic enginerring 13-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">Shadowing 14-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"left\" valign=\"top\">Stealth 14-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"left\" valign=\"top\">TF: Common Motorized Ground Vehicles, Combat Aircraft, Two-Wheeled Motorized Ground Vehicles<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\"><b>51<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Total Skills Cost<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 66.1818%; height: 384px;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 100%;\" width=\"100%\"><strong>DISADVANTAGES<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 100%;\">\n<table class=\"small\" border=\"0\" width=\"100%\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"left\" valign=\"top\"><b>Cost\u00a0<\/b><\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\" width=\"100%\"><b>Disadvantage<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Dependence: Recharge All Powers Activate on 8- (Very Common, 6 Hours)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">20<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Distinctive Features: Cyborg Implants (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Hunted: Geno Corp 11- (As Pow, Harshly Punish)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Psychological Limitation: Code Against Killing (Common, Moderate)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Physical Limitation: Heavy (Frequently, Slightly Impairing)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Physical Limitation: Sinks like a stone in water, cant swim or float (Infrequently, Greatly Impairing)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Reputation: Ex-Mercenary, 8- (Extreme)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Social Limitation: Constantly Scrutinized by the Media, Government, and the Public Very Frequently, Minor<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">20<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Social Limitation: Public Identity Very Frequently, Major<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">20<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Social Limitation: Seen As Sentient Machine (Very Frequently, Major)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Vulnerability: 2 x STUN Magnetic-based Powers (Uncommon)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\"><b>150<\/b><\/td>\n<td colspan=\"2\" align=\"left\"><b>Total Disadvantages Cost<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 27.6364%; height: 114px;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\"><strong>EXPERIENCE POINTS<\/strong><\/td>\n<\/tr>\n<tr>\n<td>\n<table class=\"small\" border=\"0\" width=\"100%\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"small\"><b>Total earned:<\/b><\/td>\n<td class=\"small\" align=\"right\">0<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Spent:<\/td>\n<td class=\"small\" align=\"right\">0<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Unspent:<\/td>\n<td class=\"small\" align=\"right\">0<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Base Points:<\/td>\n<td class=\"small\" align=\"right\">200<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Disad Points:<\/td>\n<td class=\"small\" align=\"right\">150<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Total Points:<\/td>\n<td class=\"small\" align=\"right\">350<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>APPEARANCE<\/strong><br \/>\nHair Color:<br \/>\nEye Color:<br \/>\nHeight:<br \/>\nWeight:<br \/>\nDescription:<\/p>\n<p><strong>BACKGROUND<\/strong><\/p>\n<p><strong>POWERS\/TACTICS<\/strong><\/p>\n<p><strong>PERSONALITY\/MOTIVATION<\/strong><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Player: IsoSheepington &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; CHARACTERISTICS Val Char Base Points Total Roll Notes 15 STR 10 5 30 15- HTH Damage 6d6 END [3] 20 DEX [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[],"class_list":["post-3298","post","type-post","status-publish","format-standard","hentry","category-woodward-characters"],"_links":{"self":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/3298","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/comments?post=3298"}],"version-history":[{"count":2,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/3298\/revisions"}],"predecessor-version":[{"id":3301,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/3298\/revisions\/3301"}],"wp:attachment":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/media?parent=3298"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/categories?post=3298"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/tags?post=3298"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}