{"id":2276,"date":"2019-03-26T17:56:55","date_gmt":"2019-03-26T17:56:55","guid":{"rendered":"https:\/\/ravensplayland.com\/wpRAVEN\/?p=2276"},"modified":"2019-03-26T17:56:55","modified_gmt":"2019-03-26T17:56:55","slug":"mina-monroe","status":"publish","type":"post","link":"https:\/\/ravensplayland.com\/wpRAVEN\/2019\/03\/26\/mina-monroe\/","title":{"rendered":"Mina Monroe"},"content":{"rendered":"<p><span style=\"font-size: 14pt;\">Mina Monroe<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-thumbnail wp-image-2268\" src=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/03\/wHcZNdF-150x150.png\" alt=\"\" width=\"150\" height=\"150\" srcset=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/03\/wHcZNdF-150x150.png 150w, https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/03\/wHcZNdF.png 256w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><\/p>\n<p>&nbsp;<\/p>\n<table style=\"height: 551px; width: 74.1818%;\" border=\"0\" width=\"612\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" colspan=\"3\"><strong>CHARACTERISTICS<\/strong><\/td>\n<\/tr>\n<tr>\n<td class=\"content\" colspan=\"3\">\n<table border=\"0\" cellspacing=\"3\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"center\" valign=\"top\"><b>Val<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Char<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Base<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Points<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Total<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Roll<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Notes<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"left\" valign=\"top\">STR<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">-4<\/td>\n<td align=\"center\" valign=\"top\">6\/50<\/td>\n<td align=\"center\" valign=\"top\">10- \/ 19-<\/td>\n<td align=\"left\" valign=\"top\">HTH Damage 1d6\/10d6 END [1\/5]<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">30<\/td>\n<td align=\"left\" valign=\"top\">DEX<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">60<\/td>\n<td align=\"center\" valign=\"top\">30<\/td>\n<td align=\"center\" valign=\"top\">15-<\/td>\n<td align=\"left\" valign=\"top\">OCV 10 DCV 10<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">23<\/td>\n<td align=\"left\" valign=\"top\">CON<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">26<\/td>\n<td align=\"center\" valign=\"top\">23<\/td>\n<td align=\"center\" valign=\"top\">14-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"left\" valign=\"top\">BODY<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">11-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"left\" valign=\"top\">INT<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">11-<\/td>\n<td align=\"left\" valign=\"top\">PER Roll 11-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">23<\/td>\n<td align=\"left\" valign=\"top\">EGO<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">26<\/td>\n<td align=\"center\" valign=\"top\">23<\/td>\n<td align=\"center\" valign=\"top\">14-<\/td>\n<td align=\"left\" valign=\"top\">ECV: 8<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"left\" valign=\"top\">PRE<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">11-<\/td>\n<td align=\"left\" valign=\"top\">PRE Attack: 2d6<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"left\" valign=\"top\">COM<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"center\" valign=\"top\">13-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">1<\/td>\n<td align=\"left\" valign=\"top\">PD<\/td>\n<td align=\"center\" valign=\"top\">1<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">1\/16<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">1\/16 PD (0\/15 rPD)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"left\" valign=\"top\">ED<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">5\/20<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">5\/20 ED (0\/15 rED)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"left\" valign=\"top\">SPD<\/td>\n<td align=\"center\" valign=\"top\">4.0<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">Phases: 3, 5, 8, 10, 12<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"left\" valign=\"top\">REC<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">46<\/td>\n<td align=\"left\" valign=\"top\">END<\/td>\n<td align=\"center\" valign=\"top\">46<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">46<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"left\" valign=\"top\">STUN<\/td>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Running<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">6&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Swimming<\/td>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">2&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">1&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Leaping<\/td>\n<td align=\"center\" valign=\"top\">1<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">1&#8243;\/9 1\/2&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><b>123<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Total Characteristics Points<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"height: 1116px; width: 73.9394%;\" border=\"0\" width=\"610\" cellspacing=\"0\" cellpadding=\"2\">\n<tbody>\n<tr>\n<td class=\"header\" colspan=\"3\" align=\"left\"><strong>POWERS<\/strong><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\"><b>Cost\u00a0<\/b><\/td>\n<td align=\"left\" valign=\"top\" width=\"100%\"><b>Power<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>END<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">36<\/td>\n<td align=\"left\" valign=\"top\"><i>Sonic Powers: <\/i>Multipower, 45-point reserve, Not in a Vacuum (-1\/4)<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">4u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>\n<p>1) <i>Sonic Blast: <\/i>Energy Blast 9d6<\/p>\n<div><b>Notes: <\/b>This attack is a powerful blast of highly amplified sound.<\/div>\n<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">4u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>\n<p>2) <i>Sonic Liquification: <\/i>Killing Attack &#8211; Ranged 3d6<\/p>\n<div><b>Notes: <\/b>This power&#8217;s sonic frequency causes a target&#8217;s molecules to lose cohesion and may result in the liquification of the target.<\/div>\n<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">4u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>\n<p>3) <i>Sonic Sword: <\/i>Killing Attack &#8211; Hand-To-Hand 3d6 (3d6+1 \/ 6d6 w\/STR) (45 Active Points)<\/p>\n<div><b>Notes: <\/b>This power creates an column of sound from the user&#8217;s fingertips enabling its use as a bladed weapon.<\/div>\n<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">4u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>\n<p>4) <i>Piercing Sonic Blade: <\/i>Killing Attack &#8211; Hand-To-Hand 2d6 (2d6 \/ 4d6 w\/STR), Armor Piercing x1 (+1\/2) (45 Active Points)<\/p>\n<div><b>Notes: <\/b>This Power not only creates a column of sound but modulates it into a highly effective cutting edge.<\/div>\n<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">4u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>\n<p>5) <i>Sonic Bounce: <\/i>Killing Attack &#8211; Ranged 2d6-1, Indirect (Any origin, any direction; +3\/4)<\/p>\n<div><b>Notes: <\/b>This character uses solid surfaces to bounce the attack in order to attack from any direction.<\/div>\n<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">4u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>\n<p>6) <i>Sonic Ricochet: <\/i>Killing Attack &#8211; Ranged 1d6+1, Autofire (2 shots; +1\/4), Indirect (Any origin, any direction; +3\/4)<\/p>\n<div><b>Notes: <\/b>This attack uses solid sufaces to echo and allows attacks on multiple targets or multiple attacks on the same target from all diferent directions.<\/div>\n<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">4u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>\n<p>7) <i>Sonic Disintegration: <\/i>Killing Attack &#8211; Ranged 1d6, No Normal Defense (Defense is a plyable surface; +1), Does BODY (+1)<\/p>\n<div><b>Notes: <\/b>This attack with disintigrate any fairly rigid target but does not work on things like the human body.<\/div>\n<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">4u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>\n<p>8) <i>Shriek: <\/i>Hearing Group Flash 12d6, Explosion (+1\/2), Nonselective Target (-1\/4)<\/p>\n<div><b>Notes: <\/b>This power deafens the target leaving a ringing in the ears<\/div>\n<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">4u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>\n<p>9) <i>Feedback: <\/i>Dispel Sonic Powers 12d6, One At A Time (+1\/4)<\/p>\n<div><b>Notes: <\/b>This power generates an out of phase echo of a sound and attenuates it.<\/div>\n<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2u<\/td>\n<td align=\"left\" valign=\"top\">\n<div>\n<p>10) <i>Louder!: <\/i>Hearing Group Images x4&#8243; Radius (+1\/2), +8 to PER Roll; Set Effect (-1)<\/p>\n<div><b>Notes: <\/b>This power will only amplify the users voice.<\/div>\n<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">56<\/td>\n<td align=\"left\" valign=\"top\"><i>Sonic Shield: <\/i>Force Field (15 PD\/15 ED\/15 Flash Defense: Hearing Group), Reduced Endurance (1\/2 END; +1\/4)<\/p>\n<div><b>Notes: <\/b>This power creates a skin of sound over the user&#8217;s entire body providing both physical and energy defenses. Its very nature also protects from aural flashes and sudden sounds<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">2<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">50<\/td>\n<td align=\"left\" valign=\"top\"><i>&#8220;Running&#8221;: <\/i>Flight 15&#8243;, x32 Noncombat, Only In Contact With A Surface (+0)<\/p>\n<div><b>Notes: <\/b>Character does not know she can fly, hence the Only In Contact With A Surface disad at a +0 Level. She can travel at Mach 1, non-combat.<\/div>\n<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"left\" valign=\"top\"><i>Invisible Arms: <\/i>+44 STR; Only With Extra Limbs (-1), No Figured Characteristics (-1\/2)<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"left\" valign=\"top\"><i>Invisible Arms: <\/i>Extra Limbs (2), Invisible Power Effects (Fully Invisible; +1)<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">1<\/td>\n<td align=\"left\" valign=\"top\">Life Support (Longevity 200 Years)<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\"><b>209<\/b><\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\"><b>Total Powers Cost<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"height: 697px; width: 73.8182%;\" border=\"0\" width=\"609\" cellspacing=\"0\" cellpadding=\"2\">\n<tbody>\n<tr>\n<td class=\"header\" colspan=\"2\" align=\"left\"><strong>SKILLS<\/strong><\/td>\n<\/tr>\n<tr>\n<td align=\"center\"><b>Cost\u00a0<\/b><\/td>\n<td align=\"left\" width=\"100%\"><b>Name<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">Acting 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">AK: Native Country 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">Climbing 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">Concealment 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">Conversation 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">Deduction 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">Language: English (Idiomatic)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">KS: Music Theory 11-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">KS: Classical Music for Piano 11-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"left\" valign=\"top\">Musical Instrument Familiarity (Chordophones) 11-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">Paramedics 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">Persuasion 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">PS: Pianist 15-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">Mechanics 11-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">Shadowing 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"left\" valign=\"top\">Stealth 8-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">1<\/td>\n<td align=\"left\" valign=\"top\">TF: Small Motorized Ground Vehicles, Small Planes<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\"><b>15<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Total Skills Cost<\/b><\/td>\n<\/tr>\n<tr>\n<td class=\"header\" colspan=\"2\" align=\"left\"><strong>TALENTS<\/strong><\/td>\n<\/tr>\n<tr>\n<td align=\"center\"><b>Cost\u00a0<\/b><\/td>\n<td align=\"left\" width=\"100%\"><b>Name<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"left\" valign=\"top\">Perfect Pitch<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\"><b>3<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Total Talents Cost<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"height: 419px; width: 73.5758%;\" border=\"0\" width=\"607\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" width=\"100%\"><strong>DISADVANTAGES<\/strong><\/td>\n<\/tr>\n<tr>\n<td>\n<table class=\"small\" border=\"0\" width=\"100%\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"left\" valign=\"top\"><b>Cost\u00a0<\/b><\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\" width=\"100%\"><b>Disadvantage<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">DF: Mutant: (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Hunted by Genocide: 8- (Mo Pow, Harshly Punish)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Physical Limitation: No Sense of Taste or Smell (Frequently, Slightly Impairing)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Psychological Limitation: Can&#8217;t resist mechanical devices (Common, Moderate)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Psychological Limitation: Reclusive (Common, Strong)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Psychological Limitation: Fear of Flying (Common, Strong)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Social Limitation: Subject to parental\/guardian orders (17 or less only) (Frequently, Major)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">5<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Social Limitation: Minor (16 or 17) (Occasionally, Minor: Cannot vote, buy alcohol, see a doctor without a parent&#8217;s knowledge, etc.)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">25<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Watched: Spock 14- (Mo Pow, NCI, PC is very easy to find, Watching)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Vulnerability: 1 1\/2 x Effect From Alcoholic Substances (Common)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">20<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Vulnerability: 2 x Effect From Emotion based attacks (Common)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\"><b>150<\/b><\/td>\n<td colspan=\"2\" align=\"left\"><b>Total Disadvantages Cost<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 24.1212%; height: 217px;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 100%;\"><strong>EXPERIENCE POINTS<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 100%;\">\n<table class=\"small\" border=\"0\" width=\"100%\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"small\"><b>Total earned:<\/b><\/td>\n<td class=\"small\" align=\"right\">0<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Spent:<\/td>\n<td class=\"small\" align=\"right\">0<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Unspent:<\/td>\n<td class=\"small\" align=\"right\">0<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Base Points:<\/td>\n<td class=\"small\" align=\"right\">200<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Disad Points:<\/td>\n<td class=\"small\" align=\"right\">150<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Total Points:<\/td>\n<td class=\"small\" align=\"right\">350<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>APPEARANCE<br \/>\nHair Color: Dark red<br \/>\nEye Color: Puppy Brown eyes<br \/>\nHeight: 4&#8242; 10&#8243;<br \/>\nWeight: 75 lbs<br \/>\nDescription:<br \/>\nMina is actually the tiniest member of the classes, even smaller than Brit Stanton. Being so small and slender, she is often compared to Raven and the Fire Oak Elves through she does not have curves to Raven&#8217;s level. Her hair is dark red.<br \/>\n<strong>BACKGROUND<\/strong><\/p>\n<p><a href=\"https:\/\/ravensplayland.com\/wpRAVEN\/2019\/03\/26\/mina-monroe-background\/\">RPG Version of Background<\/a><\/p>\n<p><strong>POWERS\/TACTICS<\/strong><br \/>\nMina controls sound to the point of being able to liquefy a human body or disintegrate a bank vault. Using the acoustics of the surrounding area she is able to bounce sound and target an opponent from multiple angles. Through experimentation Archer has discovered a series of \u2018organs\u2019 at the tips on Mina\u2019s fingers that enable her to concentrate her sonic power through her fingers. This sound is focused into highly intense lines capable of slicing and dicing just about anything short of a tank\u2019s armor. Even then, by modulating the sound wave to a sympathetic frequency, she is even able to pierce some levels of armor.<br \/>\nAlso by modulating sound against the bottoms of her feet, she is able to move at incredible speeds up to the Speed of Sound. Archer theorizes she would be able to fly with practice but Mina refuses to even consider it.<br \/>\n<strong>PERSONALITY\/MOTIVATION<\/strong><\/p>\n<p><em>(RPG took it upon himself to add a lot of stuff and change her disads. I do not have her original to change it back but even with his changes, she is mine.)<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mina Monroe &nbsp; CHARACTERISTICS Val Char Base Points Total Roll Notes 6 STR 10 -4 6\/50 10- \/ 19- HTH Damage 1d6\/10d6 END [1\/5] 30 DEX 10 60 30 15- [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-2276","post","type-post","status-publish","format-standard","hentry","category-hero-games"],"_links":{"self":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/2276","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/comments?post=2276"}],"version-history":[{"count":1,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/2276\/revisions"}],"predecessor-version":[{"id":2279,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/2276\/revisions\/2279"}],"wp:attachment":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/media?parent=2276"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/categories?post=2276"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/tags?post=2276"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}