{"id":1982,"date":"2019-02-22T03:24:39","date_gmt":"2019-02-22T03:24:39","guid":{"rendered":"https:\/\/ravensplayland.com\/wpRAVEN\/?p=1982"},"modified":"2019-02-22T03:24:39","modified_gmt":"2019-02-22T03:24:39","slug":"pirate-jack","status":"publish","type":"post","link":"https:\/\/ravensplayland.com\/wpRAVEN\/2019\/02\/22\/pirate-jack\/","title":{"rendered":"Pirate Jack"},"content":{"rendered":"<figure id=\"attachment_1973\" aria-describedby=\"caption-attachment-1973\" style=\"width: 150px\" class=\"wp-caption alignleft\"><img loading=\"lazy\" decoding=\"async\" class=\"size-thumbnail wp-image-1973\" src=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/02\/XJrYqyu-150x150.png\" alt=\"\" width=\"150\" height=\"150\" srcset=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/02\/XJrYqyu-150x150.png 150w, https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/02\/XJrYqyu.png 256w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><figcaption id=\"caption-attachment-1973\" class=\"wp-caption-text\"><span style=\"font-size: 14pt;\">Pirate Jack<\/span><\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<table style=\"height: 549px; width: 66.4243%;\" border=\"0\" width=\"548\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" colspan=\"3\"><strong>CHARACTERISTICS<\/strong><\/td>\n<\/tr>\n<tr>\n<td class=\"content\" colspan=\"3\">\n<table border=\"0\" cellspacing=\"3\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"center\" valign=\"top\"><b>Val<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Char<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Base<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Points<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Total<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Roll<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Notes<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">14<\/td>\n<td align=\"left\" valign=\"top\">STR<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<td align=\"center\" valign=\"top\">14<\/td>\n<td align=\"center\" valign=\"top\">12-<\/td>\n<td align=\"left\" valign=\"top\">HTH Damage 3d6-1 END [1]<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"left\" valign=\"top\">DEX<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">24<\/td>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"center\" valign=\"top\">13-<\/td>\n<td align=\"left\" valign=\"top\">OCV 6 DCV 6<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">21<\/td>\n<td align=\"left\" valign=\"top\">CON<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">22<\/td>\n<td align=\"center\" valign=\"top\">21<\/td>\n<td align=\"center\" valign=\"top\">13-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"left\" valign=\"top\">BODY<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"center\" valign=\"top\">12-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"left\" valign=\"top\">INT<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"center\" valign=\"top\">14-<\/td>\n<td align=\"left\" valign=\"top\">PER Roll 14-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"left\" valign=\"top\">EGO<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"center\" valign=\"top\">13-<\/td>\n<td align=\"left\" valign=\"top\">ECV: 7<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"left\" valign=\"top\">PRE<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"center\" valign=\"top\">13-<\/td>\n<td align=\"left\" valign=\"top\">PRE Attack: 4d6<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"left\" valign=\"top\">COM<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">11-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">8<\/td>\n<td align=\"left\" valign=\"top\">PD<\/td>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\">8<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">8 PD (0 rPD)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">8<\/td>\n<td align=\"left\" valign=\"top\">ED<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<td align=\"center\" valign=\"top\">8<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">8 ED (0 rED)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">4<\/td>\n<td align=\"left\" valign=\"top\">SPD<\/td>\n<td align=\"center\" valign=\"top\">2.8<\/td>\n<td align=\"center\" valign=\"top\">12<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">Phases: 3, 6, 9, 12<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">7<\/td>\n<td align=\"left\" valign=\"top\">REC<\/td>\n<td align=\"center\" valign=\"top\">7<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">7<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">42<\/td>\n<td align=\"left\" valign=\"top\">END<\/td>\n<td align=\"center\" valign=\"top\">42<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">42<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">33<\/td>\n<td align=\"left\" valign=\"top\">STUN<\/td>\n<td align=\"center\" valign=\"top\">33<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">33<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">7&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Running<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"center\" valign=\"top\">7&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Swimming<\/td>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"center\" valign=\"top\">1<\/td>\n<td align=\"center\" valign=\"top\">3&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Leaping<\/td>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"center\" valign=\"top\">1<\/td>\n<td align=\"center\" valign=\"top\">3 1\/2&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><b>130<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Total Characteristics Points<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>POWERS<\/strong><br \/>\n<strong>Cost Power END<\/strong><br \/>\n10 Alien Constitution: Life Support (Immunity: All terrestrial diseases and biowarfare agents) 0<br \/>\n7 Disappearing Act: Teleportation 9&#8243;; Can Only Teleport To Places Character Could Normally Go (-1\/2), Only To &#8220;Vanish&#8221; When No One Is Looking (-1\/2), Must Cross Intervening Space (-1\/4), no Noncombat movement (-1\/4) 2<br \/>\n4 Alien Longevity: Life Support (Longevity: 1600 Years) 0<br \/>\n1 Grapple and Rope: Swinging 5&#8243;; 1 Recoverable Charge (-1 1\/4), OAF (-1) [1 rc]<br \/>\n<strong>22 Total Powers Cost<\/strong><br \/>\n<strong>EQUIPMENT<\/strong><br \/>\n<strong>Equipment END<\/strong><br \/>\nRapier: Killing Attack &#8211; Hand-To-Hand 1d6, Reduced Endurance (0 END; +1\/2); OAF (-1), STR Minimum (-1\/2), Real Weapon (-1\/4) 0<\/p>\n<p>Dagger: Killing Attack &#8211; Hand-To-Hand 1d6-1, Reduced Endurance (0 END; +1\/2), Ranged (+1\/2); OAF (-1), STR Minimum (-1\/2), Real Weapon (-1\/4) Notes: Can Be Thrown 0<\/p>\n<p>Flintlock Pistol: Killing Attack &#8211; Ranged 1d6+1; STR Minimum (STR Min. Cannot Add\/Subtract Damage; -1), 16 clips of 1 Charge (Increased Reloading Time; -1), OAF (-1), Real Weapon (-1\/4), Beam (-1\/4) [1]<\/p>\n<p>Flintlock Pistol: Killing Attack &#8211; Ranged 1d6+1; STR Minimum (STR Min. Cannot Add\/Subtract Damage; -1), 16 clips of 1 Charge (Increased Reloading Time; -1), OAF (-1), Real Weapon (-1\/4), Beam (-1\/4)<\/p>\n<table style=\"width: 70.6667%;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td style=\"width: 100%;\">\n<table border=\"0\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td colspan=\"4\"><strong>Combat Skill Levels<\/strong>:<span class=\"small\"> +5 with Fencing , +3 with Pistols <\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"header\" style=\"width: 100%;\" width=\"100%\"><strong>COMBAT MANEUVERS<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 100%;\">\n<table class=\"small\" border=\"0\" width=\"100%\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"small\" nowrap=\"nowrap\"><b>Maneuver<\/b><\/td>\n<td class=\"small\" nowrap=\"nowrap\"><b>Phase<\/b><\/td>\n<td class=\"small\" nowrap=\"nowrap\"><b>OCV<\/b><\/td>\n<td class=\"small\" nowrap=\"nowrap\"><b>DCV<\/b><\/td>\n<td class=\"small\" nowrap=\"nowrap\"><b>Effect<\/b><\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Ballestra<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">-2<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Weapon +4 DC Strike; Half Move Required<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Cut<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+1<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Weapon Strike<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Ceduto<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">var<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+0<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+0<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">15 STR to escape Bind<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Double a Double<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Weapon +2 DC Strike, Must Follow Predefined Maneuver<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Fleche<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+1<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+0<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Weapon +v\/5; FMove<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Froissement<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">-2<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Disarm, 24 STR to Disarm roll<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Grypes<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">-1<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">-2<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Grab One Limb; 10 STR disarm<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Lunge<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+1<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">-2<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Weapon +4 DC Strike<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Parry<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Block, Abort<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Pasata Soto<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Weapon +foe&#8217;s v\/5 Strike, You Fall, Response to Ballestra, Fleche, Lunge<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Prise de Fer<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+1<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+0<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Bind, 24 STR<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Riposte<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Weapon +2 DC Strike, Must Follow Block<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Slash<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">-2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+1<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Weapon +4 DC Strike<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Takeaway<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+0<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+0<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Grab Weapon, 24 STR to take weapon away<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Thrust<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+1<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+3<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Weapon Strike<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Trip<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">-1<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">3 1\/2d6 Strike, Target Falls<\/td>\n<\/tr>\n<tr>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">Void<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">1\/2<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">&#8212;<\/td>\n<td class=\"small\" valign=\"top\" nowrap=\"nowrap\">+5<\/td>\n<td class=\"small\" valign=\"top\" width=\"100%\">Dodge, Affects All Attacks, Abort<\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td><\/td>\n<td><\/td>\n<td>Weapon Element: Blades<\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td><\/td>\n<td><\/td>\n<td>Weapon Element: Stun Rods<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>72 Total Martial Arts Cost\u00a0<\/strong><\/p>\n<p><strong>SKILLS<\/strong><br \/>\n<strong>Cost Name<\/strong><br \/>\n13 Acting 18-<br \/>\nNotes: The skill is used to exaggerate his &#8216;pirate kook&#8217; personna.<br \/>\n13 Climbing 18-<br \/>\n1 Combat Piloting 8-<br \/>\nNotes: Jack is very rusty, not having piloted a spaceship in over 500 years.<br \/>\n11 Computer Programming (Computer Networks, Hacking and Computer Security, Personal Computers, Artificial Intelligence, Mainframes and Supercomputers, Military Computers) 8-<br \/>\n3 Concealment 14-<br \/>\n3 Conversation 13-<br \/>\n1 Electronics 8-<br \/>\nNotes: Jack is very rusty, not having worked on electronics in over 500 years.<br \/>\n3 Fast Draw: Blades 13-<br \/>\n3 Fast Draw: Pistols 13-<br \/>\n3 Linguist<br \/>\n2 1) Language: Algic (completely fluent)<br \/>\n2 2) Language: Ancient Mayan (completely fluent)<br \/>\n1 3) Language: English (completely fluent)<br \/>\n2 4) Language: French (completely fluent)<br \/>\n2 5) Language: Hokan (completely fluent)<br \/>\n2 6) Language: Na-Dene (completely fluent)<br \/>\n2 7) Language: Penutian (completely fluent)<br \/>\n2 8) Language: Spanish (completely fluent)<br \/>\n0 9) Language: Unknown Alien Language (idiomatic)<br \/>\n1 Mechanics 8- Notes: Jack is very rusty, not having worked on anything mechanical in over 500 years.<br \/>\n2 Navigation (Hyperspace, Space) 8-<br \/>\n2 Navigation (Marine) 14-<br \/>\n3 Oratory 13-<br \/>\n3 Paramedics 14-<br \/>\n3 Scholar<br \/>\n2 1) KS: Fencing 14-<br \/>\n2 2) KS: Knots and Splicing 14-<br \/>\n6 3) KS: Pirate Legends 18-<br \/>\n2 4) KS: Sailing Ship Operations 14-<br \/>\n2 5) KS: Sailing Ship&#8217;s Cannons and Gunnery 14-<br \/>\n2 6) KS: Swashbuckling Movies 14-<br \/>\n3 Scientist<br \/>\n1 1) SS: Astrogation 8- Notes: Jack is very rusty, not having a reason to use this science in over 500 years.<br \/>\n1 2) SS: Hyperspace Physics 8- Notes: Jack is very rusty, not having a reason to use this science in over 500 years.<br \/>\n3 Sleight Of Hand 13-<br \/>\n3 Stealth 13-<br \/>\n3 Streetwise 13-<br \/>\n3 Survival (Temperate\/Subtropical Coasts, Urban) 14-<br \/>\n5 TF: Commercial Spacecraft &amp; Space Yachts, Grav Vehicles\/Hovercraft, Industrial &amp; Exploratory Spacecraft, Large Rowed Boats, Large Wind-Powered Boats, Military Spacecraft, Mobile Space Stations, Personal Use Spacecraft, Small Rowed Boats, Small Wind-Powered Boats, Spaceplanes<br \/>\n3 Traveler<br \/>\n6 1) AK: Isla del Oro 18-<br \/>\n6 2) AK: The Cave System 18-<br \/>\n10 Two-Weapon Fighting (HTH)<br \/>\n10 Two-Weapon Fighting (Ranged)<br \/>\n10 WF: Beam Weapons, Early Firearms, Energy Weapons, Small Arms, Blades, Stun Rods<br \/>\n16 PSL: +8 vs. Hit Location modifiers with Pistols<br \/>\n15 +5 with Fencing<br \/>\n9 +3 with Pistols<br \/>\n<strong>206 Total Skills Cost<br \/>\nPERKS<br \/>\nCost Name<\/strong><br \/>\n15 Money: Filthy Rich<br \/>\n9 Reputation (A large group (tourists)) 14-, +3\/+3d6<br \/>\n3 Anonymity<br \/>\n<strong>27 Total Perks Cost<\/strong><br \/>\n<strong>TALENTS<\/strong><br \/>\n<strong>Cost Name<\/strong><br \/>\n32 Danger Sense (immediate vicinity, any danger, Function as a Sense) 14-<br \/>\nNotes: Jack always seems to sense when someone is approaching with hostile intent and quickly disappears.<br \/>\n24 Hotshot Pilot (Space Craft)<br \/>\n9 Ambidexterity (no Off Hand penalty)<br \/>\n4 FTL Pilot<br \/>\n2 Environmental Movement (Zero G)<br \/>\n<strong>71 Total Talents Cost\u00a0<\/strong><\/p>\n<p><strong>DISADVANTAGES<\/strong><br \/>\n<strong>Cost Disadvantage<\/strong><br \/>\n10 Distinctive Features: Alien (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)<br \/>\n15 Enraged: If His Pirate Knowledge Is Challenged (Uncommon), go 14-, recover 14-<br \/>\nNotes: If he becomes Enraged, he will draw his rapier and scare the hell out of whoever made him mad. Using the rapier he will pin the target to a wall through clothes then place something on the target&#8217;s head and tell them to stand still. After stepping off ten paces, he will draw his flintlock pistols, one in each hand, and shoot at whatever is on the target&#8217;s head. He is skillful enough to pull this off without injury to his taunter, most of the time.<br \/>\n10 Physical Limitation: Inhuman Physiology Requires Specialized Medical Care (Infrequently, Greatly Impairing)<br \/>\n25 Psychological Limitation: Always Dresses As A Pirate And Plays The Part To The Hilt (Very Common, Total)<br \/>\n25 Psychological Limitation: Swashbuckler Mentality (Very Common, Total)<br \/>\n15 Reputation: Off his rocker, 14-<br \/>\n20 Social Limitation: Seen As A Pirate Kook (Very Frequently, Major)<br \/>\n10 Watched: Tourists 11- (Less Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching)<br \/>\n20 Watched: Various Isla del Oro Factions 11- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching)<br \/>\n<strong>150 Total Disadvantages Cost\u00a0<\/strong><\/p>\n<table style=\"height: 188px; width: 27.0303%;\" border=\"0\" width=\"223\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\"><strong>EXPERIENCE POINTS<\/strong><\/td>\n<\/tr>\n<tr>\n<td>\n<table class=\"small\" border=\"0\" width=\"100%\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"small\"><b>Total earned:<\/b><\/td>\n<td class=\"small\" align=\"right\">178<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Spent:<\/td>\n<td class=\"small\" align=\"right\">178<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Unspent:<\/td>\n<td class=\"small\" align=\"right\">0<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Base Points:<\/td>\n<td class=\"small\" align=\"right\">200<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Disad Points:<\/td>\n<td class=\"small\" align=\"right\">150<\/td>\n<\/tr>\n<tr>\n<td class=\"small\"><strong>Total Points:<\/strong><\/td>\n<td class=\"small\" align=\"right\">528<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>APPEARANCE<\/strong><br \/>\nHair Color: Brown<br \/>\nEye Color: Brown<br \/>\nHeight: 6&#8242; 2&#8243;<br \/>\nWeight: 184 lbs<br \/>\nDescription:<br \/>\n<strong>BACKGROUND<\/strong><\/p>\n<p><strong>POWERS\/TACTICS<\/strong><\/p>\n<p><strong>PERSONALITY\/MOTIVATION<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; CHARACTERISTICS Val Char Base Points Total Roll Notes 14 STR 10 4 14 12- HTH Damage 3d6-1 END [1] 18 DEX 10 24 18 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[26],"tags":[],"class_list":["post-1982","post","type-post","status-publish","format-standard","hentry","category-isla-del-oro"],"_links":{"self":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/1982","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/comments?post=1982"}],"version-history":[{"count":2,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/1982\/revisions"}],"predecessor-version":[{"id":1984,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/1982\/revisions\/1984"}],"wp:attachment":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/media?parent=1982"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/categories?post=1982"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/tags?post=1982"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}