{"id":193,"date":"2019-01-07T02:38:05","date_gmt":"2019-01-07T02:38:05","guid":{"rendered":"https:\/\/ravensplayland.com\/wpRAVEN\/?p=193"},"modified":"2019-05-14T23:52:44","modified_gmt":"2019-05-14T23:52:44","slug":"esper","status":"publish","type":"post","link":"https:\/\/ravensplayland.com\/wpRAVEN\/2019\/01\/07\/esper\/","title":{"rendered":"ESPER"},"content":{"rendered":"<p><strong>Gwendolyn Halsey<\/strong><br \/>\n<strong>Code Name: Esper<\/strong><\/p>\n<figure id=\"attachment_126\" aria-describedby=\"caption-attachment-126\" style=\"width: 150px\" class=\"wp-caption alignleft\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-126 size-thumbnail\" src=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/01\/Gwen-150x150.png\" alt=\"\" width=\"150\" height=\"150\" srcset=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/01\/Gwen-150x150.png 150w, https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/01\/Gwen.png 256w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><figcaption id=\"caption-attachment-126\" class=\"wp-caption-text\">Player: Isosheepington<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<table style=\"height: 595px; width: 65.9394%;\" border=\"0\" width=\"544\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" colspan=\"3\"><strong>CHARACTERISTICS<\/strong><\/td>\n<\/tr>\n<tr>\n<td class=\"content\" colspan=\"3\">\n<table border=\"0\" cellspacing=\"3\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"center\" valign=\"top\"><b>Val<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Char<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Base<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Points<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Total<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Roll<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Notes<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">8<\/td>\n<td align=\"left\" valign=\"top\">STR<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">-2<\/td>\n<td align=\"center\" valign=\"top\">8<\/td>\n<td align=\"center\" valign=\"top\">11-<\/td>\n<td align=\"left\" valign=\"top\">HTH Damage 1 1\/2d6 END [1]<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"left\" valign=\"top\">DEX<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">30<\/td>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"center\" valign=\"top\">13-<\/td>\n<td align=\"left\" valign=\"top\">OCV 7 DCV 7<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">28<\/td>\n<td align=\"left\" valign=\"top\">CON<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">36<\/td>\n<td align=\"center\" valign=\"top\">28<\/td>\n<td align=\"center\" valign=\"top\">15-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"left\" valign=\"top\">BODY<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">11-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"left\" valign=\"top\">INT<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"center\" valign=\"top\">12-<\/td>\n<td align=\"left\" valign=\"top\">PER Roll 12-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">35<\/td>\n<td align=\"left\" valign=\"top\">EGO<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">50<\/td>\n<td align=\"center\" valign=\"top\">35<\/td>\n<td align=\"center\" valign=\"top\">16-<\/td>\n<td align=\"left\" valign=\"top\">ECV: 12<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"left\" valign=\"top\">PRE<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"center\" valign=\"top\">12-<\/td>\n<td align=\"left\" valign=\"top\">PRE Attack: 3d6<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">23<\/td>\n<td align=\"left\" valign=\"top\">COM<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">7<\/td>\n<td align=\"center\" valign=\"top\">23<\/td>\n<td align=\"center\" valign=\"top\">14-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"left\" valign=\"top\">PD<\/td>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<td align=\"center\" valign=\"top\">6\/14<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">6\/14 PD (0\/8 rPD)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"left\" valign=\"top\">ED<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">6\/14<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">6\/14 ED (0\/8 rED)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"left\" valign=\"top\">SPD<\/td>\n<td align=\"center\" valign=\"top\">3.0<\/td>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">Phases: 3, 5, 8, 10, 12<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">8<\/td>\n<td align=\"left\" valign=\"top\">REC<\/td>\n<td align=\"center\" valign=\"top\">8<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">8<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">56<\/td>\n<td align=\"left\" valign=\"top\">END<\/td>\n<td align=\"center\" valign=\"top\">56<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">56<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">28<\/td>\n<td align=\"left\" valign=\"top\">STUN<\/td>\n<td align=\"center\" valign=\"top\">28<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">28<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Running<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">6&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Swimming<\/td>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">2&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">1&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Leaping<\/td>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">1 1\/2&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><b>155<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Total Characteristics Points<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>Cost\u00a0\u00a0\u00a0 Powers\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 END<\/strong><\/p>\n<p>48\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <em>Mental Powers:<\/em>\u00a0 Multipower, 60-point reserve, all slots Concentration (1\/2 DCV; -1\/4)<\/p>\n<p>5u\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 1)\u00a0 <em>Brain Drain:<\/em>\u00a0 Drain EGO 2d6+1, Ranged (+1\/2), Based On EGO Combat Value (Mental Defense; +1); Concentration (1\/2 DCV; -1\/4)\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 6<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 This power is used to destroy &#8230; er &#8230; damage a target&#8217;s EGO.\u00a0 It returns at the standard 5 points per post-12.\u00a0 It will make a target much easier to read or control with telepathy or mind control.<\/p>\n<p>5u\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 2)\u00a0 <em>Mental Domination:<\/em>\u00a0 Mind Control 12d6; Concentration (1\/2 DCV; -1\/4)\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 6<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 This form of Mind Control requires verbal commands.<\/p>\n<p>5u\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 3)\u00a0 <em>Telepathic Mental Domination:<\/em>\u00a0 Mind Control 9 1\/2d6, Telepathic (+1\/4); Concentration (1\/2 DCV; -1\/4)\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 6<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 The Character is able to command a target telepathically and so, no one is aware of this action.<\/p>\n<p>2u\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 4)\u00a0 <em>Mental Paralysis:<\/em>\u00a0 Entangle 2d6, 2 DEF, Takes No Damage From Attacks Physical Attacks (+1\/4), Works Against EGO, Not STR (+1\/4), Based On EGO Combat Value (Mental Defense; +1); Mental Defense Adds To EGO (-1\/2), Cannot Form Barriers (-1\/4), Concentration (1\/2 DCV; -1\/4)\u00a0\u00a0\u00a0 5<\/p>\n<p>5u\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 5)\u00a0 <em>Mind Blast:<\/em>\u00a0 Ego Attack 6d6; Concentration (1\/2 DCV; -1\/4)\u00a0\u00a0\u00a0\u00a0 6<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 This is a standard Ego Attack and works against Mental Defence,<\/p>\n<p>5u\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 6)\u00a0 <em>Psionic Assault:<\/em>\u00a0 Energy Blast 4d6, Based On EGO Combat Value (Mental Defense; +1), Does BODY (+1); Concentration (1\/2 DCV; -1\/4)\u00a0 6<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 This power allows the character to fire the target&#8217;s brain i.e. this attack does BODY.\u00a0 Mental Defense is used to defend and BODY is counted as a normal Energy Blast, not as a Killing Attack.<\/p>\n<p>5u\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 7)\u00a0 <em>Telepathy:<\/em>\u00a0 Telepathy 12d6; Concentration (1\/2 DCV; -1\/4)\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 6<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 If the character only probes for surface thoughts it is possible that the target will never realize their mind has been read.\u00a0 This would require the damage roll to exceed the targets EGO by +20.\u00a0 Anything less than that, the target is aware of the action.<\/p>\n<p>20\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <em>Mental Senses:<\/em>\u00a0 Elemental Control, 40-point powers<\/p>\n<p>16\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 1)\u00a0 <em>Mind Hunter:<\/em>\u00a0 Mind Scan 8d6; Concentration (1\/2 DCV; -1\/4)\u00a0\u00a0 4<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 Using Mind Scan to find the target in a small area, the character can then use any Power in the Multipower to attack the target.\u00a0 Yes, that&#8217;s how Mind Scan works.<\/p>\n<p>20\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 2)\u00a0 <em>Scanning:<\/em>\u00a0 Detect Minds (Mental Group) 15- (Unusual Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Sense, Targeting Sense, Tracking<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 The character is always aware of any intelligent mind within range and can determine how &#8216;strong&#8217; (this means the EGO and mental defense)the mind is, if the mind has mental powers and extactly what those mental powers are.\u00a0 Targets may NOT be attacked through this power like Mind Scan.<\/p>\n<p>12\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 3)\u00a0 <em>Sensory Link:<\/em>\u00a0 Clairsentience (Sight, Hearing And Smell\/Taste Groups), Mobile Perception Point; Only Through The Senses Of Others (-1\/2), Blackout (-1\/2)\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 4<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 This power allows the character to latch on to the sensory system of any live target and see, hear and smell\/taste anything the target does.\u00a0 The target is not aware of this &#8216;intrusion&#8217;.\u00a0 Also, the character is merely a rider and has no control over where the ride goes or what they do.\u00a0 Attacks may NOT be made through this power.<\/p>\n<p>14\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <em>Mind Shield:<\/em>\u00a0 Mental Defense (27 points total)<\/p>\n<p>12\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <em>Telekinetics:<\/em>\u00a0 Elemental Control, 24-point powers<\/p>\n<p>10\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 1)\u00a0 <em>Mental Force Field:<\/em>\u00a0 Force Field (8 PD\/8 ED\/6 Mental Defense), Costs END Only To Activate (+1\/4); Concentration (1\/2 DCV; -1\/4), Extra Time (Full Phase, Only to Activate, -1\/4)\u00a0\u00a0\u00a0\u00a0\u00a0 2<\/p>\n<p>13\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 2)\u00a0 Telekinesis (3 STR), Affects Porous, Fine Manipulation (25 Active Points)\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 2<\/p>\n<p>9\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <em>Group Mind Shield:<\/em>\u00a0 Usable Simultaneously (up to 8 people at once; +1) for up to 14 Active Points of Mental Defense; Extra Time (Full Phase, Only to Activate, -1\/4), Concentration (1\/2 DCV; -1\/4)\u00a0\u00a0 1<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 Bestows on up to 8 others a big boost in Mental Defense (+14 points of Mental Defense to teammates etc.)<\/p>\n<p>2\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <em>Mental Eye:<\/em>\u00a0 Mental Awareness, +2 to PER Roll<\/p>\n<p>1\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <em>Group Mental Eye:<\/em>\u00a0 Usable Simultaneously (up to 8 people at once; +1) for up to 2 Active Points of Mental Awareness; Extra Time (Full Phase, Only to Activate, -1\/4), Concentration (1\/2 DCV; -1\/4)\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 1<br \/>\n<strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Notes:<\/strong>\u00a0 Allows the character to share &#8216;Mental Awareness&#8217; with up to 8 others.\u00a0 This allows them to see others using their normally invisible mental powers.<\/p>\n<p><strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Perks<\/strong><br \/>\n12\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <em>Base Contribution:<\/em>\u00a0 Base<\/p>\n<p><strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Skills<\/strong><br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 AK: Home Town Area 8-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Acting 8-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Climbing 8-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Concealment 8-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Conversation 12-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 CuK: Home Culture 8-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Deduction 8-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 KS: Clairvoyance 12-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 KS: Remote Sensing 12-<br \/>\n0 \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Language:\u00a0 English (Idiomatic)<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 PS: Psychic 16-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Paramedics 8-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Persuasion 12-<br \/>\n3\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Seduction 12-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Shadowing 8-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Stealth 8-<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 TF:\u00a0 Bicycles, Small Motorized Ground Vehicles<\/p>\n<p><strong>Total Powers &amp; Skill Cost:<\/strong>\u00a0 <strong>239<\/strong><br \/>\n<strong>Total Cost:<\/strong>\u00a0 <strong>393<\/strong><br \/>\n<strong>\u00a0<\/strong><br \/>\n<strong>200+\u00a0\u00a0\u00a0 Disadvantages<\/strong><br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Distinctive Features:\u00a0 Very Good Looking (Concealable; Noticed\/approached\/hit on; Detectable By Commonly-Used Senses)<br \/>\n15\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Hunted:\u00a0 Krypt Keepers 8- (Mo Pow, Harshly Punish)<br \/>\n15\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Psychological Limitation:\u00a0 Code vs. Killing: Will Kill Only Under Extreme Duress (Common, Strong)<br \/>\n15\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Psychological Limitation:\u00a0 Kindhearted (Common, Strong)<br \/>\n20\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Psychological Limitation:\u00a0 Protective Of Innocents (Very Common, Strong)<br \/>\n5\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Reputation:\u00a0 Known Cheater, 8-<br \/>\n5\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Reputation:\u00a0 Semi-Well Known Psychic, 8-<br \/>\n5\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Rivalry:\u00a0 Professional, Other Psychics, Rival is As Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry<br \/>\n10\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Social Limitation:\u00a0 Statewide College Blacklist (Occasionally, Major)<br \/>\n15\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Social Limitation:\u00a0 Secret ID (Frequently, Major)<br \/>\n5\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Social Limitation:\u00a0 Seen as Charlatan (Occasionally, Minor)<br \/>\n20\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Social Limitation:\u00a0 Subject to Orders (Very Frequently, Major)<br \/>\n10\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Watched:\u00a0 Government 8- (Mo Pow, NCI, Watching)<br \/>\n10\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Watched:\u00a0 Local Police Bunko Squad 8- (Mo Pow, NCI, Watching)<br \/>\n0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Watched:\u00a0 Anyone attracted to females 11- (As Pow, Watching)<\/p>\n<p>43\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Experience Points<\/p>\n<p><strong>Total Disadvantage Points:<\/strong>\u00a0 <strong>393<\/strong><\/p>\n<table border=\"0\" width=\"480\" cellspacing=\"0\" cellpadding=\"2\">\n<tbody>\n<tr>\n<td align=\"left\" valign=\"top\" width=\"100%\"><b>Equipment<\/b><\/td>\n<td align=\"left\" valign=\"top\" width=\"100%\"><\/td>\n<td align=\"center\" valign=\"top\"><b>END<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\"><i>Battlenet Earplug Comm Units: <\/i>Mind Link , Specific Group of Minds, No LOS Needed, Number of Minds (x32); Only With Other In Battlenet Who Have Mind Link (-1), Affected As Radio And Hearing Group, Not Mental Group (-1\/2), IIF (-1\/4), Conditional Power Power Does Not Work In Water (-1\/4), Does Not Provide Mental Awareness (-1\/4)<\/p>\n<div class=\"auto-style6\"><b>Notes: <\/b>Notes: This is a highly secure system that provides communications between all members carrying the identical device. It cannot be tapped or intercepted. If a unit is stolen the system is then open and vulnerable to the stolen unit.<\/div>\n<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\"><i>Federal Police Warrant Card and Badge: <\/i>Fringe Benefit: State Police Powers; OAF (-1)<\/p>\n<div class=\"auto-style6\"><b>Notes: <\/b>Notes: These items are &#8216;proof&#8217; of law enforcement association and can be stolen or forged.<\/div>\n<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<td><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"height: 187px; width: 29.0909%;\" border=\"0\" width=\"240\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\"><strong>EXPERIENCE POINTS<\/strong><\/td>\n<\/tr>\n<tr>\n<td>\n<table class=\"small\" border=\"0\" width=\"100%\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"small\"><b>Total earned:<\/b><\/td>\n<td class=\"small\" align=\"right\">43<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Spent:<\/td>\n<td class=\"small\" align=\"right\">43<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Unspent:<\/td>\n<td class=\"small\" align=\"right\">0<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Base Points:<\/td>\n<td class=\"small\" align=\"right\">200<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Disad Points:<\/td>\n<td class=\"small\" align=\"right\">150<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Total Points:<\/td>\n<td class=\"small\" align=\"right\">393<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>Background\/History:<\/strong><\/p>\n<p><strong>Personality\/Motivation:<\/strong><\/p>\n<p><strong>Quote:<\/strong><\/p>\n<p><strong>Powers\/Tactics:<\/strong><\/p>\n<p><strong>Campaign Use:<\/strong><\/p>\n<p><strong>Appearance:<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Gwendolyn Halsey Code Name: Esper &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; CHARACTERISTICS Val Char Base Points Total Roll Notes 8 STR 10 -2 8 11- HTH Damage 1 1\/2d6 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21],"tags":[],"class_list":["post-193","post","type-post","status-publish","format-standard","hentry","category-woodward-past-players"],"_links":{"self":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/193","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/comments?post=193"}],"version-history":[{"count":8,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/193\/revisions"}],"predecessor-version":[{"id":1809,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/193\/revisions\/1809"}],"wp:attachment":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/media?parent=193"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/categories?post=193"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/tags?post=193"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}