{"id":1459,"date":"2019-02-03T11:51:49","date_gmt":"2019-02-03T11:51:49","guid":{"rendered":"https:\/\/ravensplayland.com\/wpRAVEN\/?p=1459"},"modified":"2021-02-02T13:13:54","modified_gmt":"2021-02-02T13:13:54","slug":"sandy","status":"publish","type":"post","link":"https:\/\/ravensplayland.com\/wpRAVEN\/2019\/02\/03\/sandy\/","title":{"rendered":"Sandy"},"content":{"rendered":"<p><span style=\"font-size: 14pt;\"><strong>Jasmine Ryan Wayne Fireoak Ramirez<\/strong><\/span><br \/>\n<span style=\"font-size: 14pt;\"><strong>Code name: Sandy<\/strong><\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignleft wp-image-1448 size-thumbnail\" src=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/02\/Jay-150x150.png\" alt=\"\" width=\"150\" height=\"150\" srcset=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/02\/Jay-150x150.png 150w, https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/02\/Jay.png 256w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/ravensplayland.com\/wpRAVEN\/2019\/02\/03\/sandys-vault\/\"><span style=\"font-size: 14pt;\"><strong>Sandy&#8217;s Vault<\/strong><\/span><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<table style=\"height: 556px; width: 54.9138%;\" border=\"0\" width=\"540\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 1.53374%;\" colspan=\"3\"><strong>CHARACTERISTICS<\/strong><\/td>\n<\/tr>\n<tr>\n<td class=\"content\" style=\"width: 1.53374%;\" colspan=\"3\">\n<table border=\"0\" cellspacing=\"3\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"center\" valign=\"top\"><b>Val<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Char<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Base<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Points<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Total<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Roll<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Notes<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">45<\/td>\n<td align=\"left\" valign=\"top\">STR<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">35<\/td>\n<td align=\"center\" valign=\"top\">45<\/td>\n<td align=\"center\" valign=\"top\">18-<\/td>\n<td align=\"left\" valign=\"top\">HTH Damage 9d6 END [4]<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">22<\/td>\n<td align=\"left\" valign=\"top\">DEX<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">36<\/td>\n<td align=\"center\" valign=\"top\">22<\/td>\n<td align=\"center\" valign=\"top\">13-<\/td>\n<td align=\"left\" valign=\"top\">OCV 7 DCV 7<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">34<\/td>\n<td align=\"left\" valign=\"top\">CON<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">48<\/td>\n<td align=\"center\" valign=\"top\">34<\/td>\n<td align=\"center\" valign=\"top\">16-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">12<\/td>\n<td align=\"left\" valign=\"top\">BODY<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<td align=\"center\" valign=\"top\">12<\/td>\n<td align=\"center\" valign=\"top\">11-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">24<\/td>\n<td align=\"left\" valign=\"top\">INT<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">14<\/td>\n<td align=\"center\" valign=\"top\">24<\/td>\n<td align=\"center\" valign=\"top\">14-<\/td>\n<td align=\"left\" valign=\"top\">PER Roll 14-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">16<\/td>\n<td align=\"left\" valign=\"top\">EGO<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">12<\/td>\n<td align=\"center\" valign=\"top\">16<\/td>\n<td align=\"center\" valign=\"top\">12-<\/td>\n<td align=\"left\" valign=\"top\">ECV: 5<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"left\" valign=\"top\">PRE<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">8<\/td>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"center\" valign=\"top\">13-<\/td>\n<td align=\"left\" valign=\"top\">PRE Attack: 3 1\/2d6<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"left\" valign=\"top\">COM<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\">20<\/td>\n<td align=\"center\" valign=\"top\">13-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">16<\/td>\n<td align=\"left\" valign=\"top\">PD<\/td>\n<td align=\"center\" valign=\"top\">9<\/td>\n<td align=\"center\" valign=\"top\">7<\/td>\n<td align=\"center\" valign=\"top\">16<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">16 PD (0 rPD)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"left\" valign=\"top\">ED<\/td>\n<td align=\"center\" valign=\"top\">7<\/td>\n<td align=\"center\" valign=\"top\">11<\/td>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">18 ED (0 rED)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"left\" valign=\"top\">SPD<\/td>\n<td align=\"center\" valign=\"top\">3.2<\/td>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">Phases: 3, 5, 8, 10, 12<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"left\" valign=\"top\">REC<\/td>\n<td align=\"center\" valign=\"top\">16<\/td>\n<td align=\"center\" valign=\"top\">4<\/td>\n<td align=\"center\" valign=\"top\">18<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">68<\/td>\n<td align=\"left\" valign=\"top\">END<\/td>\n<td align=\"center\" valign=\"top\">68<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">68<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">52<\/td>\n<td align=\"left\" valign=\"top\">STUN<\/td>\n<td align=\"center\" valign=\"top\">52<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">52<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Running<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">6&#8243;\/16&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Swimming<\/td>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">2&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">9&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Leaping<\/td>\n<td align=\"center\" valign=\"top\">9<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">9&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><b>202<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Total Characteristics Points<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 62.4481%;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"2\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 116.496%;\" colspan=\"3\" align=\"left\">POWERS<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\"><b>Cost\u00a0<\/b><\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\" width=\"100%\"><b>Power<\/b><\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\"><b>END<\/b><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\"><\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">Sand and Earth Powers<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">43<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Sand Powers: <\/i>Multipower, 75-point reserve, all slots Extra Time (Full Phase, -1\/2), Conditional Power Power Only Works While Character Is Touching The Ground (-1\/4)<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3u<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>\n<p>1) <i>Dust Devil: <\/i>Telekinesis (50 STR); Only to Lift Target Straight Up and Hold Them There (-1\/2), Extra Time (Full Phase, -1\/2), Affects Whole Object (-1\/4), Conditional Power Power Only Works While Character Is Touching The Ground (-1\/4)<\/p>\n<div><b>Notes: <\/b>Normally used to lift a target into the air and hold them at 0 DCV for teammates.<\/div>\n<\/div>\n<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">7<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">4u<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>2) <i>Here&#8217;s Sand in Your Eyes: <\/i>Sight Group Flash 8 1\/2d6, Area Of Effect (2&#8243; radius; +3\/4); Extra Time (Full Phase, -1\/2), Conditional Power Power Only Works While Character Is Touching The Ground (-1\/4)<\/div>\n<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">7<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">4u<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>\n<p>3) <i>Sand Storm: <\/i>Change Environment 64&#8243; radius, -10 to Sight Group PER Rolls, Alterable Size, Multiple Combat Effects; Extra Time (Full Phase, -1\/2), Conditional Power Power Only Works While Character Is Touching The Ground (-1\/4)<\/p>\n<div><b>Notes: <\/b>This is a blinding sand storm that can be as small as one hex or as large as a 64 hex radius area.<\/div>\n<\/div>\n<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">7<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3u<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>\n<p>4) <i>Sandblasting: <\/i>Killing Attack &#8211; Ranged 3d6+1, Armor Piercing (+1\/2); Extra Time (Full Phase, -1\/2), Limited Power Power Cannot Be Bounced (-1\/4), Beam (-1\/4), Conditional Power Power Only Works While Character Is Touching The Ground (-1\/4)<\/p>\n<div><b>Notes: <\/b>This ia a narrow, highly pressurized stream of sand capable of cutting about anything<\/div>\n<\/div>\n<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">7<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3u<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>\n<p>5) <i>Sandcast: <\/i>Suppress Light-based 6 1\/2d6, any light-based power one at a time (+1\/4), Area Of Effect (4&#8243; Radius; +1); vs. Attack powers only (-1\/2), Extra Time (Full Phase, -1\/2), Conditional Power Power Only Works While Character Is Touching The Ground (-1\/4)<\/p>\n<div><b>Notes: <\/b>This is a cloud of sand that will refract light-based attacks thereby reducing their effectiveness<\/div>\n<\/div>\n<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">7<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">2u<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>\n<p>6) <i>Sandmelding: <\/i>Desolidification , Usable Simultaneously (up to 2 people at once; +1\/2); Does Not Protect Against Damage (-1), Cannot Pass Through Solid Objects (-1\/2), Extra Time (Full Phase, -1\/2), 1\/2 movement through soil (-1\/4), 1\/2 movement again if wearing\/carrying anything (-1\/4), Conditional Power Power Only Works While Character Is Touching The Ground (-1\/4)<\/p>\n<div><b>Notes: <\/b>She cannot pass through any solid substance such as rock, concrete, asphault, etc. This is why she avoids paved over areas like cities.<\/div>\n<\/div>\n<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">6<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">4u<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>\n<p>7) <i>Swallowed by Sand: <\/i>Entangle 6d6, 6 DEF (Stops A Given Sense Group Sight Group, Stops A Given Sense Normal Hearing); Extra Time (Full Phase, -1\/2), Cannot Form Barriers (-1\/4), Conditional Power Power Only Works While Character Is Touching The Ground (-1\/4)<\/p>\n<div><b>Notes: <\/b>This is a sudden sinkhole that swallows the target. It then closes up,and being sand and dirt, blocks the Sight Group.<\/div>\n<\/div>\n<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">7<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3u<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">\n<div>\n<p>8) <i>Wearing it Away: <\/i>Killing Attack &#8211; Ranged 2d6, Armor Piercing (+1\/2), Continuous (+1); Extra Time (Full Phase, -1\/2), Limited Power Power Cannot Be Bounced (-1\/4), Beam (-1\/4), Conditional Power Power Only Works While Character Is Touching The Ground (-1\/4)<\/p>\n<div><b>Notes: <\/b>This ia a narrow, highly pressurized stream of sand capable of cutting through anything over a period of time.<\/div>\n<\/div>\n<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">7<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">48<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Sand Body: <\/i>Physical Damage Reduction, Resistant, 75%; Only In Heroic Identity (-1\/4)<\/p>\n<div><b>Notes: <\/b>Her body reacts to attacks as sand would, absorb and disperse.<\/div>\n<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">48<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Sand Body: <\/i>Energy Damage Reduction, Resistant, 75%; Only In Heroic Identity (-1\/4)<\/p>\n<div><b>Notes: <\/b>Her body reacts to attacks as sand would, absorb and disperse.<\/div>\n<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">25<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Ground Penetrating RADAR Sense: <\/i>Radar (Radio Group), Discriminatory, Increased Arc Of Perception (360 Degrees)<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">15<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Hold Her Breath: <\/i>Life Support (Self-Contained Breathing), Usable Simultaneously (up to 2 people at once; +1\/2)<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">13<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Sand Surfing: <\/i>Running +10&#8243; (6&#8243;\/16&#8243; total); Only When In Contact With The Ground (natural earth, sand, and soil only; -1\/2)<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">2<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">7<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Instant Change: <\/i>Cosmetic Transform 2d6 (Normal to sand girl and back); Limited Target Limited (-1\/2)<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">1<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\"><\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">Natural Family Powers<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">22<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>The Joining: <\/i>Mind Link , Any Member Of Her Family, Any Dimension\/Any Distance, Number of Minds (x16), Psychic Bond; Only With Others Who Have Mind Link (-1)<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">10<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Elvish Immunity: <\/i>Life Support (Immunity: All terrestrial diseases and biowarfare agents)<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">10<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Elvish Eyes: <\/i>Sight Group Flash Defense (10 points)<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">10<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Eyes of the Fireoak Elves: <\/i>Infrared Perception (Sight Group), Discriminatory<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">10<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Elvish Eyes: <\/i>Ultraviolet Perception (Sight Group), Discriminatory<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">4<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Extended Lifespan: <\/i>Life Support (Longevity: 1600 Years)<\/p>\n<div><b>Notes: <\/b>This is supposition on Ghost Archer&#8217;s part as her father is human. Only time will tell.<\/div>\n<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\"><\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">Wood Magic<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">36<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Wood Warping: <\/i>Major Transform 3d6 (wood into useful wooden objects); Limited Target wood (-1\/4)<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">4<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\"><\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">The Sands of Time<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">73<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\">Extra-Dimensional Movement (Any Dimension, Any Location), Time Travel +\/- 1 minute, Usable Simultaneously (up to 2 people at once; +1\/2); Extra Time (Full Phase, -1\/2) <b>plus<\/b> Extra-Dimensional Movement (Any Time), Usable Simultaneously (up to 2 people at once; +1\/2); Linked (Extra-Dimensional Movement; Lesser Power can only be used when character uses greater Power at full value; -3\/4), IAF (Hourglass; -1\/2), Extra Time (Full Phase, -1\/2), Maximum Jump is Five Years (-1\/4) <b>plus<\/b> Life Support (Self-Contained Breathing), Usable Simultaneously (up to 2 people at once; +1\/2)<\/p>\n<div><b>Notes: <\/b>The Hourglass is limited to Five Year leaps in Time and she she must emerge from the Sands of Time to make the next Five Year jump.<\/div>\n<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">10<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">13<\/td>\n<td style=\"width: 100%;\" align=\"left\" valign=\"top\"><i>Sense Time Stream: <\/i>Detect A Single Thing 14- (Unusual Group), Discriminatory, Tracking<\/td>\n<td style=\"width: 11.8775%;\" align=\"center\" valign=\"top\">0<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\"><b>413<\/b><\/td>\n<td style=\"width: 111.877%;\" colspan=\"2\" align=\"left\" valign=\"top\"><b>Total Powers Cost<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 62.5502%;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"2\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 103.942%;\" colspan=\"3\" align=\"left\">EQUIPMENT<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 91.8865%;\" colspan=\"2\" align=\"left\" valign=\"top\" width=\"100%\"><b>Equipment<\/b><\/td>\n<td style=\"width: 12.0557%;\" align=\"center\" valign=\"top\"><b>END<\/b><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 91.8865%;\" colspan=\"2\" align=\"left\" valign=\"top\"><i>Earplug Comm Units: <\/i>Mind Link , Specific Group of Minds, Any dimension, No LOS Needed, Number of Minds (x64); Only With Other In Battlenet Who Have Mind Link (-1), Affected As Radio And Hearing Group, Not Mental Group (-1\/2), IIF (-1\/4)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 62.6506%;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"2\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 72.1737%;\" colspan=\"2\" align=\"left\">SKILLS<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\"><b>Cost\u00a0<\/b><\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" width=\"100%\"><b>Name<\/b><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">2<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">AK: Tampa, FL 11-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">2<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">AK: San Diego, CA 11-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">2<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">AK: The Valley of the Wild Hunt 11-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Acting 13-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Breakfall 13-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Climbing 13-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Concealment 14-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Conversation 13-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Deduction 14-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Disguise 14-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">High Society 13-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">2<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">KS: Various Forms of Dance 11-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Linguist<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">0<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">\n<div>1) Language: English (Idiomatic)<\/div>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">1<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">\n<div>2) Language: French (fluent conversation)<\/div>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">1<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">\n<div>3) Language: Quenya (fluent conversation)<\/div>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">1<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">\n<div>4) Language: Sindarin (fluent conversation)<\/div>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">0<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">\n<div>5) Language: Spanish (Idiomatic)<\/div>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Paramedics 14-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Persuasion 13-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">2<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">PS: Woodcarver 11-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Shadowing 14-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Stealth 13-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">3<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Streetwise 13-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">2<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Survival (Desert) 14-<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">2<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">TF: Small Motorized Ground Vehicles, Surfing, Two-Wheeled Motorized Ground Vehicles<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\"><b>59<\/b><\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\"><b>Total Skills Cost<\/b><\/td>\n<\/tr>\n<tr>\n<td class=\"header\" style=\"width: 72.1737%;\" colspan=\"2\" align=\"left\">PERKS<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\"><b>Cost\u00a0<\/b><\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" width=\"100%\"><b>Name<\/b><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\">15<\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\">Base<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 4.61847%;\" align=\"center\" valign=\"top\"><b>15<\/b><\/td>\n<td style=\"width: 67.5553%;\" align=\"left\" valign=\"top\"><b>Total Perks Cost<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 62.751%;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 100%;\" width=\"100%\">DISADVANTAGES<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 100%;\">\n<table class=\"small\" border=\"0\" width=\"100%\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"left\" valign=\"top\"><b>Cost\u00a0<\/b><\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\" width=\"100%\"><b>Disadvantage<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Hunted: Great Uncle Slit 8- (Mo Pow, Harshly Punish)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">20<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Psychological Limitation: Hates Cities (Very Common, Strong)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Psychological Limitation: Secretive (Common, Strong)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Psychological Limitation: Strongly dislikes computers and paperwork (Common, Strong)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">10<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Psychological Limitation: Hunting &#8216;Great Uncle Slit&#8217; 11- (Uncommon, Strong)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Physical Limitation: Becomes incapable of functioning if she can&#8217;t &#8216;center&#8217; (Infrequently, Fully Impairing)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Social Limitation: Secret ID (Frequently, Major)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">20<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Watched: U.S. Government 11- (Mo Pow, NCI, PC is very easy to find, Watching)<\/td>\n<\/tr>\n<tr>\n<td align=\"left\" valign=\"top\">15<\/td>\n<td colspan=\"2\" align=\"left\" valign=\"top\">Watched: Spock 8- (Mo Pow, NCI, PC is very easy to find, Watching)<\/p>\n<div><b>Notes: <\/b>But only if in the same &#8216;time&#8217; frame.<\/div>\n<\/td>\n<\/tr>\n<tr>\n<td align=\"left\"><b>150<\/b><\/td>\n<td colspan=\"2\" align=\"left\"><b>Total Disadvantages Cost<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"width: 25.7011%;\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" style=\"width: 100%;\">EXPERIENCE POINTS<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 100%;\">\n<table class=\"small\" border=\"0\" width=\"100%\" cellspacing=\"2\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"small\"><b>Total earned:<\/b><\/td>\n<td class=\"small\" align=\"right\">339<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Spent:<\/td>\n<td class=\"small\" align=\"right\">339<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Unspent:<\/td>\n<td class=\"small\" align=\"right\">0<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Base Points:<\/td>\n<td class=\"small\" align=\"right\">200<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Disad Points:<\/td>\n<td class=\"small\" align=\"right\">150<\/td>\n<\/tr>\n<tr>\n<td class=\"small\">Total Points:<\/td>\n<td class=\"small\" align=\"right\">689<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<p><strong>APPEARANCE<\/strong><br \/>\nHair Color: Blonde<br \/>\nEye Color: Sea Blue<br \/>\nHeight: 6&#8242; 0&#8243;<br \/>\nWeight: 220 lbs<br \/>\nDescription:<br \/>\nTall, slender, fit, long blonde hair, sea blue eyes.<br \/>\n<strong>BACKGROUND<\/strong><br \/>\nSee Stories:<a href=\"https:\/\/ravensplayland.com\/wpRAVEN\/2019\/02\/03\/the-personal-writings-of-jay\/\"> The Personal Writings of Jay<\/a><br \/>\n<strong>POWERS\/TACTICS<\/strong><br \/>\nSand powers<br \/>\n<strong>PERSONALITY\/MOTIVATION<\/strong><\/p>\n<p><strong>CAMPAIGN USE <\/strong><\/p>\n<figure id=\"attachment_1470\" aria-describedby=\"caption-attachment-1470\" style=\"width: 150px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1470 size-thumbnail\" src=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/02\/Slit-150x150.png\" alt=\"\" width=\"150\" height=\"150\" srcset=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/02\/Slit-150x150.png 150w, https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/02\/Slit.png 256w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><figcaption id=\"caption-attachment-1470\" class=\"wp-caption-text\"><a href=\"https:\/\/ravensplayland.com\/wpRAVEN\/2019\/02\/03\/slit\/\"><span style=\"font-size: 14pt;\"><strong>Slit<\/strong><\/span><\/a><\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Jasmine Ryan Wayne Fireoak Ramirez Code name: Sandy &nbsp; &nbsp; Sandy&#8217;s Vault &nbsp; &nbsp; &nbsp; CHARACTERISTICS Val Char Base Points Total Roll Notes 45 STR 10 35 45 18- HTH [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[25],"tags":[],"class_list":["post-1459","post","type-post","status-publish","format-standard","hentry","category-jay"],"_links":{"self":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/1459","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/comments?post=1459"}],"version-history":[{"count":9,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/1459\/revisions"}],"predecessor-version":[{"id":1471,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/1459\/revisions\/1471"}],"wp:attachment":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/media?parent=1459"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/categories?post=1459"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/tags?post=1459"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}