{"id":1319,"date":"2019-01-30T15:49:15","date_gmt":"2019-01-30T15:49:15","guid":{"rendered":"https:\/\/ravensplayland.com\/wpRAVEN\/?p=1319"},"modified":"2019-01-30T15:50:03","modified_gmt":"2019-01-30T15:50:03","slug":"julian-hamilton","status":"publish","type":"post","link":"https:\/\/ravensplayland.com\/wpRAVEN\/2019\/01\/30\/julian-hamilton\/","title":{"rendered":"Julian Hamilton"},"content":{"rendered":"<p><strong>Julian Hamilton<\/strong><br \/>\n<strong>Code name: <\/strong><strong>None<\/strong><\/p>\n<figure id=\"attachment_1283\" aria-describedby=\"caption-attachment-1283\" style=\"width: 150px\" class=\"wp-caption alignleft\"><img loading=\"lazy\" decoding=\"async\" class=\"size-thumbnail wp-image-1283\" src=\"https:\/\/ravensplayland.com\/wpRAVEN\/wp-content\/uploads\/2019\/01\/Juliantoken-150x150.jpg\" alt=\"\" width=\"150\" height=\"150\" \/><figcaption id=\"caption-attachment-1283\" class=\"wp-caption-text\"><span style=\"font-size: 12pt;\"><strong>Player: Jondd<\/strong><\/span><\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<table style=\"height: 546px; width: 69.2121%;\" border=\"0\" width=\"571\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td class=\"header\" colspan=\"3\"><strong>CHARACTERISTICS<\/strong><\/td>\n<\/tr>\n<tr>\n<td class=\"content\" colspan=\"3\">\n<table border=\"0\" cellspacing=\"3\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"center\" valign=\"top\"><b>Val<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Char<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Base<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Points<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Total<\/b><\/td>\n<td align=\"center\" valign=\"top\"><b>Roll<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Notes<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"left\" valign=\"top\">STR<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"center\" valign=\"top\">12-<\/td>\n<td align=\"left\" valign=\"top\">HTH Damage 3d6 END [1]<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"left\" valign=\"top\">DEX<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"center\" valign=\"top\">12-<\/td>\n<td align=\"left\" valign=\"top\">OCV 5 DCV 5<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"left\" valign=\"top\">CON<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"center\" valign=\"top\">12-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"left\" valign=\"top\">BODY<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">15<\/td>\n<td align=\"center\" valign=\"top\">12-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">35<\/td>\n<td align=\"left\" valign=\"top\">INT<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"center\" valign=\"top\">35<\/td>\n<td align=\"center\" valign=\"top\">16-<\/td>\n<td align=\"left\" valign=\"top\">PER Roll 16-<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">35<\/td>\n<td align=\"left\" valign=\"top\">EGO<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">50<\/td>\n<td align=\"center\" valign=\"top\">35<\/td>\n<td align=\"center\" valign=\"top\">16-<\/td>\n<td align=\"left\" valign=\"top\">ECV: 12<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">35<\/td>\n<td align=\"left\" valign=\"top\">PRE<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"center\" valign=\"top\">35\/70<\/td>\n<td align=\"center\" valign=\"top\">16- \/ 23-<\/td>\n<td align=\"left\" valign=\"top\">PRE Attack: 7d6 \/ 14d6<\/td>\n<\/tr>\n<tr>\n<td class=\"auto-style5\" align=\"center\" valign=\"top\">24<\/td>\n<td align=\"left\" valign=\"top\">COM<\/td>\n<td align=\"center\" valign=\"top\">10<\/td>\n<td align=\"center\" valign=\"top\">7<\/td>\n<td align=\"center\" valign=\"top\"><span class=\"auto-style5\">24<\/span>\/36<\/td>\n<td align=\"center\" valign=\"top\">14- \/ 16-<\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"left\" valign=\"top\">PD<\/td>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"center\" valign=\"top\">6\/11<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">6\/11 PD (0\/5 rPD)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"left\" valign=\"top\">ED<\/td>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"center\" valign=\"top\">6\/11<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">6\/11 ED (0\/5 rED)<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"left\" valign=\"top\">SPD<\/td>\n<td align=\"center\" valign=\"top\">2.5<\/td>\n<td align=\"center\" valign=\"top\">25<\/td>\n<td align=\"center\" valign=\"top\">5<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\">Phases: 3, 5, 8, 10, 12<\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"left\" valign=\"top\">REC<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">30<\/td>\n<td align=\"left\" valign=\"top\">END<\/td>\n<td align=\"center\" valign=\"top\">30<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">30<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">31<\/td>\n<td align=\"left\" valign=\"top\">STUN<\/td>\n<td align=\"center\" valign=\"top\">31<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">31<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">6&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Running<\/td>\n<td align=\"center\" valign=\"top\">6<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">6&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">2&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Swimming<\/td>\n<td align=\"center\" valign=\"top\">2<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">2&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><\/td>\n<td align=\"left\" valign=\"top\"><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" valign=\"top\">3&#8243;<\/td>\n<td class=\"small\" align=\"left\" valign=\"top\">Leaping<\/td>\n<td align=\"center\" valign=\"top\">3<\/td>\n<td align=\"center\" valign=\"top\">0<\/td>\n<td align=\"center\" valign=\"top\">3&#8243;<\/td>\n<td align=\"center\" valign=\"top\"><b>178<\/b><\/td>\n<td align=\"left\" valign=\"top\"><b>Total Characteristics Points<\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>POWERS<\/strong><br \/>\n<strong>Cost Power END<\/strong><br \/>\n40 Mental Powers: Multipower, 70-point reserve, all slots Extra Time (Full Phase, -1\/2), Incantations: Must Talk to Target (-1\/4)<br \/>\nNotes: These powers require some communications with the target, i.e. talking to them. It takes a little bit longer, hence the full phase action.<\/p>\n<p>2u 1) Facade: +35 PRE plus +12 COM 0<\/p>\n<p>3u 2) Please Do As I Ask: Mind Control 14d6; Range Limited to Hearing Range (-1\/2) 7<\/p>\n<p>3u 3) Simply Stunning!: Ego Attack 7d6; Range Limited to Hearing Range (-1\/2) 7<\/p>\n<p>12 Protective Underclothes: Armor (5 PD\/5 ED) (15 Active Points); IIF (-1\/4) 0<\/p>\n<p>5 Stubborn: Mental Defense (12 points total) 0<\/p>\n<p>2 Fake Nose and Glasses: +3 with Disguise; 1 Recoverable Charge (-1 1\/4), IAF (-1\/2)<\/p>\n<p>0 Mental Awareness 0<br \/>\n<strong>67 Total Powers Cost<\/strong><\/p>\n<p><strong>Equipment END<\/strong><br \/>\nBaseball Bat: Energy Blast 3d6, Reduced Endurance (0 END; +1\/2); OAF (-1), STR Minimum (-1\/2), Real Weapon (-1\/4)<\/p>\n<p><strong><em>Martial Training<\/em><\/strong><br \/>\n4 1) Martial Block:\u00a0\u00a0\u00a0 1\/2 Phase, +2 OCV, +2 DCV, Block, Abort<br \/>\n4 2) Martial Dodge:\u00a0 1\/2 Phase, &#8212; OCV, +5 DCV, Dodge, Affects All Attacks, Abort<br \/>\n4 3) Martial Escape:\u00a0 1\/2 Phase, +0 OCV, +0 DCV, 30 STR vs. Grabs<br \/>\n<strong>12 Total Martial Arts Cost<\/strong><\/p>\n<p><strong>SKILLS<\/strong><br \/>\n<strong>Cost Name<\/strong><br \/>\n3\u00a0 Acrobatics 12-<br \/>\n3\u00a0 Acting 16- (23-)<br \/>\n3\u00a0 Breakfall 12-<br \/>\n3\u00a0 Bureaucratics 16- (23-)<br \/>\n3\u00a0 Climbing 12-<br \/>\n3\u00a0 Concealment 16-<br \/>\n3\u00a0 Contortionist 12-<br \/>\n3\u00a0 Conversation 16- (23-)<br \/>\n3\u00a0 Deduction 16-<br \/>\n3\u00a0 Disguise 16-<br \/>\n3\u00a0 High Society 16- (23-)<br \/>\n3\u00a0 Interrogation 16- (23-)<br \/>\n3\u00a0 Linguist<br \/>\n0 1) Language: English (imitate dialects)<br \/>\n3 2) Language: Hindi (idiomatic)<br \/>\n4 3) Language: Mandarin (idiomatic)<br \/>\n2 4) Language: Spanish (completely fluent)<br \/>\n3\u00a0 Mimicry 16-<br \/>\n3\u00a0 Persuasion 16- (23-)<br \/>\n3\u00a0 Seduction 16- (23-)<br \/>\n3\u00a0 Streetwise 16- (23-)<br \/>\n3\u00a0 Tactics 16-<br \/>\n63 Total Skills Cost<br \/>\n<strong>PERKS<\/strong><br \/>\n<strong>Cost Name<\/strong><br \/>\n3 Money: Well Off<br \/>\n1 False Identity<br \/>\n<strong>4 Total Perks Cost<\/strong><br \/>\n<strong>TALENTS<\/strong><br \/>\n<strong>Cost Name<\/strong><br \/>\n15\u00a0 Skill Master (+3 with all Skills based on [Presence])<br \/>\n5\u00a0 Latent Psionic<br \/>\n<strong>20 Total Talents Cost<\/strong><\/p>\n<p><strong>DISADVANTAGES<\/strong><br \/>\n<strong>Cost Disadvantage<\/strong><br \/>\n15 Distinctive Features: Extremely Good Looking (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)<br \/>\n15\u00a0 Hunted: Anyone Attracted to Males 14- (As Pow, PC has a Public ID or is otherwise very easy to find, Watching)<br \/>\n5\u00a0\u00a0\u00a0 Physical Limitation: Heavy Sleeper (Infrequently, Slightly Impairing)<br \/>\n10\u00a0 Psychological Limitation: Curiousity (Common, Moderate)<br \/>\n10\u00a0 Psychological Limitation: Habitual Liar (Common, Moderate)<br \/>\n10\u00a0 Psychological Limitation: Overconfidence (Uncommon, Strong)<br \/>\n25\u00a0 Psychological Limitation: Self Preservation Instinct (Very Common, Total)<br \/>\n15\u00a0 Psychological Limitation: Thrillseeker (Common, Strong)<br \/>\n10 Reputation: Smooth Talker, 11-<br \/>\n5\u00a0\u00a0 Social Limitation: Fascinating (Occasionally, Minor)<br \/>\n10 Social Limitation: Known Mentalist (Occasionally, Major)<br \/>\n20\u00a0 Social Limitation: Public Identity (Frequently, Severe)<br \/>\n<strong>150 Total Disadvantages Cost<\/strong><\/p>\n<p><strong>APPEARANCE<\/strong><br \/>\nHair Color: Brown<br \/>\nEye Color: Blue<br \/>\nHeight: 5&#8242; 11&#8243;<br \/>\nWeight: 181 lbs<br \/>\nDescription:<br \/>\n<strong>BACKGROUND<\/strong><br \/>\nJulian Hamilton has had it easy in life. Well, not at first, of course, being an orphan, but you&#8217;d never think it seeing the young man as he is now. Before twelve, he was a shy child, rarely speaking and almost never sharing opinions or strong emotions, though he could be quick to cry. He was in a foster home when it happened, with &#8216;parents&#8217; he didn&#8217;t care for and &#8216;siblings&#8217; he hated. On his twelve birthday he just woke up, and everything was&#8230;better. Made more sense. The world was his, and everyone should know that, right? People suddenly began agreeing with him on pretty much whatever it was he happened to be saying at any given time, which means for a good five years he got almost anything an adolescent boy could really desire. He didn&#8217;t care to go to high school, and he didn&#8217;t care for work, but people generally supplied what he needed when he needed it, with a quick word. Over the last year or so, Julian has grown&#8230;.bored. Bored of how simple life can be. Challenge and excitement would liven up his world, and he knew exactly where to get it-the new police program having mutants working with other mutants to face against wilder ones. Now vaguely certain he is somewhere around eighteen, he hopes to find some excitement here.<br \/>\n<strong>POWERS\/TACTICS<\/strong><br \/>\nIntelligent Smooth talker who generally orchestrates events for maximum excitement, using a variety of skills, combined with mentalist powers to boost his already persuasive nature into something supernatural.<\/p>\n<p>When pinned down into actual, unavoidable combat, prefers to use gadgets to throw the enemy off guard.<br \/>\n<strong>PERSONALITY\/MOTIVATION<\/strong><br \/>\nPersonal Fulfillment. Thanks to having used his particular power set for as long as he has, he feels that life is just a bit too easy, so he&#8217;s decided to hobnob it with the supers of the world. Villain would be much too cliche with his power set, and so he&#8217;s decided to go for the Hero route.<br \/>\n<strong>CAMPAIGN USE<\/strong><br \/>\nDiplomat, Espionage, PR. Ends fights before they begin, or starts fights where they might never have.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Julian Hamilton Code name: None &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; CHARACTERISTICS Val Char Base Points Total Roll Notes 15 STR 10 5 15 12- HTH Damage 3d6 END [1] [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21],"tags":[],"class_list":["post-1319","post","type-post","status-publish","format-standard","hentry","category-woodward-past-players"],"_links":{"self":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/1319","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/comments?post=1319"}],"version-history":[{"count":1,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/1319\/revisions"}],"predecessor-version":[{"id":1320,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/posts\/1319\/revisions\/1320"}],"wp:attachment":[{"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/media?parent=1319"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/categories?post=1319"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ravensplayland.com\/wpRAVEN\/wp-json\/wp\/v2\/tags?post=1319"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}